Posted 28 December 2017 - 10:57 PM
Edited by Concavax, 29 December 2017 - 04:07 PM.
I know this thread is old AF.
I can't install 3DS MAX, i'm stuck in WindowsXP.
And if is possible i don't want to use Zmodeler.
Maybe some one can help me with this:
It's maybe i know nothing about modelling, and even less i know about modding. And the major modification to a weapon model made by my in Blender with this script is delete the flash of a weapon. When i put it in the game using Modloader, the game was ok and it's seemed like no problem.
Anyway, i was trying to retexture the buggy vanilla weapons in SA, but the model is bad, so i was only testing unwrapping the weapon to make a texture. So i used smart unwrapping in blender so the texture can be the less buggy possible. It's seems acceptable in Blender, then i exported to DFF and loaded into the game, this is what happened.
I even thinked it was a problem of 2pass rendering from Silent's patch. NO. That isn't the issue.
What can be the problem? I'm missing some option when exporting from Blender? or a option while i'm working on Blender?