Posted 13 July 2012 - 10:22 PM
The console version was always going to look a little worse than the trailer. Neither one can do real AA or the perfect draw distance as seen in the trailer. But I wouldn't say it looks that much worse, it's just missing a few effects. Really, I like a comparison shot someone made between GTA IV: TBOGT high up in a helicopter and the first GTA V screen, because it really shows the improvements. It's much better to go by concrete visuals than memory, because in the GTA IV screen there were no shadows on the ground rendering from that high up, while the GTA V screen is positively saturated with shadows and contrast. It's also less monochromatic.
So the improvements really are there. And the second screen looks great. Definitely on par with RDR, which is about what I'd expect, and the water effects look even better. When the developers are working on the same hardware, with the same limitations, and are adding the biggest map and most likely largest amount of content in a Rockstar game of this generation yet, can you really expect to see that much of an improvement over GTA IV? They were always going to be about the same, but with some better effects and more polish. I personally think the improvements are significant enough and addressed the complaints I had about GTA IV's graphics.