|QUOTE (Blaster_nl @ Sunday, Jul 22 2012, 01:31)|
|QUOTE (Frank.s @ Sunday, Jul 22 2012, 00:50)|
|QUOTE (Zom-B @ Saturday, Jul 21 2012, 22:45)|
| I get such a strong impression of camaraderie in this forum.. |
Yeah i see what you mean, this place is odd like that. Instead of the whole forum being like one family, the individual mod teams tend to stick together and go against other teams. Alliances and refusals to help are based upon what members of which team have pissed off what members of another team. Its been like that recently with TC teams, not sure about the other more specific mod forums, coding, vehicles, etc, on GTAF. I wonder if it was like this years ago, doubt it.
Somehow everyone has another opinion about how VC should look on rage. GTA3, only 2 conversions, major differences between the two even.
SA, no one would dare to compete with us, they would waste their time.
Hey, hopefully something good will come out of all this.
The SOL team plans to start work on Rage. Maybe all of our projects can join together for that. They use IV SA model conversions for San Andreas, ether VC Classic, or VC Rage model conversions for VC, and III Rage Classic for LC.
I know your going to be all like, IV has map bounds bla bla bla. I'm sure they can be hacked, and they said that they have already cracked SA's map bounds. I'm sure if someone puts their time into it, they can crack IV's map bounds, which I would like. If we had cracked bounds, I could install maps like Red Dead Desert or mountainus maps, with out them interfering with LC's New York feel. No offense to those who make add on maps, but its weird having them there next to LC. It just doesn't seem right. But it would be cool if they could be far away so LC can have its New York feel, and those maps can have their own feel.