|QUOTE (Frank.s @ Tuesday, Oct 16 2012, 21:30)|
| The general idea and layout is very good but im sorry to say the map quality it terrible, it looks like smugglers run. I would suggest that you make your maps with 3dsmax in higher modeling quality but you've never listened in the past so i don't expect you to now. |
It's a shame really, you have the potential to make great maps in higher modeling quality but you choose not to.
Good job on what you do, however imho you are capable of so much more.
Thanks mate, but the reason it's not high poly is that i wanted to be like it so i can add more stuff
Now i'm about 650k polys for the whole map and some models, it's just perfect this way imo..
Anyway it's all being smoothed and rised or lowerd with vertices, you wouldn't notice it much ingame.
And i know i'm capable of much, but don't expect me waisting my time