|QUOTE (ViceCityFTW @ Sunday, Sep 2 2012, 13:30)|
| Uncharted 2 takes so much space because they stored cutscenes as avi. files (pre rendered) so there is no loading. Same like MP3... |
Uncharted 2 cut-scenes are NOT pre-rendered.
BTW, whats wrong with you gtaghost? Kojima said cutscenes are real time, there is no need for saving them on disk so there is no need for "5 DVDs". It will most likely come with 2 o 360, and I'm betting the graphics will be better on 360 too. That rainy level will sure perform better on 360, I will bet you on that.
Name me one Konami game that preformed better on 360, the HD collection didn't run better on the 360 either, both were exactly the f*cking same, go look at the preformance analysis on Digital Foundry, the 360 version even had slightly more screen-tearing, and what about the silent hill collection? the game is unplayable on the 360.
and nothing is wrong with me, i'm talking about facts here, MGS4 was 30+ GB in size so why would the sequel which is supposed to be open-world, have better graphics and a longer campaign be any less in size? How the f*ck are they going to fit it on less than 3 disks at least?
And about the bet, tell you what, i will stop posting on this forum for a week if the 360 version had less screen-tearing (every Konami game has that issue on 360) than the PS3 version or ran even remotley better.
Fun Fact: EVERY Uncharted game released so far has a "rainy level"
Uncharted 1: Chapter 22 (Final Chapter)
Uncharted 2: Chapter 24
Uncharted 3: The Ship level (can't remember which chapter)
and guess what? all of them run in native 720p locked at 30FPS with no screen-tearing at all, so your little "rainy level" argument is also invalid.