I only started my first nodded game last night on XB1 & everything is working well, except for...Scrap Everything
In sanctuary it let's me get rid of rubble, vines, bushes etc. Except it only works as far as the carport of the workbench house, beyond that point it won't get rid of anything. So from the bridge up to the workbench house, works great, but not at all further up from there & also it won't get rid of any of the mess on the wanderers old house.
Anyone else have that problem? Any suggestions on a fix? Or suggestions for any scrapper mods that are better?
Apart from that, Snap n Build looks great, just played around with it a little fixing up the settlers house, gonna build my characters place later on. I also found a mod called simple scrap...that just focuses on removing skeletons, corpses, molerat holes, and bollards at starlight.
And finally for now, a new radio station called 'American Dream: seasons' it has 4 set of lore/period correct songs which play depending on the time of year it is, so you get some in built change and freshness. Includes the likes of Sinatra, dean martin, bobby darin, Richie valens, buddy holly.
Now I'm really confused, the problem has shifted. Now I CAN clear bushes, leaves, flat trash from the wanderers old home and the area up past the workbench house, exactly the area where the mod didn't work before
But....it won't work in the area around the bridge, an area where it did work just a couple of days ago
A side issue about the Syringer rifle. I went down to the blood clinic to get it & it wasn't there. I did some searching but couldn't find any mention of other people saying it had gone missing from that location.
Anyone had that problem with the syringer or other weapons that are supposed to be tied to a location?
Wasted a chunk of time last night searching for a distress beacon that appeared in sanctuary. After a while I checked the workbench to see if one was in there and activated, nope. Then I had another idea, the signal maxxed out on the spot I scrap stuff. Did a search and my suspicion was right, its a bug. If you scrap a distress pulser the signal can be left behind.
After missing a couple of settlement attacks and having them cost me a couple of people in each location & 20-30% happiness, I found out some nice person has made a mod to fix the problem. It puts a standard notification in the middle if the screen about the attack & it stays up until you click OK, so there's no chance of missing future attacks, just hope its also on Xbox.
that better settlement alerts mod isn't available for the standalone game anymore, you need to have ALL the dlc.
I don't want all the dlc, I learned years ago that while I love the fallout games, the dlc's for them tend to be crap. I tried a bunch of different search's and couldn't find a single other mod that fixed the crappy 'blink and you'll miss it' attack alerts.