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Metal Gear Solid: Ground Zeroes

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Gtaghost22
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#61

Posted 02 September 2012 - 06:14 AM Edited by Gtaghost22, 02 September 2012 - 06:25 AM.

QUOTE (Versous @ Saturday, Sep 1 2012, 22:08)
http://www.youtube.c...&v=pEiKy5JUxnw#

Holy f*cking sh*t, looks amazing!
QUOTE
Trailer is up, Truly impressive stuff for a current-gen open world game!

I told you it's a current-gen game, Famitsu already confirmed that 2 days ago. smile.gif
Edit: Platforms are not confirmed though, most likely a PS3/PC only game, MGS4 was 30+ GB and that game wasn't open-world and it was released 4 years ago, this game is open-world, have better graphics, longer campaign.
It's going to be easily bigger than Uncharted 3 in terms of size (UC3 was 38-42GB) there is no way in hell it's going to be released for the 360, they can't fit it on less than 5 disks.

Ryder 556
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#62

Posted 02 September 2012 - 06:26 AM

All I can say is holy f*cking titty sprinkles. I am honestly glad most people don't know jack sh*t when it comes to the power of current gen consoles so the PS3 and 360's life span can be extended.

First Beyond: Two Souls shows us what the PS3 is capable of in a cinematic experience like Heavy Rain game. And then Kojima one ups Quantic Dream, and shows us what's possible with an open world game.

And people honestly think the next generation of consoles will launch next year? Give me a f*cking break. The PS3 is only now showing it's semi-full potential, and the 360 will probably be doing the same if Ground Zeroes is released on it.

Gtaghost: Holy sh*t. I never knew UC3 took up that much space. I guess that's why they didn't put it on the PSN store along with Uncharted 1 and 2(both are around 20 gigs)

Gtaghost22
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#63

Posted 02 September 2012 - 06:33 AM Edited by Gtaghost22, 02 September 2012 - 06:40 AM.

QUOTE (ioN @ Sunday, Sep 2 2012, 06:26)
All I can say is holy f*cking titty sprinkles. I am honestly glad most people don't know jack sh*t when it comes to the power of current gen consoles so the PS3 and 360's life span can be extended.

First Beyond: Two Souls shows us what the PS3 is capable of in a cinematic experience like Heavy Rain game. And then Kojima one ups Quantic Dream, and shows us what's possible with an open world game.

And people honestly think the next generation of consoles will launch next year? Give me a f*cking break. The PS3 is only now showing it's semi-full potential, and the 360 will probably be doing the same if Ground Zeroes is released on it.

I know how you feel, it really gets on my nerves that don't people realise the power current-gen console have (they are not THAT outdated for f*ck sake) they are like "720p only haha, this is so 2009"
i don't give a f*ck if it's 720p or not, games like The Last of Us, Beyond and now this look truly impressive for an "outdated" 6 years old hardware no matter how you try to spin it.
"720p at 30FPS is nothing haha"
So f*cking annoying.....
QUOTE
And people honestly think the next generation of consoles will launch next year?

they won't launch next year, believe me (2014 most likely).
QUOTE
Gtaghost: Holy sh*t. I never knew UC3 took up that much space. I guess that's why they didn't put it on the PSN store along with Uncharted 1 and 2(both are around 20 gigs)

Yeah, i was surprised too.

The Yokel
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#64

Posted 02 September 2012 - 07:08 AM

QUOTE (Gtaghost22 @ Sunday, Sep 2 2012, 08:14)
Platforms are not confirmed though, most likely a PS3/PC only game

At the end of the video it says Xbox and PS3. It doesn't mention the PC sad.gif

Maybe it was an oversight. Like the one Ubisoft does all the f*ckin' time with their trailers.

Prometheus
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#65

Posted 02 September 2012 - 07:20 AM

QUOTE (GTAvanja @ Sunday, Sep 2 2012, 07:08)
QUOTE (Gtaghost22 @ Sunday, Sep 2 2012, 08:14)
Platforms are not confirmed though, most likely a PS3/PC only game

At the end of the video it says Xbox and PS3. It doesn't mention the PC sad.gif

Maybe it was an oversight. Like the one Ubisoft does all the f*ckin' time with their trailers.

On the link Versous posted, it says that the game was running on a PC comparable with PS3 specs. So yeah, most likely an oversight tounge.gif

Gtaghost22
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#66

Posted 02 September 2012 - 07:25 AM Edited by Gtaghost22, 02 September 2012 - 07:28 AM.

QUOTE (GTAvanja @ Sunday, Sep 2 2012, 07:08)
QUOTE (Gtaghost22 @ Sunday, Sep 2 2012, 08:14)
Platforms are not confirmed though, most likely a PS3/PC only game

At the end of the video it says Xbox and PS3. It doesn't mention the PC sad.gif

Maybe it was an oversight. Like the one Ubisoft does all the f*ckin' time with their trailers.

Really? I haven't noticed that, i skipped that part, it will most likely be released for PC though, don't worry.
How are they going to fit it on less than 4-5 disks for the 360 is beyond me, MGS4 was 30+ GB and that game was released 4 years ago and it wasn't open-world, hopefully they won't cut content to try and fit it on 1-2 disks.

Edit: f*ck Microsoft.
Edit 2:
QUOTE
On the link Versous posted, it says that the game was running on a PC comparable with PS3 specs. So yeah, most likely an oversight tounge.gif

Yeah, that'ss what i thought, good to know.

The Yokel
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#67

Posted 02 September 2012 - 07:42 AM

Unless that PC is used as a developer tool.

Diggdydog
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#68

Posted 02 September 2012 - 08:48 AM Edited by Diggdydog, 02 September 2012 - 08:54 AM.

Any of y'all seen the Extended Gameplay version? It's only a recording but still worth watching. 5 minutes of extra footage baby!


With English subtitles too..

theomenofficial
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#69

Posted 02 September 2012 - 09:38 AM Edited by theomenofficial, 02 September 2012 - 09:43 AM.


Same extended gameplay with MGS soundtrack. O_O

gta_fan28
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#70

Posted 02 September 2012 - 09:43 AM

I don't mean to compare it they look similar especially the goggles. Does Hideo Kojima copy Sam Fisher style?
user posted image
user posted image

Diggdydog
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#71

Posted 02 September 2012 - 09:49 AM Edited by Diggdydog, 02 September 2012 - 11:04 AM.

Because Splinter Cell never copied Metal Gear lol.gif


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#72

Posted 02 September 2012 - 10:21 AM

GTA V what mercie_blink.gif lol nah JK but this and last of us DEFINIETLY are on my GTA V hype o' meter

Versous
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#73

Posted 02 September 2012 - 11:21 AM Edited by Versous, 02 September 2012 - 11:28 AM.

QUOTE (Gtaghost22 @ Sunday, Sep 2 2012, 06:14)
QUOTE (Versous @ Saturday, Sep 1 2012, 22:08)
http://www.youtube.c...&v=pEiKy5JUxnw#

Holy f*cking sh*t, looks amazing!
QUOTE
Trailer is up, Truly impressive stuff for a current-gen open world game!

I told you it's a current-gen game, Famitsu already confirmed that 2 days ago. smile.gif
Edit: Platforms are not confirmed though, most likely a PS3/PC only game, MGS4 was 30+ GB and that game wasn't open-world and it was released 4 years ago, this game is open-world, have better graphics, longer campaign.
It's going to be easily bigger than Uncharted 3 in terms of size (UC3 was 38-42GB) there is no way in hell it's going to be released for the 360, they can't fit it on less than 5 disks.


I knew that but I was confused, because some journalists wrote, that it was running on a "current-gen" PC wich would mean a High end PC and when a game is shown on a High end PC towards the end of a console-cycle it almost confirms that there would be a next-gen version.

However, it was running on a PC with specs comparable to a PS3 so they're targeting current-gen. The Engine will be used for next-gen games too and since this game is a prequel to MGS 5, It is almost certain that MGS 5 will use the full potential of the Fox engine on next-gen consoles.

Finn 7 five 11
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#74

Posted 02 September 2012 - 11:51 AM

So that was pretty much PS3 footage from a PC made to run the game like a console?
Do dev kits include software like that?

I don't play Metal Gear but the trailer looked bloody brilliant, have previous games looked like their trailers?

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#75

Posted 02 September 2012 - 11:53 AM

Yeah, Konami have never f*cked people over showing graphics that aren't in their games. What you saw in that trailer, is what you'll get in the game icon14.gif


Gtaghost22
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#76

Posted 02 September 2012 - 12:00 PM

QUOTE (GTAvanja @ Sunday, Sep 2 2012, 07:42)
Unless that PC is used as a developer tool.

If it's a multiplatform tite it will be released for PC, there is more chance it's coming to PS3/PC rather than PS3/360, Believe me.

theomenofficial
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#77

Posted 02 September 2012 - 12:03 PM

Most of the trailer below is just one long cutscene, but toward the end we do get to see some actual gameplay footage. Big Boss appears to be taking center stage in this installment, which Kojima clarified is not Metal Gear Solid 5. Instead, Ground Zeroes will serve as something of a “prologue” to Metal Gear Solid 5, so it seems that MGS 5 will happen at some point down the road. Kojima also confirmed speculation that this is an open-world title, which is a pretty big shift in the Metal Gear formula.

This game will be coming to current generation consoles, despite the fact that the Fox Engine is meant to “scale up” to next generation hardware. The Fox Engine could turn out to be a lot like Frostbite 2.0 in its use, as Kojima mentioned that it could be used for other Konami titles, such as a new Silent Hill game. Ground Zeroes is confirmed for Xbox 360 and PS3, though Kojima also seemed to suggest that it could make an appearance on next-gen consoles as well.

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#78

Posted 02 September 2012 - 01:30 PM Edited by ViceCityFTW, 02 September 2012 - 01:33 PM.

Uncharted 2 takes so much space because they stored cutscenes as avi. files (pre rendered) so there is no loading. Same like MP3...

BTW, whats wrong with you gtaghost? Kojima said cutscenes are real time, there is no need for saving them on disk so there is no need for "5 DVDs". It will most likely come with 2 o 360, and I'm betting the graphics will be better on 360 too. That rainy level will sure perform better on 360, I will bet you on that.

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#79

Posted 02 September 2012 - 01:39 PM

Naaaah, man. monocle.gif

Konami know how to optimise a PS3 game. They are the masters of optimising PS3 games. You should have seen how MGS4 performed! It will have to be quite a few disks on 360 if they handle it how they did with MGS4 (each chapter had a 1/2gb install, separate from the main one. They could do that on 360, but it would take up an awful lot of disk space. Also, Xbox 360 only supports 720p resolution, where as PS3 supports full 1080p. My bet is it'll look and perform better on the PS3. I'm guessing they'll develop it as a PS3 game, and just port it to 360. Wonder how good the port will be...

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#80

Posted 02 September 2012 - 04:20 PM

QUOTE (Diggdydog @ Sunday, Sep 2 2012, 13:39)
Naaaah, man. monocle.gif

Konami know how to optimise a PS3 game. They are the masters of optimising PS3 games. You should have seen how MGS4 performed! It will have to be quite a few disks on 360 if they handle it how they did with MGS4 (each chapter had a 1/2gb install, separate from the main one. They could do that on 360, but it would take up an awful lot of disk space. Also, Xbox 360 only supports 720p resolution, where as PS3 supports full 1080p. My bet is it'll look and perform better on the PS3. I'm guessing they'll develop it as a PS3 game, and just port it to 360. Wonder how good the port will be...

Look, don't get me wrong, but you are uneducated when it comes to technical talk. Please don't get offended, but MGS4 was not optimized AT ALL. It wasn't even native 720p, let alone 1080p (which both consoles support, just VERY rarely native). It was 1024x720, sub hd. It also had major frame rate dips.

The reason why I said rain level will work better on 360 is because 360s eDRAM and MASSIVE bandwidth it has for things like lots of smoke, fire or rain.

HD Collection of MGS already performed better on 360, so I wouldn't bet ps3 to come on top.

The Yokel
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#81

Posted 02 September 2012 - 04:44 PM

f*ck it. If it doesn't come out on PC, I'll just get a PS3. I wanted to get it for GTAV anyway. And I already had a PS3 once that I actually bought for MGS4. Then I sold it for more than I bought it. And I kept the game. I am that awesome, yes.

Gtaghost22
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#82

Posted 02 September 2012 - 05:01 PM Edited by Gtaghost22, 02 September 2012 - 06:29 PM.

QUOTE (ViceCityFTW @ Sunday, Sep 2 2012, 13:30)
Uncharted 2 takes so much space because they stored cutscenes as avi. files (pre rendered) so there is no loading. Same like MP3...

Uncharted 2 cut-scenes are NOT pre-rendered.
QUOTE

BTW, whats wrong with you gtaghost? Kojima said cutscenes are real time, there is no need for saving them on disk so there is no need for "5 DVDs". It will most likely come with 2 o 360, and I'm betting the graphics will be better on 360 too. That rainy level will sure perform better on 360, I will bet you on that.

Name me one Konami game that preformed better on 360, the HD collection didn't run better on the 360 either, both were exactly the f*cking same, go look at the preformance analysis on Digital Foundry, the 360 version even had slightly more screen-tearing, and what about the silent hill collection? the game is unplayable on the 360.

and nothing is wrong with me, i'm talking about facts here, MGS4 was 30+ GB in size so why would the sequel which is supposed to be open-world, have better graphics and a longer campaign be any less in size? How the f*ck are they going to fit it on less than 3 disks at least?
And about the bet, tell you what, i will stop posting on this forum for a week if the 360 version had less screen-tearing (every Konami game has that issue on 360) than the PS3 version or ran even remotley better.

Fun Fact: EVERY Uncharted game released so far has a "rainy level"

Uncharted 1: Chapter 22 (Final Chapter)
Uncharted 2: Chapter 24
Uncharted 3: The Ship level (can't remember which chapter)
and guess what? all of them run in native 720p locked at 30FPS with no screen-tearing at all, so your little "rainy level" argument is also invalid. tounge.gif

Ryder 556
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#83

Posted 02 September 2012 - 06:43 PM

^Pwned? Yeah you pwned him.

Anyway yeah to think the 360 version(if it ever does come on the 360) will perform better than the PS3 version is just stupid talk. Konami are one of the few developers(along with Naughty Dog) who know how to use the full/semi-full potential of the PS3. If it's multi-console, you can guarantee the PS3 version will be better in every single aspect. Because Konami aren't going to give a sh*t about the limits the 360 will enforce on the PS3. They'll just do their thing with the PS3 version and deal with the 360's limitations when it comes time.

Also I take it you've never seen the Beyond: Two Souls gameplay have you VCFTW?

Here. Watch this, and be amazed at the power of the PS3. Something you obviously don't know.

PS. All gameplay footage is 100% in game, rendered with the PS3.

Prometheus
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#84

Posted 02 September 2012 - 06:50 PM

QUOTE (ioN @ Sunday, Sep 2 2012, 18:43)
PS. All gameplay footage is 100% in game, rendered with the PS3.

Again according to Hideo, it was rendered on a PC with similar specs to PS3.

Gtaghost22
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#85

Posted 02 September 2012 - 06:58 PM

QUOTE (PrometheusX @ Sunday, Sep 2 2012, 18:50)
QUOTE (ioN @ Sunday, Sep 2 2012, 18:43)
PS. All gameplay footage is 100% in game, rendered with the PS3.

Again according to Hideo, it was rendered on a PC with similar specs to PS3.

He (ioN) was talking about Beyond:Two Souls. wink.gif

Prometheus
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#86

Posted 02 September 2012 - 08:28 PM

QUOTE (Gtaghost22 @ Sunday, Sep 2 2012, 18:58)
QUOTE (PrometheusX @ Sunday, Sep 2 2012, 18:50)
QUOTE (ioN @ Sunday, Sep 2 2012, 18:43)
PS. All gameplay footage is 100% in game, rendered with the PS3.

Again according to Hideo, it was rendered on a PC with similar specs to PS3.

He (ioN) was talking about Beyond:Two Souls. wink.gif

Really?...Pfft, that was what I'm talking about obvs

Imagine how the graphics would be on a PC, maxed out.

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#87

Posted 02 September 2012 - 08:34 PM

big boss again? I'm not too happy... after MGS4 I've lost track of continuity, and I frankly don't care about him (even if MGS3 is one of the best Mgs)

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#88

Posted 02 September 2012 - 08:54 PM

Bastards thought it was going to be for the next-gen. smile.gif Its going to be current-gen.

Gtaghost22
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#89

Posted 03 September 2012 - 09:46 AM

Metal Gear Solid:Ground Zeroes is a prologue to Metal Gear Solid 5 (Next-Gen title):
http://exophase.com/...l-gear-solid-5/

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#90

Posted 03 September 2012 - 10:07 AM

QUOTE (Gtaghost22 @ Sunday, Sep 2 2012, 17:01)
QUOTE (ViceCityFTW @ Sunday, Sep 2 2012, 13:30)
Uncharted 2 takes so much space because they stored cutscenes as avi. files (pre rendered) so there is no loading. Same like MP3...

Uncharted 2 cut-scenes are NOT pre-rendered.
QUOTE

BTW, whats wrong with you gtaghost? Kojima said cutscenes are real time, there is no need for saving them on disk so there is no need for "5 DVDs". It will most likely come with 2 o 360, and I'm betting the graphics will be better on 360 too. That rainy level will sure perform better on 360, I will bet you on that.

Name me one Konami game that preformed better on 360, the HD collection didn't run better on the 360 either, both were exactly the f*cking same, go look at the preformance analysis on Digital Foundry, the 360 version even had slightly more screen-tearing, and what about the silent hill collection? the game is unplayable on the 360.

and nothing is wrong with me, i'm talking about facts here, MGS4 was 30+ GB in size so why would the sequel which is supposed to be open-world, have better graphics and a longer campaign be any less in size? How the f*ck are they going to fit it on less than 3 disks at least?
And about the bet, tell you what, i will stop posting on this forum for a week if the 360 version had less screen-tearing (every Konami game has that issue on 360) than the PS3 version or ran even remotley better.

Fun Fact: EVERY Uncharted game released so far has a "rainy level"

Uncharted 1: Chapter 22 (Final Chapter)
Uncharted 2: Chapter 24
Uncharted 3: The Ship level (can't remember which chapter)
and guess what? all of them run in native 720p locked at 30FPS with no screen-tearing at all, so your little "rainy level" argument is also invalid. tounge.gif

As far as I'm aware the primary reason that MGS4 took up so much space was that all the sound was uncompressed (including other languages). That's a huge difference in space there. I'm not saying it wont come on a couple of discs for the XBox 360 though. If so it's not really a big deal.




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