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GTA 3 PS2 Car Modding

5 replies to this topic
mctricks
  • mctricks

    Player Hater

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#1

Posted 01 September 2012 - 07:53 PM

Hi I heard that the .dff models for the pc and the ps2 are the same for GTA 3. So when I tried to install a car mod in GTA 3 for the ps2 the game loaded but my game would crash whenever I got close to my modded car. Also for the ps2 in the models folder there are GTA3.img, GTA3_1.img, GTA3_2.img, GTA3_3.img GTA3_4.img, GTA3_5.img GTA3_6.img GTA3_7.img GTA3_8.img GTA3_9.img, GTA3_10.img and GTA3_11.img. So to mod the ps2 version do I delete all the extra GTA3.imgs or do I mod them all. When I modded them all the game loaded but crashed whenever I got close to my modded car.

_CP_
  • _CP_

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#2

Posted 01 September 2012 - 09:13 PM

PC and PS2 DFF formats are compatibile, but TXD's are stored differently.

SILENT_Pavel
  • SILENT_Pavel

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#3

Posted 11 September 2012 - 02:22 AM

QUOTE ("City_Poke912")
PC and PS2 DFF formats are compatibile

You sure? Maybe you talking about xbox and android version of III? For me, if i try to replace model file for PC (extremely low-poly ofcourse, without texture) to ps2 - it's never working... Anyway i know how to mod txd and it's actually working.

Mr. Jago
  • Mr. Jago

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#4

Posted 12 September 2012 - 11:13 PM

As far as I know it's not possible, there's a program that converts PS2 > PC but not the other way around.

countergame
  • countergame

    has stopped working

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#5

Posted 13 September 2012 - 06:54 PM

PS2 and PC DFF's are compatibile...? Since when? I mean it would be great to have PS2 Objects ingame. Because the PS2 Version is more detailed.

SILENT_Pavel
  • SILENT_Pavel

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#6

Posted 13 September 2012 - 07:58 PM

QUOTE ("countergame")
Because the PS2 Version is more detailed.

Not really... Only xbox version is much better, but ps2 is the most "alpha" version, then other versions. And yes - dff have many differences.




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