Welcome to the GTA: Liberty City forum. This forum is led by SteaVor, Craig Kostelecky, Y_Less, and ModelingMan.
The following topics are of most importance here, and are outlined in the forum directory:
Question for everyone
Posted 09 August 2012 - 07:07 PM
I came across the source files from GTA3 that are directly from Rockstar. And in looking at that code, I found that Kenji's second mission originally had the player deliver 5 cars in 10 minutes as opposed to 3 cars in 6. The other cars are a Landstalker by Ray's garage and a Banshee in the university. I have recoded the mission so it can be played either way with the switch of a single variable.
My question is, how would you like it defaulted in the next beta?
P.S. work is coming along very nicely on a new beta release. SilentPL has been working very hard at redoing the files that modify the exe to give us a more authentic feel. And I am working on going through our entire script and renaming the variables to what Rockstar named them. Once we get things in a stable place, I will upload a Beta 3.3 package.
Posted 09 August 2012 - 11:56 PM
Nice to hear about the progress, by the way. Where'd you find these sources?
Posted 10 August 2012 - 11:40 PM
Posted 12 August 2012 - 04:44 AM
Posted 12 August 2012 - 04:58 AM
While I'm posting, might as well give another beta update. I have finished the big things to do with the scm and I'm going through the whole game with debug off to see if there's any big errors. I'm at Kenji's missions now and it's looking good so far. There's one or two minor things that I'd like another member to finish before I upload a public release. There's one major thing we're working on too, but if that can't be done quickly, it'll be saved for the next version.
I hope to have something uploaded within a week.
Edit: The 3.3 files do have these extra cars enabled, but I changed the Landstalker to a PCJ. I'd like to know people's thoughts about this.
Edited by Craig Kostelecky, 15 August 2012 - 05:42 PM.
Posted 11 January 2013 - 09:20 AM
Posted 21 January 2013 - 08:18 PM
And the other 2-3 are optional.
You have time until it runs out so those 2-3 is to kill the remaining time,
plus if you deliver more then 3 you get a higher reward,
if you deliver all 5-6 you get a bonus...
For 3 Delivered you get 15 Grand, for 4 Delivered you get 20 Grand, for 5 Delivered you get 25 grand and for 6 delivered you get 30 Grand plus bonus 5 Grand and maybe a Unique coloured bulletproof car like...
Ugh, Bulletproof Surf Blue and Ultramarine Yakuza Stinger?
Posted 28 March 2013 - 06:05 PM
I'm still hoping to get a final version of this mod published soon. If anybody knows how to find ModelingMan, we can hopefully get the ball rolling on that. My goal is to finish by December as that marks the 10th anniversary of when this mod started.
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