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OmeXr
  • OmeXr

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#91

Posted 26 August 2013 - 09:01 PM

Sliderv2: please convert it, i would love to play my own mod in my phone, it would be awesome!

btw, can i use your lcs mobile models for this mod?

lolleroz:

that would be great! thanks for your help.

also, anaconda909090 deserves a special credit for his help. so i added his name to first page under credits section.

Sliderv2
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#92

Posted 26 August 2013 - 09:02 PM

QUOTE (anaconda909090 @ Monday, Aug 26 2013, 20:48)
QUOTE (Sliderv2 @ Monday, Aug 26 2013, 20:46)
QUOTE (Legomanarthur @ Monday, Aug 26 2013, 18:00)
Epic job !!

WOW! I convert this for Android.

Yeah!That would be cool icon14.gif

Yeah, I also made GTA 3: LCS Mod for Android.
There:

SaL_Leone
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#93

Posted 26 August 2013 - 09:04 PM

QUOTE (Sliderv2 @ Monday, Aug 26 2013, 21:02)
QUOTE (anaconda909090 @ Monday, Aug 26 2013, 20:48)
QUOTE (Sliderv2 @ Monday, Aug 26 2013, 20:46)
QUOTE (Legomanarthur @ Monday, Aug 26 2013, 18:00)
Epic job !!

WOW! I convert this for Android.

Yeah!That would be cool icon14.gif

Yeah, I also made GTA 3: LCS Mod for Android.
There:

Yes i saw that hour ago wink.gif biggrin.gif

OmeXr
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#94

Posted 26 August 2013 - 09:04 PM

also, biggest credit goes for dimzet13, since im using snow city as a base for this mod. this mod includes so much of his work, he deserves the biggest credit.

ofc i have his permission to use his mod.

Sliderv2
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#95

Posted 26 August 2013 - 09:07 PM

QUOTE (OmeXr @ Monday, Aug 26 2013, 21:01)
Sliderv2: please convert it, i would love to play my own mod in my phone, it would be awesome!

btw, can i use your lcs mobile models for this mod?

lolleroz:

that would be great! thanks for your help.

also, anaconda909090 deserves a special credit for his help. so i added his name to first page under credits section.

Yes, you can wink.gif .

Sliderv2
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#96

Posted 26 August 2013 - 09:10 PM

OmeXr: You can also use my Bickle 76 (Borgnine in the archive).
Btw I can convert the Map, Vehicles, Texture, but not the Hud and ENB confused.gif .

OmeXr
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#97

Posted 26 August 2013 - 09:11 PM

btw, when i try to use your lcs models, they appear broken in the map editor, and crashing the game.

can you send me the original files converted for pc version of gta3, not mobile version of it?

thank you in advance..

SaL_Leone
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#98

Posted 27 August 2013 - 12:44 PM

Fixed Enterable Bitch'n dog food" :
user posted image

Prince Gumball
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#99

Posted 27 August 2013 - 01:24 PM

I love you for making this, and if you'd like to have LCS interiors, you could ask HackMan from his LCS mod, it has enterable buildings, you could convert them to III as its already on VC format.

And the screenshot with the ZIP clothing store, are you planning on making multiple outfits for Claude?

ItsAllAboutGTA
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#100

Posted 27 August 2013 - 02:15 PM

Nice job on the interior ! icon14.gif

How bout converting Tommy Vercetti mansion into the game ?

SaL_Leone
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#101

Posted 27 August 2013 - 02:17 PM

QUOTE (ItsAllAboutGTA @ Tuesday, Aug 27 2013, 14:15)
Nice job on the interior ! icon14.gif

How bout converting Tommy Vercetti mansion into the game ?

I already did that wink.gif

Tranquil_Suit
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#102

Posted 27 August 2013 - 03:11 PM

Very cool.


Any chance on a first release date?

Sliderv2
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#103

Posted 27 August 2013 - 05:35 PM

OmeXr: Do you want LCS water?

SaL_Leone
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#104

Posted 27 August 2013 - 09:24 PM

New Player model Render preview in 3ds MAX:
user posted image
user posted image

Kalvin
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#105

Posted 27 August 2013 - 09:29 PM

Good luck on slicing up the *cough* Manhunt *cough* model and fitting it to Claude's icon14.gif

universetwisters
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#106

Posted 27 August 2013 - 10:26 PM

QUOTE (ManDog @ Tuesday, Aug 27 2013, 16:29)
Good luck on slicing up the Manhunt model and fitting it to Claude's icon14.gif

Fixed.

OmeXr
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#107

Posted 28 August 2013 - 10:40 AM

Bus Stop Converted from VC

user posted image

Telephone Booths Converted from Manhunt

user posted image

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Body Armour from VC

user posted image

Gas Station from XBOX Ver & Missing Gas Pumps from PS2 Ver

user posted image

Alpha Windows for Whole City

user posted image
user posted image
user posted image
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Destroyed Ship from VC & Seabed around whole city

user posted image

Stairs to SSV Observatory and it's interior

user posted image

Enterable L-Train & New Camera Angle

user posted image
user posted image

TJGM
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#108

Posted 28 August 2013 - 10:43 AM

QUOTE (OmeXr @ Wednesday, Aug 28 2013, 10:40)
Bus Stop Converted from VC

user posted image

Anyway you can remove the sign on the front left pole? (or front right pole at Claudes perspective in the screenshot) It looks really outta place if you ask me. Everything else is good though.

Legomanarthur
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#109

Posted 28 August 2013 - 11:41 AM

Nice but alpha windows looks weird, because we can see the sky through them, are you going to fix it ?

Vaderios
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#110

Posted 28 August 2013 - 12:41 PM

This is sick man! Keep it up!
One note in the bus station image you posted the poster( with the tunnel) needs some color correction because the black levels doesnt match with the rest of the image wink.gif im sure you will get there
The alpha windows indeed adds so much to the game. Cant wait to see more.

-Angel

ClaudeSpeed1911
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#111

Posted 28 August 2013 - 12:41 PM

Very nice work but you should make the game abit more grityy but if you are looking for a bright Liberty City then good job. icon14.gif

:twitch:
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#112

Posted 28 August 2013 - 01:44 PM

Awesooooome

The one thing i didnt get is body armor icon from VC, is it really needed in the mod?

Thunderfuckrapist
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#113

Posted 28 August 2013 - 02:08 PM

I love it man always wished III had more interiors like this

Fonggus
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#114

Posted 28 August 2013 - 02:25 PM

This is a very nice mod colgate.gif
But do Claude and the Peds gonna have Dynamic Shadows?

SaL_Leone
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#115

Posted 28 August 2013 - 08:50 PM Edited by anaconda909090, 28 August 2013 - 09:01 PM.

New props:
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user posted image
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We have MUCH more props,but i will show them tomorow

Mr.ClaudeFan
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#116

Posted 28 August 2013 - 10:29 PM

Man I thought this mod was dead. It's great to see alive again, and I can't wait for a release date as much as I can't wait for GTAV

countergame
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#117

Posted 28 August 2013 - 11:50 PM

Hmm, i don't think that is a good idea to use GTA IV Props in GTA III. Well at least that "trash" ramp is from GTA IV.

SaL_Leone
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#118

Posted 29 August 2013 - 09:40 AM

QUOTE (countergame @ Wednesday, Aug 28 2013, 23:50)
Hmm, i don't think that is a good idea to use GTA IV Props in GTA III. Well at least that "trash" ramp is from GTA IV.

Why,models fron IV works perfect in GTA III or VC

Kalvin
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#119

Posted 29 August 2013 - 12:03 PM

Such high quality models don't suit such a low quality game.

Garju67
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#120

Posted 29 August 2013 - 12:06 PM

QUOTE (ManDog @ Thursday, Aug 29 2013, 13:03)
Such high quality models don't suit such a low quality game.

+1 on this. I like this mod and I'm glad it's resumed but please keep the gta 3 feeling. icon14.gif




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