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[WIP|SCR] KTM X-BOW

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Dennissuperm
  • Dennissuperm

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#1

Posted 03 October 2012 - 02:51 PM Edited by Dennissuperm, 03 October 2012 - 04:33 PM.

Hey guys,

after long searching i could not find a KTM X-bow so i tought i give it a try myself

it is my first mod.


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Then i converted it to 3d max

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now im busy with trying to get it ingame biggrin.gif

Any tips and hints are welcome

Thanks, Dennis

http://www.gtaforums...howtopic=526257 - help me

CHILLI
  • CHILLI

    Playa

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#2

Posted 03 October 2012 - 04:44 PM

Looks pretty detailed, nice. Though I'd recommend trying to eleminate the backfaces (blue in sketchup) before completing it. Later in-game those areas will turn invisible from that side which will look weird.
And for converting to at least GTA SA you could get Kam's scripts for it. I think it's in the Tools section if I am not mistaken.

By the way, can you post some wireframe images of it? Maybe there's some more that could do with a few tweaks to look better, like the sides on the mid body section. I find those looking a tad strange.
And is that slit at the middle back supposed to be like that?
Other than that it looks good. Keep working on it icon14.gif

Dennissuperm
  • Dennissuperm

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#3

Posted 03 October 2012 - 05:00 PM

here is the wireframe,

user posted image

i've connected all little parts together to make it the "chassis"

CHILLI
  • CHILLI

    Playa

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#4

Posted 03 October 2012 - 05:11 PM

Still a little difficult to see. Turn on "edged faces" in the top left of one of the windows and show the car in a few perspectives, like the sketchup pictures. And can you take larger images? Each view looks quite small on my monitor.

Dennissuperm
  • Dennissuperm

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#5

Posted 03 October 2012 - 05:18 PM Edited by Dennissuperm, 03 October 2012 - 08:19 PM.

user posted image
user posted image
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How to make it look like perspectives?


user posted image




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