Please note: As many problems have proven, version 0.3 doesn't work on GTA IV 220.127.116.11.
*ONLY WORKS ON 18.104.22.168*
This post will be updated frequently to give you an impression what I am currently working on. See "content of next release" for further information.
After spending many hours searching the net for a simple hunger mod for GTA IV and finding none that worked for me, I finally decided to write my own script mod. As I had no experience in scripting, it was a long way to go, therefore I am proud to present you:
What started as a small hunger modification now turns out to be something much greater.
This script modification brings new functions to the game, which I missed from the very beginning: It adds a need system consisting of four different needs: hunger, sleep, fun and social activity. Each need offers special advantages and disadvantages, according to it’s current value and was designed to fit into the game as smooth as possible. If you are very hungry for example, your health level will decrease, thus you won’t be able to take too much damage. If you are well stuffed, you will get a small health bonus. So better don’t go outside to play with the bad boys if you are hungry!
All needs together contribute to another value: the player’s mood. Being pissed like hell will influence your character as well as being happy. Niko will insult people and complain about his lousy if he is in a bad mood or being grateful and full of joy if he’s having a good day. It’s all up to you!
There are lots of possibilities to fulfill your needs throughout the city:
Having dinner in a restaurant, buying and reading a newspaper in the streets or playing bowling are only a few things to do in Liberty City.
Nico is a tough guy and likes it the hard way. Speeding on the highway or riding a bike will be great fun for him, as well as flying above the city in a helicopter. None the less, he will also enjoy visiting the Empire State Building and watching the city skyline using binoculars.
Your homes become more important as they are places to rest, chill out and get something to eat from the kitchen. The better your apartment is, the more activities you can do there. Whereas the Bronx just serves as a hideout, your penthouse in Algonquin/Manhattan will hold books to read, a whirlpool to enjoy and a nice flat screen, too. But don’t forget to go to the grocery store and buy some food to refill the fridge!
On your way to the grocery store, get a delicious candy bar at Hershey’s or buy a coffee to go.
If you don’t want to consume it immediately, store it in your 20 slot inventory and take it where ever you go.
To my mind, this adds a lot to the atmosphere of the game. Life pulsates in Liberty City, so why shouldn’t you take part of it? Why are only pedestrians aloud to have a coffee to go or read the paper?
Enough words for now, here’s a small summary of all features currently implemented:
. *NEW in 0.3* Added the missing carrybag if you carry several items
. *NEW in 0.3* Intelligent inventory system. Allowing to buy more than one item of a kind and having more items ingame than inventory slots available
. *NEW in 0.3* Added custom model for sandwich replacing the burger model
. *NEW in 0.3* Added custom food such as bagels(finally) and icecream
. *NEW in 0.3* No more buying items when inventory is already full or player hasn't got enough money
. *NEW in 0.3* Added possibility to remove items and weapons from the inventory
. *NEW in 0.3* Added possibility to switch between a vanilla GTAIV shop version and a non-vanilla version with real shops
. *NEW in 0.3* Added carry weight system: carrying to much stuff will slow you down
. *NEW in 0.3* Further customization options: altering Keys, enable/disable Vanilla/Reallife-Version, enable/disable Carryweight systems
. *NEW in 0.3* Added more theaters, restaurants and shops all over the city
. *NEW in 0.2* Many Customization options: Switching on/off needs & mood, edit changing need-rates, disable/enable the ability to visit shops, restaurants, theaters & editing prizes
. *NEW in 0.2* Inventory is now saved when saving the game
. *NEW in 0.2* Added Broadway theaters to visit, which will greatly fulfill your need for fun
. *NEW in 0.2* Added grocery stores and restaurants in Brooker and Alderney
. *NEW in 0.2* Added more beanmachine, Fanny Crab's, Squid Row and other restaurants all over Liberty City
. *NEW in 0.2* Added location blips so you can find all interesting new places on the map -->removed in version 0.3
· Need system with four different needs and a special mood-value
· Needs are saved when you sleep in a bed and save your game so they don’t start at zero every time you play the game
· Needs influence important values such as health and accuracy
· Many different ways to fulfill your needs:
· Fun: Speeding, riding a bike, flying a helicopter, watching TV, playing a video game, reading a newspaper or reading a book, playing pool or bowling or simply watching the city through a binocular
· Hunger: eating food from the fridge, buying food from street vendors, buying food in fast-food restaurants, take a donut to go at Hershey’s or visiting fine restaurants all over Liberty City
· Sleep: Get a fresh coffee at BeanMachine/Starbucks or rest in your apartment-bed
· Social: phone a friend (not very elaborated yet)
· Inventory with 20 slots, taking into account your weapons and everything you buy on your way trough the city
· Shopping food at the grocery and take your purchases home to refill you fridge
Bugs fixed in version 0.3
· Fixed bug which caused health bar to act weird in some cases
· Fixed bug which caused need changing rates to go back to default after a short while of playing
· Removed blips to temporally fix the bowling and pool minigame as well as the taximeter bug
. Many other small bugs
Bugs fixed in version 0.2
· Fixed bug which caused game time to freeze after visiting restaurant or grocery
· Fixed bug which prevented sleep value from being reduced correctly after saving in bed and loading the game later on
· Fixed bug which caused inventory to vanish after restarting the game
. Many other small bugs
Known bugs to be fixed in next version/ Content of further releases:
. map blips seem to bug the ability to go bowling --> finally completly fixed
. Alcoholic beverages with several effects.
. pharmacy stuff: pills, etc.
. adding stress/adrenaline bar, which fills if you are in a melee or gun fight, speed with a vehicle or if you are chased by the police
All in all, there are a lot of new things for you to discover. Please note that this modification is still in an early stage and needs further improvement. I have spent many weeks working on this for now, but there may still be some bugs and things to improve or implement. That’s where you come in: I would be really happy, if you could test it and give me some hints on what to do next. What do you wish to be added? Which restaurant is missing? Which bug is getting on your nerves? I would really appreciate any kind of feedback.
At this point, I want to say thank you for all the comments, which have already contributed to the improvment of the mod. It is really great to recieve feedback and I believe this can only help to make this project better. Hopefully, most of your ideas have been implemented to your liking.
I want to especially thank Jannekarj for his enormous help finding new coordinates and bug testing the new version. Thanks a lot man!
One last thing: Please don’t be scared of the file size, the script comes along with a lot of custom graphics and is therefore comparatively big.
Read the manual for further information.
Now that everything is said, I wish you a lot of fun testing and discovering the new stuff. I am looking forward to read further comments.
Edited by DonSalami, 19 April 2013 - 10:20 AM.