Posted 30 August 2013 - 11:34 PM
Sure I can be on anytime in the next two days, I have to be places on the third though so I won't be available.
Though as for the UHC thing Kirsty we don't really need a map for it, the overall aim of the game is that we have a brand new start on a brand new seed, using 1.6's UHC mode. We'll need to use a plugin for a world border anywhere between one to two thousand blocks and each player or if we have enough guys team will spawn in a different section of the map, the overall aim of the game is entirely up to the game starter. It could be a hostile race where the first team to kill the Ender Dragon wins or it could be an all out fight to the death with the last man/team standing being declared the victor, personally the more vanilla it is the more fun it is because it allows us all to start off at the same level and the outcome is decided more by blind luck than anything else.
If enough guys got on tonight we should be able to give it a shot seeing as all it'd take is gamemode switch and a new map and Bob's your uncle, we can have ourselves some UHC action. A few rules should be set in place if and when we decide to give it a shot, the first is that if you die, regardless of the method you're out. Permadeath is a cold, harsh fate but that is why it's called Ultimate Hardcore, it's not for the faint or weak of heart, the second rule that should be established immediately is that unless there are established teams prior to match starting and everyone playing is paired up with someone there is to be no teaming up. That means if you see your friend in a tight spot, he is your enemy and you're not allowed to show him any mercy because of the fact that you like him, this rules out all possibility of people being taken out of the game early because someone decided to team up with someone else in a free-for-all game.
That's pretty much it, other than the above you can pretty much use everything to your advantage to stay alive, place traps, mine for ore and all that jazz. Though there are some minor things about mining that we should take into account, in order to make sure that we don't have people stuck underground all the time mining for resources and the like, after a set amount of time, let's say the one hour mark after the game initially starts you have to work your way out of whatever cave you might be in and go to surface, you don't necessarily need to stay there for long, but you do need to make sure that you do not spend the entirety of the game underground otherwise it can get quite boring and repetitive.
One way I can think of having everyone staying above ground would be that the only way to win the UHC is to collect all the heads of the fallen players using that old plugin we used to have, why do this? Because it'd encourage people to go out and hunt rather than hide away in a small hole in the ground hoping that nobody notices them. This would also prevent this massive stalemate situation at the end of the game with both of the final teams/players unwilling to fight one another and just waiting for the other to die, in the case that we do reach the last two men standing, you must if you are one of those two players agree to head to 0,0 on the overworld map and duke it out like gentlemen.
Though it's unlikely that you'll be going to far underground anyway seeing that mobs are a much larger threat in UHC mode because you don't have the luxury of regenerative health, well I tell a white lie, you do but to my knowledge there are only three ways of being able to regenerate health in UHC mode. You need to eat a golden apple, which you'll need eight gold bars to craft (not eight nuggets) due to a change made in order to make UHC substantially harder, you can also obtain potions from the Nether and if you're a complete badass you can build yourself a beacon with regenerative health properties, though you'll most likely only ever achieve that if you have team behind you as going head to head with a Wither when your health doesn't regenerate is no easy task.
That's pretty much it, so if you've managed to skim through that, congratulations, you now know the basics of UHC and how to play. Now let's see if you can put it into practice eh?