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[IV/EFLC] Countryside Mountains V

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stilldre
  • stilldre

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#1

Posted 30 August 2012 - 08:12 PM Edited by stilldre, 12 February 2013 - 09:30 PM.

user posted image

Hi, as everyone else i look forward to GTA V. But i can't wait to get my hands on it, so..
I have considered to make a new map mod inspired by mountains and river screens from it.
It's not a replica or same location as in GTA V, but it kinda looks like it and have that amazing river with waterfalls..
It's also based on Battlefield 3: Armored Kill - Alborz Mountains & Forza Horizon!
I hope ya'll like the idea and will enjoy it as mutch as i do!
This map is a bit bigger than RDD '12 and have alot of features!
With heightmap texture from Pikes Peak, Colorado by NASA i've started to make the map in Cityscape 1.8..


INFO:
+ Base of the map builded up in Cityscape 1.8
+ Cliffs & Big Rocks being made with poly tools in 3DS Max '12
+ Cave & Underground Facility in the Mountain ( thanks to Mike Frost )
+ Dam on the River
+ Different types of Roads
+ Military Airfield
+ Lushy Vegetation
+ Traffic Paths ( by Legiz )
+ HUD Map aka Mini Map ( thanks to Terreur 69 )
+ Edited Water
+ Towns & Villages ( 450 objects ) in objects.ini ( thanks to LastCommand ) can be used with Simple Native Trainer 6.4 ingame!


CREDITS:
Thanks to Mike Frost, Blaster_NL, Terreur69, Legiz, Ozy Robert for your time and effort in this mod!
Thanks to 3doomer & GoodNTS for great tools
Thanks to Zcool, Carrythxd and all others for testing and keeping the fans happy on FB & GTAForums!

Map Mod & Trailer by StillDre



Trailer



Gameplay Videos




Download Here
http://www.gta4-mods...ntains-v-f19701


First Release Screens
user posted image
user posted image
user posted image
user posted image
user posted image


Current streetplan / Map Overlay
http://img18.imagesh...andcsmradar.jpg


Possible features in second release..
+MLO intreriours
+Lod's & Distantlights
+NavMeshes ( Ped Paths )



Make sure you all check my "NEW" FaceBook homepage, where all my maps are present and for updates with new screens etc.!
http://www.facebook....DreProductions/
  • mnmn1234 likes this

Alber2gt
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#2

Posted 30 August 2012 - 08:17 PM

Woow!!! Awersome idea!!Looks already cool!!! Goodluck in this hard work!!!

Tori_95
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#3

Posted 31 August 2012 - 12:55 AM

GREAT BRO! I cannot wait to play in your map!

RoadRunner71
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#4

Posted 31 August 2012 - 06:49 AM

Looks good, in the 5th picture I think you should elevate the road a little bit from the terrain, it might look better due to the present flat of the terrain.

Limiter
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#5

Posted 31 August 2012 - 07:52 AM

May I ask, how are you going to do the waterfalls on your map?

ItsAllAboutGTA
  • ItsAllAboutGTA

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#6

Posted 31 August 2012 - 12:36 PM

Yess,Stilldre is back,Goodluck with this mate,this looks interesting biggrin.gif

stilldre
  • stilldre

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#7

Posted 31 August 2012 - 12:49 PM

QUOTE
Woow!!! Awersome idea!!Looks already cool!!! Goodluck in this hard work!!!

Thanks mate, goodluck to yours aswell it looks good to icon14.gif

QUOTE
GREAT BRO! I cannot wait to play in your map!

Thanks tounge.gif

QUOTE
Looks good, in the 5th picture I think you should elevate the road a little bit from the terrain, it might look better due to the present flat of the terrain.

Thanks, and ye i'll elevate terrain a bit there. But there should be also a bit flat terrain for Army stuff later..

QUOTE
May I ask, how are you going to do the waterfalls on your map?

I was thinking to try it first with 2dfx particles of the fountains, with big rocks and some vegetation it should be nice.
If this wouldn't work there is few ways to do it aswell biggrin.gif

QUOTE
Yess,Stilldre is back,Goodluck with this mate,this looks interesting  biggrin.gif

Thanks mate cookie.gif

Exxon
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#8

Posted 31 August 2012 - 01:40 PM

Good luck and hurry up, I need new terrain to rally on tounge2.gif
Or aren't there going to be off-road tracks?

Also, try to do it efficiently with the LOD sh*t because the RDR Beta '12 really slows down my game confused.gif

ThatSpecialSomeone
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#9

Posted 31 August 2012 - 03:56 PM

Looks interesting, looking forward to it wink.gif .

stilldre
  • stilldre

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#10

Posted 31 August 2012 - 05:02 PM Edited by stilldre, 31 August 2012 - 05:06 PM.

+3 New screens added to First Post!
http://www.gtaforums...st&p=1061649837


QUOTE
Good luck and hurry up, I need new terrain to rally on tounge.gif
Or aren't there going to be off-road tracks?
Also, try to do it efficiently with the LOD sh*t because the RDR Beta '12 really slows down my game

Thanks and i'll take my time on this one, but you all know i'm fast and accurate biggrin.gif
There is off-roads but no race tracks, it's kinda better this way imo..
I haven't did any LOD's on RDD '12, but i will on this one!

QUOTE
Looks interesting, looking forward to it  wink.gif

Great, thanks cookie.gif

Wass
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#11

Posted 31 August 2012 - 06:22 PM

Interesting!I like this!Good luck with it! smile.gif ,BTW,are you using ENB in your pics confused.gif ?

Garju67
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#12

Posted 31 August 2012 - 06:24 PM

QUOTE (Wass @ Friday, Aug 31 2012, 20:22)
Interesting!I like this!Good luck with it! smile.gif ,BTW,are you using ENB in your pics confused.gif ?

ENB ? No, it's render. Pics are not ingame ones.
Anyway, good luck on this map stilldre ! icon14.gif

Wass
  • Wass

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#13

Posted 31 August 2012 - 07:49 PM

QUOTE (Garju67 @ Friday, Aug 31 2012, 19:24)
QUOTE (Wass @ Friday, Aug 31 2012, 20:22)
Interesting!I like this!Good luck with it! smile.gif ,BTW,are you using ENB in your pics confused.gif ?

ENB ? No, it's render. Pics are not ingame ones.
Anyway, good luck on this map stilldre ! icon14.gif

Didn't notice that blush.gif ,but it looks a bit simillar to GTA IV with a fu**ed up ENB settings biggrin.gif

noelgamo
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#14

Posted 31 August 2012 - 11:44 PM

they 're look great bro!!! the only thing that I would improve(since u had a map similar to this where the top of the mountains has snow) is maybe give more transition between them. like at the top the snow is really thick and when you go lower it gets thinner and only few objects has them. but this is just an opinion. but great job so far biggrin.gif
cookie?? cookie.gif cookie.gif

rafaprebianca
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#15

Posted 01 September 2012 - 03:00 AM

huge, amazing, want to see this map ready, congratulations, great!

devil.gif

nkjellman
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#16

Posted 01 September 2012 - 03:01 AM

Looks great. However I would increase the plant density.

Exxon
  • Exxon

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#17

Posted 01 September 2012 - 10:23 AM

QUOTE (stilldre @ Friday, Aug 31 2012, 17:02)
QUOTE
Good luck and hurry up, I need new terrain to rally on tounge.gif
Or aren't there going to be off-road tracks?
Also, try to do it efficiently with the LOD sh*t because the RDR Beta '12 really slows down my game

I haven't did any LOD's on RDD '12, but i will on this one!

That's good to hear, good luck man! smile.gif

On a sidenote, the roads you showed on the last picture is the kind of roads I need! tounge2.gif

stilldre
  • stilldre

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#18

Posted 06 September 2012 - 01:28 PM Edited by stilldre, 27 December 2012 - 04:28 AM.

QUOTE
They 're look great bro!!! the only thing that I would improve(since u had a map similar to this where the top of the mountains has snow) is maybe give more transition between them. like at the top the snow is really thick and when you go lower it gets thinner and only few objects has them. but this is just an opinion. but great job so far biggrin.gif
cookie?? cookie.gif cookie.gif

Thanks and i think it will be better to do blendings like you're saying icon14.gif

QUOTE
Huge, amazing, want to see this map ready, congratulations, great!

Thanks

QUOTE
Looks great. However I would increase the plant density.

Thx mate, i'll increase it later when i have map ingame. This is just a preview of where the vegetation should be.

QUOTE
That's good to hear, good luck man!
On a sidenote, the roads you showed on the last picture is the kind of roads I need! tounge.gif

Ye there is enough of dirtpaths and i should make few more snowy ones aswell..
In the meantime i'm getting my inspiration from different sources, somewhere next week i should export the map to game hopefully icon14.gif

VickeX
  • VickeX

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#19

Posted 07 September 2012 - 02:55 AM Edited by VickeX, 07 September 2012 - 02:57 AM.

This looks awesome! I'm going to be keeping my eye on this thread!
I'm sure you can make a great looking waterfall. That first idea you had sounds like it could work. Did you try it?

Now, in honor of my compliment, can you make a slightly angled wide curved road going down a hill? Not too steep though. Unless you already have one like of course. Hah!
I know i shouldn't be asking you to do something, but whatever. Sometimes i just feel the need to be annoying. x)

Either way i'm so going to capture and edit a car commercial when this map is out. smile.gif

Exxon
  • Exxon

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#20

Posted 07 September 2012 - 02:49 PM

So how's the progress going?

MIXAZZZ
  • MIXAZZZ

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#21

Posted 09 September 2012 - 03:51 PM

Amazing project icon14.gif

DS 17
  • DS 17

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#22

Posted 09 September 2012 - 04:20 PM

Awesome screens, but I would be happy if the feeling the screens are showing to us is brighter and sunnier and not that dark.

71kostyan97
  • 71kostyan97

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#23

Posted 09 September 2012 - 04:40 PM

The idea and realization of good

Exxon
  • Exxon

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#24

Posted 13 September 2012 - 01:56 PM

Stilldre, you told me you needed a week, right? tounge2.gif

stilldre
  • stilldre

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#25

Posted 13 September 2012 - 11:39 PM Edited by stilldre, 13 October 2012 - 02:05 AM.

Thanks for reply's cookie.gif
Been playing Armored Kill in Battlefield 3 for few days now and i gotta say Alborz Mountain is a kick ass map!
It got me real inspired and gave few perspectives i could use for both maps, this one and the game i'm making in CryEngine 3..
For those who interested about the game i'm making, can see some info and screens at my homepage:
http://www.facebook....lDreProductions

As for this map well i think i'm ready with the map in Cityscape, now to the next step is detailing in 3ds Max and adding stuff to it..

Exxon
  • Exxon

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#26

Posted 14 September 2012 - 01:38 PM

Now that's sick! smile.gif

Need any testers or something like that?
I'll be happy to help you out with such things tounge.gif

Terreur69
  • Terreur69

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#27

Posted 14 September 2012 - 03:05 PM

look nice , why not remove LC, and make a bigger maps ?

Exxon
  • Exxon

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#28

Posted 14 September 2012 - 04:17 PM

QUOTE (terreur69 @ Friday, Sep 14 2012, 15:05)
look nice , why not remove LC, and make a bigger maps ?

Amen to that wow.gif

Usman55
  • Usman55

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#29

Posted 15 September 2012 - 01:37 PM

One word - Mind Blowing. (Actually it's two lol.)

RoadRunner71
  • RoadRunner71

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#30

Posted 15 September 2012 - 03:43 PM

QUOTE (terreur69 @ Friday, Sep 14 2012, 15:05)
look nice , why not remove LC, and make a bigger maps ?

That's a good idea, doing it could make some space for adding even one or two small towns.




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