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question about texturing

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dj_Chopin
  • dj_Chopin

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#1

Posted 01 October 2012 - 02:08 PM

Hello,

I tried to start making/editing cars to GTA IV, but all time I'm doing something wrong with textures.
In Zmodeler all looks well, but just enough to open in OPEN IV and can see a lot of mistakes.

Anybody can help? blush.gif
below screens from OPEN IV & Zmodeler

user posted image
user posted image

aacclapd
  • aacclapd

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#2

Posted 01 October 2012 - 04:43 PM

it is not a texturing fail, it is a shader fail.
wait till open iv and GIMS support oft format.

dj_Chopin
  • dj_Chopin

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#3

Posted 01 October 2012 - 10:33 PM

so what shall i do? is it possible to add this file by SPARK, and have hope to work properly? because in game is looking as same as in OPEN IV

dj_Chopin
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#4

Posted 02 October 2012 - 10:34 AM

this is happening when i export my car to wft file

user posted image

aacclapd
  • aacclapd

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#5

Posted 02 October 2012 - 05:03 PM

no idea man, i dont know so many things of Zmodeler.
i think you should wait till oft support.

dj_Chopin
  • dj_Chopin

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#6

Posted 13 October 2012 - 11:15 AM

i hope i had find a solution

i had read guide from zmodeler guide

and now have something that:)

user posted image

edit
it is of course not complete, but i didn't have a time for it yet




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