HD Remastered Graphics Mod for GTA: San Andreas. In the development; will be released in 2015. See HRT 1.4 official site (hrt-mod.com), where you can find detail information, development reports, screenshots, videos and more.
- Replacement textures of the whole location (buildings, objects, roads, landscapes etc.) to high quality analogues;
- Replacement textures of all interiors to high quality analogues;
- Replacement textures of all vehicles to high quality analogues;
- Textures in HRT 1.4 are made in perfect quality and really high resolution (including 2048x2048 and 1024x1024 pixels);
- Textures are maximum similar to the original. First texture and graphical mod for GTA: San Andreas with this feature;
- Textures are exclusive, made by author and based on his photos, and taken (not stolen) from free libraries;
- A lot of models also are improved and enhanced: some models more detailed and smoothed, on some models added reflections; in some cases are corrected defects of the original models. Example. First texture and graphical mod for GTA: San Andreas with this feature;
- Using more materials than in the original game: for example, if the original house model using same texture and for roof, and for wall, in HRT 1.4 and wall, and roof have an unique textures; mod has more variety textures for ground, pavement, grass and roofs than original game. First texture and graphical mod for GTA: San Andreas with this feature
- Redrawn textures with logos and billboards. Example;
- Improved main character model with detail fingers (player parts are moved from version of the game for mobile devices, released in 2013);
- Most of LODs are replacing too, for more quality displaying objects on the far distance, as result — increased view distance;
- Using of MIP maps (this optimization reduces the load on the graphics card and helped to get rid from blinking of textures);
- High stability of the mod.
Los Santos (also some interiors and some cars). First report, announce, LAn section: in this post, see spoiler below | LAn. Part 2; LAs; LAs2 | All previous sections of Los Santos have been improved; LAe. Part 1 | №2 | Sherman Dam in Bone Country; LAe2. Part 1 | Cluckin' Bell logo | LAe2 — №2 | №3 | №4 | All screenshots from previous reports (because old image hosting doesn't work) | №5 | №6 | №7 | №8 | №9 | №10 | №11 | №12 | №13 | LAw — Part 1 | №2 | №3 | №4 | №5 | Previous sections (LAn, LAn2, LAs, LAs2, LAe, LAe2, LAw) have been enhanced; MIP maps added | LAw. Part 6 | №7 | №8 | №9 | №10 | №11 | №12 | LAwn — Part 1: Jim's Sticky Ring | №2: All Saints General Hospital | №3: All Saints General Hospital | №4: Film Studio | №5: Film Studio | №6 | №7 | №8 | All Saints General Hospital textures are released as separate mini-mod; about trees textures | №9 | HRT 1.4 exactly a year! LAwn. Part 10: Market Station (and first video) | №11: Market Station | №12 | Jefferson Motel (interior). Part 1 | Sprunk logo; soda machines and advertisement | Two years as began work on the project: A brief history of modification. Jefferson Motel (interior). Part 2 (second video) | Jefferson Motel (interior). №3 | Jefferson Motel (interior). Part 4. LAwn. Part 13 | LAwn. №14. The Сemetery | №15. The Сemetery (again). Victim logo | №16. Yet another Cluckin' Bell | Interiors: Sweet's House, Ryder's House, OG Loс's House, house of Denise, Jay's Dinner | Interior: Las Venturas City Planning Department | Vehicles: Barracks, Journey and Walton | Vehicles: Marquis | Vehicles: Savanna | LAw2 — Part 1 | №2 | №3 | №4 | №5 | №6 | №7 | №8 | HRT 1.4 on Mod DB | №9 | №10. CJ's house on the Santa-Maria beach | №11. Santa Maria beach | №12. The pier | №13. The pier | №14 | №15. Tennis court | №16. Tennis court | LAhills — Part 1. The landscape of section | №2. The Vinewood Sign | №3. CJ's house on the hill | №4. Mad Dog's house | №5 (and new video) | №6 (and Vinewood Hills video)
San Fierro. You are made your choice | SFs — Part 1 | №2 | №3 | №4 | №5. Сathedral | №6 | №7 | №8. Work on the section almost finished. 2012 almost over | №9 | №10 + Links to all mini-mods, "pieces" with textures from HRT 1.4 | №11 | №12. Completed work on the section | SFse — Part 1 (and some bonus screenshots from SFs) | №2 | №3 | №4. Drugs factory in San Fierro | №5. Drugs factory in San Fierro. Containers and other (+ second bonus SFs screenshots pack) | №6. The prison and some other. About development progress | №7 | №8. Wang Cars | №9 | №10 | №11 (+ bonus screenshots pack with previous sections) | №12 | №13; Anti-aliasing test | HRT 1.4: Minecraft Edition (April Fools' Day joke) | №4. Doherty Garage | №15. Doherty Garage | №16. Doherty Garage (more dirty variant) | №17. Fire Station | №18. Fire Station | №19. Construction Site | №20. Construction Site | №21. CJ's flat | №22. Train Station | №23. Xoomer, gas station | №24. Railways and bridges | №25. Railways and bridges | №26. Industrial areas. One of Pay 'n' Spray garages | №27. Airport in San Fierro | №28. Driving school | №29. New video dedicated to SFse section | №30 | №31. Two new videos: Gas station and Stadium | №32. New video: Streets of San Fierro | №33. Polishing: LODs and fixing original bugs (+ video) | №34. Airport (and video) | №35. Foster Valley and the end of work on section (+ video) | Cathedral (from SFs) (video) || Development of the mod is suspended. Slideshow, best pictures. Lost Santos. Part 1 (video) | Slideshow, best pictures. Lost Santos. Part 2 (video) || SFe — Part 1. Start of work on section | №2 | №3 | №4 | №5 | Vehicles: Ambulance | №6. Roads and pavements | №7. Roads and pavements | №8. Roads and pavements | №9. Roads and pavements | №10 | Vehicles: Alpha | №11. Buildings | №12. Buildings | №13. Buildings | №14. San Fierro Police Headquarters (+ logo dedicated to the ending of summer works on mod) | №15. San Fierro Police Headquarters | №16. Some buildings | HRT 1.4: two years in the development. Slideshow, best pictures. San Fierro (video) | Part 17. San Fierro Police Headquarters (again) and some textures | №18 | №19 | №20 | №21 | №22. Some signs textures | №23 (and about textures from Manhunt) | №24. Chinatown | №25. Chinatown | №26 | №27. Chinatown | №28. Cluckin Bell | №9. Chinatown | №30 | №31. Chinatown | №32. Fingers and other models from player.img from mobile version now in HRT 1.4 | №33. Again little about fingers (with video!) | №34. Chinatown| HRT 1.4: the release delayed to 2014 | №35. New video from San Fierro: «Chinatown» | №6 | №37 | №38 | Today was opened the official site of HRT 1.4 modification: hrt-mod.com! | №39. The Pier. And Happy New Year | More than one IMG archive: test for HRT 1.4 | San Fierro, SFe section video announce (video) | HRT 1.4: official site of the mod is opened, new video released «San Fierro (SFe section)» | HRT 1.4 now powered by Unreal Engine 4 (video) (April Fools' Day joke) | SFe, part 39. Rocks for a diving | №40. Numnutz submarine | №41. Numnutz submarine | №42. Ferry Building | №43. Ferry Building | №44. Ferry Building | Problems with map editor, how were solved | №45. Otto's Autos | New HRT video: «San Fierro streets (section SFe)» | №46. Esplanade East | Vehicles: Admiral | SFse: additional screenshots №1 | №2 | New obstacles. Release can be delayed | HRT will be | HRT still alive. Three years as development was started. Four years as released first HRT Pack | Restored data and early access to HRT 1.4 beta | SFe, №47. Cargo ship (+ new logo) | Restored data and early access to HRT 1.4 beta | Vote for HRT 1.4 on Mod DB Mod of the Year (2014) Competition! | Back on the track | №48. Michelle's Auto Repair and church | Vehicles: Benson | Benson (continue) | Vehicles: Artict
Galleries with all screenshots and images from the mod
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