|QUOTE (donnie_danko @ Saturday, Nov 10 2012, 22:37)|
| I just like how he admits to stealing a style of cinematography, but says nothing about how a lot of the plots are extremely close to the plots of other crime related movies. GTA III had the same plot as The Thomas the Tank Engine (or Parker for you Jason Statham fans), Vice City paralleled the rise to power in Scarface. Influence and homage is one thing, but they can't say that they didn't borrow heavily from those sources.|
I'm not trying to be a Houser hater here. Just pointing something out.
And yeah, the writing staff probably watches Breaking Bad.
Several related thoughts:
First, I liked this straightforward article -- it felt real, like we were really hearing Dan telling us stuff we want to know, rather than some marketing BS. If this is how they really develop their GTA games, I love the description of the process, and I hope they have fun the whole way through in making the game.
Like many others, I liked the Three Leaf Clover Mission because it was the closest thing to the fantastic Heat bank robbery scene. Director Michael Mann is excellent at "scenes" -- they are intense and paced fantastically.
As someone here on the GTAV forum said way back a few days after the GTAV Trailer in Nov 2011, they would love to do the Heat heist right, in the corresponding street in Los Santos, and really get fully immersed in it, in the game. But it doesn't necessarily mean that we want 10 heist missions; we just want to see that one Heat heist done right.
Clearly there is influence from the movies on GTA style and story, as you suggest, and it is also clear to me that the Housers really want to emulate movies in their video games, which can work fine to some extent, but I think the mixing of active and passive action is not a perfected form in video games.
I also think that sometimes the Housers get carried away with the idea that they are great Hollywood directors in their machinima realm (cf Max Payne 3) at the expense of player free choice and free will. Cinema style worked well in RDR because the old western world is so stylized anyway - RDR was a beautiful piece of art. And at one point, I think I saw an interview or sidebar where Rockstar even named the many classic western movies they used as inspriation for RDR.
Regarding the HBO shows that the Housers don't watch, hey stop ragging on the poor guys; they can't afford cable. Who can??