Getting straight to the point; what I'm trying to do may be simple to someone, but not I. Basically I want to place the jump point (the yellow arrow from the outside to an interior) in different places. For example, if I wanted to enter the club in the middle of Glen Park, how I would I go about placing that yellow arrow where I need. Also, is it possible to handpick which arrow goes to which interior, so I can just place them in different spots? My overall goal is to have more amenities available around the city in places that never had an interior before. Another example. If I were in the desert; I see a yellow arrow in the side of the mountain. I walk into it, and find that I'm inside of a tattoo parlor. I exit the tattoo parlor, and I'm back in the desert, with the yellow marker still there (permanently).
I'm very precise about description, so if I have confused anyone, do say so. I'm trying to make this game as realistic as possible. Like Final Fantasy 9 where you can basically go anywhere that has a door, I will attempt to apply this feature to places that look like they should enterable; and I will place there an interior that suites it the best (burglar homes, bars, clubs, gyms, banks, ect). If anyone is willing to help me out with this, I would greatly appreciate it. Let me know wssup, and I thank you in advance
Edited by pjratekjng, 29 July 2012 - 08:20 PM.