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[WIP|SA] HRT 1.4

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Poll: HRT 1.4 (133 member(s) have cast votes)

Is HRT 1.4 the best texture mod for GTA SA?

  1. Yes, the best! (51 votes [26.98%])

    Percentage of vote: 26.98%

  2. Yes, the best of the best! (60 votes [31.75%])

    Percentage of vote: 31.75%

  3. Yes, excellent mod! (30 votes [15.87%])

    Percentage of vote: 15.87%

  4. Yes, brilliant work! (48 votes [25.40%])

    Percentage of vote: 25.40%

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flame1251
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#901

Posted 30 December 2013 - 11:20 AM Edited by flame1251, 30 December 2013 - 11:20 AM.

SFe, part 37

0_115b8a_1d9177_L.jpg

0_115b8d_997bae64_L.jpg

See these images on Mod DB

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flame1251
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#902

Posted 30 December 2013 - 04:52 PM Edited by flame1251, 30 December 2013 - 04:53 PM.

SFe, part 38

Second report for the day, because New Year soon. :)
 
One of buildings from previous section, SFs, was fixed.
 
0_115bf4_4115cc98_M.jpg
 
Back to SFe.
 
0_115bf0_ef1a0b04_M.jpg 0_115bf1_44e0d7a5_M.jpg
 
0_115bf2_7abe6877_M.jpg 0_115bf3_90f74e23_M.jpg
 
See these images on Mod DB

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Lone Rider
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#903

Posted 30 December 2013 - 06:35 PM

Dude! Your working day and night at this!We really appreciate it!

Have these!  :cookie:  :cookie:

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flame1251
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#904

Posted 31 December 2013 - 12:00 AM

I have good news! And this is not only about works with San Fierro, that is almost finished: work on penultimate part of the city is coming to the end.
 

Today was opened the official site of HRT 1.4 modification!
hrt-mod.com

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Do not forget to add site to your bookmarks.

But now this is rather a formal starting, because you'll see only page with word «soon». But soon site will be fully opened and for this event will be dated a lot of new HRT 1.4 materials.

P.S. And something not about HRT 1.4. In these days I plan to release updated Autumn Sunshine and updated Winter Vacation 2.0 mods.

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Gramps
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#905

Posted 31 December 2013 - 12:03 AM

Who is hosting the website and domain?

flame1251
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#906

Posted 31 December 2013 - 12:21 AM Edited by flame1251, 31 December 2013 - 12:32 AM.

Maybe this is secret information. :)


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#907

Posted 31 December 2013 - 03:18 AM

Yo bro nice, we really appreciate that you got 2 reports in one day hah, thats awesome, if you can keep it up like that it should be finished very soon also do you plan releasing hrt 1.4 once and done or do you plan on continue updating it on the www.hrt-mod.com website? Like maybe from time to time you could do small updates like hrt 1.4.1 or 1.5 etc... I think it would be cool if you could keep releasing updates from time to time to fix bugs and update other stuff since your work seems really amazing!

flame1251
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#908

Posted 31 December 2013 - 06:18 PM Edited by flame1251, 02 February 2014 - 06:24 PM.

SFe, part 39
The Pier


0_116076_df0554d3_M.jpg 0_116077_9b685c0d_M.jpg

0_116078_13975bdc_M.jpg 0_116079_7b5bf0a1_M.jpg

0_11607a_fee60ed4_M.jpg 0_11607b_706351b9_M.jpg

0_11607c_fe04d8ff_M.jpg 0_11607d_2ba4ade_M.jpg

0_11607e_6e3050f3_M.jpg 0_11607f_476fae51_M.jpg

0_116080_382b5dca_M.jpg 0_116081_9cd81c08_M.jpg

0_116082_84baef9_M.jpg

See these images on Mod DB


And Happy New Year.

After little vacation I will return to mod. See you in 2014.

0_116083_849f5a1_L.jpg

(Full resolution logo)

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Danikov
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#909

Posted 31 December 2013 - 06:33 PM

Happy new year and enjoy your vacation!  :santa:

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flame1251
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#910

Posted 31 December 2013 - 06:48 PM

Danikov, thanks!

Maxive
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#911

Posted 31 December 2013 - 06:55 PM

Happy new year and enjoy your vacation bro!

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Lone Rider
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#912

Posted 01 January 2014 - 07:02 AM Edited by lightning123, 01 January 2014 - 09:41 AM.

Happy new year every1

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:twitch:
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#913

Posted 01 January 2014 - 02:38 PM

How far is tree and bush textures?  :)  Can't wait

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Amadeo1234
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#914

Posted 01 January 2014 - 03:59 PM

Gl in New Year and more $ donates on the mod, hahaha! 


AtikiN
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#915

Posted 01 January 2014 - 09:06 PM Edited by AtikiN, 01 January 2014 - 09:07 PM.

Maybe official mod site uses uCoz hosting


GTA2Flow
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#916

Posted 01 January 2014 - 09:59 PM

I appreciate you Flame ... you work hard at this mod.. Good luck :)

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KubaTaky
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#917

Posted 02 January 2014 - 09:09 PM

It will be a pleasure to play GTA with this modem! A definitely looking forward to the release of this mod! Keep Flame, excellent work.

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king_tee
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#918

Posted 09 January 2014 - 01:57 AM

where's the download link?


electrino
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#919

Posted 09 January 2014 - 11:47 AM

It's not finished yet, you can find links to the previous version in the first post.

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ghpranav
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#920

Posted 15 January 2014 - 02:18 PM

any estimated date of release or at least any beta versions coming?

Concavax
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#921

Posted 26 January 2014 - 02:58 AM

No puedo esperar a que salga este mod, lo adoro. Simplemente me encanta. :D Gran trabajo.  :cookie:  :cookie:  :catloaf:  :catloaf:

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flame1251
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#922

Posted 29 January 2014 - 12:33 AM Edited by flame1251, 29 January 2014 - 12:34 AM.

ghpranav, unfortunately, I can not say anything specific now; mod will be released this year.

 

Concavax, thanks for good words! :)

 

Thanks all you for support.

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KubaTaky
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#923

Posted 06 February 2014 - 10:55 PM

Flame, Have you some HOT Screens to show ? :-)

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Ss4gogeta0
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#924

Posted 07 February 2014 - 01:48 AM

Sorry if im a little late to the party but what about the mission (garcia) district? Plan to do some generic graffiti? (The mission district is known for its murals representing the latino life)

flame1251
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#925

Posted 08 February 2014 - 05:51 PM Edited by flame1251, 08 February 2014 - 10:55 PM.

Something about SA-MP and HRT 1.4. Recently, I realized that I can not guarantee compatibility with SA-MP mod. The fact is, if I I understand all right, SA-MP is not supported added of new IMG archives to the game (because all changes in gta.dat file, in this files listed archives, not works in SA-MP); SA-MP is supported only the one (?) custom IMG archive. HRT 1.4 likely will not fit to two IMG-files (gta3 and one custom). In general, I would only say that the compatibility with SA-MP is not guaranteed, in 99% - mod will be released without support on SA-MP because of SA-MP limits.

 

Ss4gogeta0, do you mean, will be remake textures with graffiti? At this moment I do not do new graffiti textures, only improving old textures with them.

 

Some hot screenshots will be, and not only screenshots, please be patient and thank you for waiting.

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TJGM
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#926

Posted 08 February 2014 - 05:54 PM

Then people can just use Modloader instead.. :p
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flame1251
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#927

Posted 08 February 2014 - 06:19 PM Edited by flame1251, 08 February 2014 - 06:32 PM.

I did not know much. :) Good thing, maybe will be helpful (but in fact I am eager to minimum use of third-party things), but anyway my words about HRT 1.4 and SA-MP are in force.

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BLlTZ
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#928

Posted 08 February 2014 - 06:32 PM

Not quite. I've used modloader with my Mod Lod With Trees and it didn't work with SA-MP on certain servers because of the trees. Modloader acts like any other tool which loads in order whatever or what exactly you have installed. Think of him as being gta3.img instead. As long as it loads files that are different from 99% of servers that are running with their original unmodified SA, the compatibility is a fragile string.

 

However, in my Lod Mod I modified stream.IPL that supposely to make any SA-MP server to not run at all and added new objects that are connected to these IPL inside gta3.img

 

Flame just continue the work as planned. Maybe I will look into it after your mod will be released.

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KubaTaky
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#929

Posted 08 February 2014 - 08:36 PM

There will be a problem that gta3.img, as you wrote, and in 2 files will not fit. So how would it therefore resolved? I need to explain:-D 
 
A soon to be published .. will be a great honor to test this mod :-)

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#930

Posted 08 February 2014 - 08:55 PM

There will be a problem that gta3.img, as you wrote, and in 2 files will not fit. So how would it therefore resolved? I need to explain:-D 
 
A soon to be published .. will be a great honor to test this mod :-)

Then people can just use Modloader instead.. :p





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