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GTA III HD Version [WIP]

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Death2Drugs
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#31

Posted 22 June 2012 - 10:09 PM

QUOTE (GTASAIDEAMASTER @ Friday, Jun 22 2012, 22:08)
Neat.I'm completing GTA III again with a couple of HD mods by Onepiece and I wish I already had this to go in with it.

By the way,will this replace the pedestrians too?Because I think the default ones will look dull and low-poly compared to everything.

He already said he's re-modeling them with the enhanced Xbox textures.

Young_M
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#32

Posted 22 June 2012 - 10:21 PM

Wow the screens look amazing. im following gta 3 hd since the beginnig and finally in end of august it gets hopefully released. cookie.gif inlove.gif icon14.gif

Squirlkiller
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#33

Posted 23 June 2012 - 12:17 AM

From other topic:

Are you going to add things that weren't present in the PC version? (things unique to the xbox)
Safehouse:
PS2 Version
Xbox Version
PC VersionPC Version
Xbox version has better stair rails and more vent/ducts

Read this article. It has ipad version too but it compares all versions
http://www.eurogamer...nd-theft-auto-3

pearcyp
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#34

Posted 23 June 2012 - 10:10 AM

QUOTE (Squirlkiller @ Saturday, Jun 23 2012, 00:17)
From other topic:

Are you going to add things that weren't present in the PC version? (things unique to the xbox)
Safehouse:
PS2 Version
Xbox Version
PC VersionPC Version
Xbox version has better stair rails and more vent/ducts

Read this article. It has ipad version too but it compares all versions
http://www.eurogamer...nd-theft-auto-3

i fixed the stair, and there are added things. i dont use xbox models, i made my own.

vans123
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#35

Posted 23 June 2012 - 12:59 PM

The sky; did you make a skybox?
Or it is some external script loading a mesh following the player?

Frank.s
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#36

Posted 23 June 2012 - 01:52 PM Edited by Frank.s, 23 June 2012 - 02:06 PM.

@Vans, the latter, .scm/.cs scripted object.


@Pearcy, Your ENB has too much bloom imho. Edit: I was looking at old pictures.
I just had a look at the newest pictures, they look great, there isn't too much bloom anymore.

pearcyp
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#37

Posted 24 June 2012 - 12:38 PM Edited by pearcyp, 24 June 2012 - 12:58 PM.

QUOTE (Frank.s @ Saturday, Jun 23 2012, 13:52)
@Vans, the latter, .scm/.cs scripted object.


@Pearcy, Your ENB has too much bloom imho. Edit: I was looking at old pictures.
I just had a look at the newest pictures, they look great, there isn't too much bloom anymore.

its really hard to make the timcyc, and enb what likes everybody. somebody likes blur, somebody likes brutal contrast....

i hope its good enough, i (EDIT) dont want to change it one more time.

Frank.s
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#38

Posted 24 June 2012 - 12:45 PM

Ah i see, understood.

vans123
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#39

Posted 24 June 2012 - 04:43 PM

thanks for the answer frank wink.gif

d3jan
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#40

Posted 24 June 2012 - 05:10 PM

QUOTE (pearcyp @ Sunday, Jun 24 2012, 14:38)
its really hard to make the timcyc, and enb what likes everybody. somebody likes blur, somebody likes brutal contrast....

i hope its good enough, i (EDIT) dont want to change it one more time.

enb is great, you wouldn't need to change, i like it smile.gif

Th3MaN1
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#41

Posted 24 June 2012 - 05:21 PM

What gameplay differences will be present in this mod?

Usman55
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#42

Posted 24 June 2012 - 08:51 PM

(Replying so that I can keep track of this topic)

I was looking forward to the old topic but updates were seldom posted. And there were a lot of pages to go through and I didn't have the time. Now, thanks for creating a new topic. It's easier to keep track of stuff.

xxTrustNo1xx
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#43

Posted 26 June 2012 - 02:03 PM Edited by xxTrustNo1xx, 26 June 2012 - 02:46 PM.

Any information about the system requirements?

pearcyp
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#44

Posted 26 June 2012 - 03:15 PM

QUOTE (xxTrustNo1xx @ Tuesday, Jun 26 2012, 14:03)
Any information about the system requirements?

i think you need at least nvidia 9 series, 1-2 gb ram, and an average cpu,
without enb you can have lower computer

Death2Drugs
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#45

Posted 26 June 2012 - 05:23 PM

QUOTE (pearcyp @ Tuesday, Jun 26 2012, 15:15)
QUOTE (xxTrustNo1xx @ Tuesday, Jun 26 2012, 14:03)
Any information about the system requirements?

i think you need at least nvidia 9 series, 1-2 gb ram, and an average cpu,
without enb you can have lower computer

Seems that I'll be able to run this mod!

Sweet!

pearcyp
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#46

Posted 26 June 2012 - 06:49 PM

QUOTE (Death2Drugs @ Tuesday, Jun 26 2012, 17:23)
QUOTE (pearcyp @ Tuesday, Jun 26 2012, 15:15)
QUOTE (xxTrustNo1xx @ Tuesday, Jun 26 2012, 14:03)
Any information about the system requirements?

i think you need at least nvidia 9 series, 1-2 gb ram, and an average cpu,
without enb you can have lower computer

Seems that I'll be able to run this mod!

Sweet!

i test the mod without ssao, i have about 40 fps
these are my specs:
core 2 duo e6550 @2,66ghz
nvidia geforce 8600 gts (! lol )
4gb ram
and win xp x64

d3jan
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#47

Posted 26 June 2012 - 06:53 PM

QUOTE (pearcyp @ Tuesday, Jun 26 2012, 20:49)
QUOTE (Death2Drugs @ Tuesday, Jun 26 2012, 17:23)
QUOTE (pearcyp @ Tuesday, Jun 26 2012, 15:15)
QUOTE (xxTrustNo1xx @ Tuesday, Jun 26 2012, 14:03)
Any information about the system requirements?

i think you need at least nvidia 9 series, 1-2 gb ram, and an average cpu,
without enb you can have lower computer

Seems that I'll be able to run this mod!

Sweet!

i test the mod without ssao, i have about 40 fps
these are my specs:
core 2 duo e6550 @2,66ghz
nvidia geforce 8600 gts (! lol )
4gb ram
and win xp x64

ssao drops alot fps wow.gif

Triple Penetration
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#48

Posted 26 June 2012 - 07:21 PM

QUOTE (pearcyp @ Tuesday, Jun 26 2012, 18:49)
QUOTE (Death2Drugs @ Tuesday, Jun 26 2012, 17:23)
QUOTE (pearcyp @ Tuesday, Jun 26 2012, 15:15)
QUOTE (xxTrustNo1xx @ Tuesday, Jun 26 2012, 14:03)
Any information about the system requirements?

i think you need at least nvidia 9 series, 1-2 gb ram, and an average cpu,
without enb you can have lower computer

Seems that I'll be able to run this mod!

Sweet!

i test the mod without ssao, i have about 40 fps
these are my specs:
core 2 duo e6550 @2,66ghz
nvidia geforce 8600 gts (! lol )
4gb ram
and win xp x64

I had a PC with specs like these:

E6300,
8600GTS,
2GB Ram
and XP/Win7 32bit dual-boot.

GTA3 was about 10-15FPS with ENB (Only reflections and bloom, maybe shadows).

I sold this computer for 80 euros.

It really depends, you have to detail how the game runs without ENB and what specifications are without ENB, because GTA3 without ENB ran above 100fps for me.

pearcyp
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#49

Posted 26 June 2012 - 09:15 PM

QUOTE (Triple Penetration @ Tuesday, Jun 26 2012, 19:21)
QUOTE (pearcyp @ Tuesday, Jun 26 2012, 18:49)
QUOTE (Death2Drugs @ Tuesday, Jun 26 2012, 17:23)
QUOTE (pearcyp @ Tuesday, Jun 26 2012, 15:15)
QUOTE (xxTrustNo1xx @ Tuesday, Jun 26 2012, 14:03)
Any information about the system requirements?

i think you need at least nvidia 9 series, 1-2 gb ram, and an average cpu,
without enb you can have lower computer

Seems that I'll be able to run this mod!

Sweet!

i test the mod without ssao, i have about 40 fps
these are my specs:
core 2 duo e6550 @2,66ghz
nvidia geforce 8600 gts (! lol )
4gb ram
and win xp x64

I had a PC with specs like these:

E6300,
8600GTS,
2GB Ram
and XP/Win7 32bit dual-boot.

GTA3 was about 10-15FPS with ENB (Only reflections and bloom, maybe shadows).

I sold this computer for 80 euros.

It really depends, you have to detail how the game runs without ENB and what specifications are without ENB, because GTA3 without ENB ran above 100fps for me.

OFFTOPIC: im really happy that you sold a computer like this for 80 euro, but where i live, a lot of people cant buy any kind of pc.

GTASAIDEAMASTER
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#50

Posted 26 June 2012 - 09:26 PM

Sorry,didn't see.(Replying to a quote)


Anyway,this is looking amazing.But if I got it right,don't change the timecyc.It's one of the best things GTA III has,it gives it that unique feeling.Best timecyc in a game ever.

arekwisniarek23
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#51

Posted 30 June 2012 - 08:21 PM Edited by arekwisniarek23, 30 June 2012 - 08:24 PM.

How much stuff remained to do this amazing mod?
When this mod will be released as an official mod?

Recevr999
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#52

Posted 01 July 2012 - 05:48 AM

Can please show me a pic of the water please biggrin.gif I want to see what you have done to the water

nkjellman
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#53

Posted 01 July 2012 - 06:27 AM Edited by nkjellman, 01 July 2012 - 06:33 AM.

Wonder how this mod would run on my PC. III Rage ran ok. Had some of the high poly models from this. I don't think their all in there. But the average poly count for the models. How much is it compared to GTA IV's LC?

@GTASAIDEAMASTER: All the GTA games had good timecyc's in my book. However, I really wish Rockstar would try to use a realistic color sceme in there timecyc's. They did with extra sunny in GTA IV and TBOGT. (not TLAD. Clouds are not yellow at noon.) But GTA V looks like it has a great timecyc. It looks like their going for a realistic look in that game. But I really like the day time in IV SA's timecyc. Blaster did a great job in it. However I think the nights need adjusting. I think they would look better if the orange look was changed to black, or blue. It would be nice if you could change the sky colors based on the moon light.

sibs44
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#54

Posted 02 July 2012 - 04:50 PM

QUOTE (nkjellman @ Sunday, Jul 1 2012, 00:27)
Wonder how this mod would run on my PC. III Rage ran ok. Had some of the high poly models from this. I don't think their all in there. But the average poly count for the models. How much is it compared to GTA IV's LC?

@GTASAIDEAMASTER: All the GTA games had good timecyc's in my book. However, I really wish Rockstar would try to use a realistic color sceme in there timecyc's. They did with extra sunny in GTA IV and TBOGT. (not TLAD. Clouds are not yellow at noon.) But GTA V looks like it has a great timecyc. It looks like their going for a realistic look in that game. But I really like the day time in IV SA's timecyc. Blaster did a great job in it. However I think the nights need adjusting. I think they would look better if the orange look was changed to black, or blue. It would be nice if you could change the sky colors based on the moon light.

Vice City's timecyc was pretty realistic when trails was turned off. And SA pc version was also realistic, in my opinion.

arekwisniarek23
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#55

Posted 10 July 2012 - 02:12 PM

When will be released trailers or gameplay this game?

Tadzik
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#56

Posted 10 July 2012 - 02:18 PM

QUOTE (arekwisniarek23 @ Tuesday, Jul 10 2012, 16:12)
When will be released trailers or gameplay this game?

When it's done

Killersnake
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#57

Posted 10 July 2012 - 05:31 PM

QUOTE (arekwisniarek23 @ Tuesday, Jul 10 2012, 14:12)
When will be released trailers or gameplay this game?

Look at the last thread you'll find gameplay videos on there.

arekwisniarek23
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#58

Posted 10 July 2012 - 11:19 PM

I'm not mean this trailer of game,what show us genres of the music in radiostations of menu game and what are playing the songs.

spartaque12
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#59

Posted 11 July 2012 - 04:49 AM

no progress no screens now i do not see

Mateos
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#60

Posted 11 July 2012 - 03:12 PM

Maybe you can wait instead of complaining? These comments are not really motivating...




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