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Dragonji
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#31

Posted 04 January 2013 - 06:19 PM

QUOTE (OmeXr @ Thursday, Jan 3 2013, 15:45)
i spent months on this thing, and all i got was lousy 10 comments.. wouldn't you like to continue to such a famous and well worth thing? i'm sorry but i dont have any time for modding gta in this scale. its just a waste of time. doing small mods are always fine, but, in this scale.. nobody gives you the respond you are looking for.

I suppose the reason of this was that screenshots posted in the OP looks very similar to vanilla game.

helicalic
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#32

Posted 23 May 2013 - 12:57 PM Edited by helicalic, 28 May 2013 - 03:56 AM.

confused.gif

OmeXr
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#33

Posted 15 August 2013 - 02:49 PM

We are back on the track! New screens will be here soon!

Prince Gumball
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#34

Posted 15 August 2013 - 05:54 PM

Yay I love you, just... Yay

But... You deleted the files right..?

Legomanarthur
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#35

Posted 15 August 2013 - 06:17 PM

Good news ! biggrin.gif

OmeXr
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#36

Posted 16 August 2013 - 02:24 PM

i deleted them back in the time, thats true, but i re-created all of them again.

currently, im converting san andreas environment models for gta3.

Legomanarthur
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#37

Posted 16 August 2013 - 03:58 PM

Cool ! biggrin.gif Can't wait to see new screens tounge2.gif

Death2Drugs
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#38

Posted 16 August 2013 - 07:01 PM

Good to see this mod alive again. It's a great concept! I think you should do more videos though.

Prince Gumball
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#39

Posted 17 August 2013 - 02:58 AM

You're recreating all of them again?

What I'm afraid is that you won't make all of them again or it won't be as good as the ones you created before which you delete.

stef_92
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#40

Posted 17 August 2013 - 10:44 AM

I love all the ideas with the interiors and they look great but I think that the textures now look too damn bright.. seriously.... too damn bright.

Legomanarthur
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#41

Posted 17 August 2013 - 11:00 AM

Are you going to add some LCS interiors ?

OmeXr
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#42

Posted 18 August 2013 - 06:28 PM

Phone booth and 3 dumpster models are converted from Manhunt.

user posted image
user posted image


Death2Drugs
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#43

Posted 19 August 2013 - 04:05 AM

Looks awesome. icon14.gif

OmeXr
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#44

Posted 20 August 2013 - 07:58 AM

-NEW MODELS CONVERTED FROM MANHUNT-

Shopping carts and crates added in front of Supa Save

user posted image

Waste bin

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Post box

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Fire hydrant

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-OTHER UPDATES-


Sprunk boxes (Textures from IV)

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LCS Safehouse

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SA Marker (By me) Beta Hospital (Permission for using Snow City models given by Dimzet13 while starting this mod)

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-NEXT-

(SA) Sprunk Factory
(SA) Tree logs for interior/exterior of LC Sawmill
(SA) Orange colored police station for Portland (Similar to beta one, but more suitable)
(SA) Library for Ghost Town


kikiboy95
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#45

Posted 20 August 2013 - 12:06 PM

Can you convert buildings? tounge.gif

OmeXr
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#46

Posted 20 August 2013 - 12:10 PM

with zmodeler, its seems like i can't. but if somebody would like to tell me how to convert buildings from VC/SA to III i would be so happy.


TJGM
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#47

Posted 20 August 2013 - 12:24 PM

QUOTE (OmeXr @ Tuesday, Aug 20 2013, 12:10)
with zmodeler, its seems like i can't. but if somebody would like to tell me how to convert buildings from VC/SA to III i would be so happy.

I was reading an old thread yesterday about a guy who asked for help with converting buildings from III to Vice City, I can't find it now. D: It works the same way by the way.

OmeXr
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#48

Posted 20 August 2013 - 12:40 PM

thanks for thinking anyway, appreciate your help.

TJGM
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#49

Posted 20 August 2013 - 12:42 PM

QUOTE (OmeXr @ Tuesday, Aug 20 2013, 12:40)
thanks for thinking anyway, appreciate your help.

Ding ding ding. Found it. http://www.gtaforums...howtopic=468173

OmeXr
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#50

Posted 20 August 2013 - 01:16 PM

thanks again, but the problem is not conversion. its the textures that building model doesnt have when i export from zmodeler.


Legomanarthur
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#51

Posted 20 August 2013 - 03:11 PM

Wow cool !! icon14.gif Nice to see the LCS Safehouse biggrin.gif

Also, are you gonna add a city for Ghost Town ?

OmeXr
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#52

Posted 20 August 2013 - 03:34 PM

actually dimzet13 already made tunnels and ghost town avaible. and my job is to make it alive. thats why im trying to convert some new buildings for it.

Ss4gogeta0
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#53

Posted 20 August 2013 - 07:47 PM

hmm...

actually it looks pretty good...

My dad is being an asshole and taking away all the stuff I payed for (Staying in his mothers house and he thinks he can control everything) which includes my computer and whatnot but I think I can use my MP3 player to record some voices and Put together a few of the Beta Radio Stations if I can...

Liberty FM & Orbit FM

TommyV.
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#54

Posted 20 August 2013 - 08:21 PM

QUOTE (OmeXr @ Tuesday, Aug 20 2013, 12:10)
with zmodeler, its seems like i can't. but if somebody would like to tell me how to convert buildings from VC/SA to III i would be so happy.

For VC/SA to VC you can use 3ds MAX(You aslo can convert some IV buildings or cars\peds) wink.gif
BTW mod is good icon14.gif

helicalic
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#55

Posted 20 August 2013 - 11:52 PM

hope you the best ... thank you for making gta 3 still alive with your mods

gta111
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#56

Posted 22 August 2013 - 04:25 AM

Sweet!!! I can't wait!!!

OmeXr
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#57

Posted 22 August 2013 - 12:19 PM

Boat House (Converted from VC, re-textured for III)

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Helipad (Converted from VC, re-textured for III)

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LCS Staunton Safehouse (No interior yet)

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Opened Tunnels and solid Ghost Town (Dimzet13, Snow City)
user posted image
user posted image
user posted image
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XXX Magz Interior (Dimzet13, Snow City)
user posted image
user posted image

TJGM
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#58

Posted 22 August 2013 - 12:45 PM

Looking really good so far!

SaL_Leone
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#59

Posted 22 August 2013 - 01:15 PM

WOW this looks really good icon14.gif icon14.gif icon14.gif

Legomanarthur
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#60

Posted 22 August 2013 - 02:08 PM

Nice !!

So Ghost Town is like this video ?




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