GTA IV has about 160 IMG archives. Standard GTA SA has only 6 IMG archives.
All important files were put by R* into one big IMG archive - gta3.img.
This script splits up gta3.img and gta_int.img into many small IMG archives such as countn2.img, countrye.img, gen_int1.img and more.
It's inspired on GTA IV structure where almost every IDE file has separate IMG archive.
And yet it's perfectly stable. It was confirmed if all exported & removed file are imported to proper IMG archives.
It's impossible that some file was removed and cannot be found in any of created archive.
On standard unmodified GTA SA gta3.img and gta_int.img will be shrunk to 2 KB in size.
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- Make sure you have installed IMG Limit Adjuster 3.0 or newer created by fastman92: http://www.gtagarage...ow.php?id=19468
Without that you can be sure your GTA SA will crash.
- Backup your GTA SA.
- Copy ALL! files from put_to_root_of_GTASA to GTA San Andreas directory.
- Run IMG_organizer.bat as ADMINISTRATOR. It's especially important when using a script on Vista/Seven/Eight with UAC enabled.
- Wait about 5 minutes until "Press any key to continue" will appear.
- Open "data\gta.dat" in Notepad. Add the following line in the beginning of file:
- Run GTA SA and test if it works.
***** Map editor (MEd)
Remember IMGLIST keyword won't work in MEd.
In that case you must put list from images.txt in gta.dat itself and it will work.
Go here for more informations: http://www.gtaforums...T&f=58&t=529370
***** Installing mods
Wanna know how to install mods in easy way when gta3.img and gta_int.img is split up?
It's very easy.
Just put to gta3.img what you had to put to gta3.img. Or put to gta_int.img what you had to put to gta_int.img.
Run IMG_Organizer.bat again, wait less than 10 seconds
Just Run IMG_Organizer.bat always after you put files in gta3.img or gta_int.img
I hope it helps since installing mods could be problematic without knowing it.
** 5.1 - fixed model errors because of IMG archives that were not rebuilt.
Added rebuilding of IMG archives that were modified (files imported, removed) / if their unused space is higher than 20 MB.
** 5.0 - flawless version, generated automatically with IMG Organizer Creator.
Added rebuilding of IMG archives if their unused space is higher than 20 MB.
Used 32-bit / 64-bit version of IMG console depending on the user's operating system.
** 4.0 - new design with fastman92 IMG Console, added openOrCreate commands, removed big part from .bat file
Rebuilding happens if IMG archive has more or equal unused space as 2 MB.
IMG Organizer works when gta3.img / gta_int.img size is over 2 GB thanks to fastman92 IMG Console.
** 3.0 - some buildings appeared white. Really nothing was missing in IMG archives - sequence of IMG archives defined inside images.txt was wrong.
Any IMG archive with files exported from gta_int.img should be defined next to IMG archives with files exported from gta3.img.
Date of release: 12-05-2013 (d-m-Y)
For: GTA San Andreas
E-mail: [email protected]