[WIP/REL] HQ Sweet
Posted 02 November 2012 - 07:18 PM
Posted 02 November 2012 - 07:23 PM Edited by golden_eagle, 02 November 2012 - 08:05 PM.
the texture is not my
Posted 02 November 2012 - 11:23 PM Edited by Mr. Jago, 21 January 2013 - 11:05 PM.
Posted 03 November 2012 - 09:49 AM
|QUOTE (scarface2k_gtasa @ Saturday, Nov 3 2012, 00:05)|
|you just added mesh smooth....|
yeah I add some vertex in the CJ face created more HQ the UV Map is the same
Posted 03 November 2012 - 10:15 AM
All i can see is a f*cked up topology, useless polys, and bad UV mapping.
Remember kids, having more vertex/poly/tris doesn't mean instant HQ.
- RKenni likes this
Posted 03 November 2012 - 10:24 AM
@OP, Learn about 3d modeling and how to correctly add detail and how to make new head models from scratch. What you're doing isn't actually adding detail.
Posted 03 November 2012 - 08:00 PM
Posted 03 November 2012 - 10:24 PM
Posted 03 November 2012 - 10:47 PM
|QUOTE (scarface2k_gtasa @ Saturday, Nov 3 2012, 22:24)|
|looking at your other models and seeing these, makes me question if you have made your other mods, or have you got them from somewhere else, i don't believe you have created any of your so claimed work....|
yeah i create my self
Now I have 2 good members in my team mod and i create the base form other create HQ
and other make the textures
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