Quantcast

Jump to content

» «
Photo

Opening gates

5 replies to this topic
mkthetimelord
  • mkthetimelord

    :3

  • Members
  • Joined: 03 Jun 2010

#1

Posted 17 November 2012 - 09:23 PM Edited by mkthetimelord, 17 November 2012 - 09:32 PM.

Hi, I thought that it was impossible to get a mapped gate to open for the player unless you use cleo. But I just downloaded a map mod from gtagarage (containing a .ide and .ipl) and the gate opened for me. So.. how can i do this for myself without cleo? Is it just by using a specific gate object or do I have to do something special? ps. If possible I would like the explanation to be done for MED since that is what I use. Thanks smile.gif

Celestail
  • Celestail

    Foot Soldier

  • BUSTED!
  • Joined: 27 Sep 2012

#2

Posted 17 November 2012 - 09:57 PM

I tried doing this myself but i only think it's possible to do through cleo

mkthetimelord
  • mkthetimelord

    :3

  • Members
  • Joined: 03 Jun 2010

#3

Posted 17 November 2012 - 10:14 PM

Well like I said, I only downloaded a map mod that has the .IDE and .IPL file, and it has opening gates for the player but no cleo files. Check it out if you want: http://www.gtagarage...ow.php?id=15656

mkthetimelord
  • mkthetimelord

    :3

  • Members
  • Joined: 03 Jun 2010

#4

Posted 17 November 2012 - 11:06 PM

Solved now I did it the same way as the above mod. smile.gif

cyrilaeshell
  • cyrilaeshell

    JESUS a megmentő

  • Members
  • Joined: 17 Sep 2013
  • Germany

#5

Posted 24 September 2013 - 10:07 AM

Solved now I did it the same way as the above mod. smile.gif

can you explain how you did that?


cyrilaeshell
  • cyrilaeshell

    JESUS a megmentő

  • Members
  • Joined: 17 Sep 2013
  • Germany

#6

Posted 15 October 2013 - 06:22 PM

Well like I said, I only downloaded a map mod that has the .IDE and .IPL file, and it has opening gates for the player but no cleo files. Check it out if you want: http://www.gtagarage...ow.php?id=15656

you need to do some experimenting with objects.dat





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users