New Building for Ghost Town(It is in Render preview,because i have problems with col):
Nice to see more progress
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Posted 09 September 2013 - 01:51 PM
Edited by anaconda909090, 09 September 2013 - 04:44 PM.
Posted 09 September 2013 - 03:29 PM
This is one of the best GTA 3 mods made ever! I am a HUGE fan og GTA 3 and I really like your work Keep up!
Posted 09 September 2013 - 06:52 PM
This is pure win.
Are you going to make the buildings in Staunton Island illuminate better at night? That was one of my gripes with the original GTA 3, and I see you've got some work done with it. Hoping you can make it feel more "authentic".
Posted 09 September 2013 - 11:22 PM
Low poly building:
Edited by Ss4gogeta0, 09 September 2013 - 11:23 PM.
Posted 10 September 2013 - 09:11 PM
New mountain wthout trees(I will put more pic's later,because i need to fix some bugs):
Posted 10 September 2013 - 09:35 PM
That road texture looks rather odd and unfitting in my opinion...
Edited by MegaMario1500, 10 September 2013 - 09:35 PM.
Posted 11 September 2013 - 07:12 AM
Posted 11 September 2013 - 05:25 PM
Amazing progress! This mod is the best one going on at the moment.
Posted 11 September 2013 - 05:53 PM
That looks amazing. It looks a little more realistic and not so dingy like the default game. But it still has the dark atmosphere. Cars remind me of LCS too.
Also you should add the LCS exclusive vehicles that were not in III. (Minus bikes)
Edited by nkjellman, 11 September 2013 - 05:54 PM.
Posted 11 September 2013 - 06:05 PM
Using YAIE for converting map - tight.
What's this? "Yet Another Internet Explorer"?
Edited by countergame, 11 September 2013 - 06:06 PM.
Posted 11 September 2013 - 06:19 PM
Added trees and fixed roads(Preview on nonmodded III):
Edited by anaconda909090, 11 September 2013 - 06:19 PM.
Posted 11 September 2013 - 07:24 PM
Posted 11 September 2013 - 07:34 PM
The roads still don't fit the environment (@Anaconda)
Yup. I think if the textures had mip-maps it'd be a lot better.
EDIT: Nevermind. OmeXr is working on textures. Looks good so far anyway.
Posted 12 September 2013 - 06:38 AM
Posted 12 September 2013 - 05:38 PM
banshee: it was the same with SA one except for dirt texture, so i replaced it.perennial: its, maybe the worst car in the series. no one ever likes it. so what could i do but replaced it with a higher, but still 3era model?blista: again, nobody has any interest in it. also except for III and LCS, every R* game has Blista Compact, not Blista.mule: triad fish van and mr wongs are already duplicates of mule, so there was no point in having it for third time in the game. btw, mr wongs also replaced with boxville, but ofc still has mr wongs logo on it. (made by dimzet13)yankee: i always hated that only gta3 trucks has one color option, other 3era games always gave trucks a second color on their backside. so i couldnt resist the SA yankee. also, its almost a perfect copy of GTAIII version anyway, so whats the harm in it?vodoo: replaced manana. im not the first one to hate manana, and its totally okay.
Edited by Ss4gogeta0, 12 September 2013 - 05:39 PM.
Posted 12 September 2013 - 06:55 PM
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