- Replacement textures of the all location, interiors and vehicles to most quality analogs;
- Textures in HRT 1.4 are made in high quality and high resolution (including 2048x2048 and 1024x1024 pixels);
- Textures are maximum similar to the original. First texture and graphical mod for GTA San Andreas with this feature;
- Textures are based on photos and made by author or taken from free libraries;
- Some models also are improved and enhanced: some models more detailed and smoothed, on some models added reflections. In some cases are corrected defects of the original models. See this image for example. First texture and graphical mod for GTA San Andreas with this feature;
- Using more materials than in the original game: for example, if the original house model using same texture and for roof, and for wall, in HRT 1.4 and wall, and roof have an unique textures; mod has more variety textures for ground, pavement, grass and roofs than original game. First texture and graphical mod for GTA San Andreas with this feature
- Redrawn textures with logos and billboards. For example see this report.
- Most of LODs are replacing too, for more quality displaying objects on the far distance;
- Using of MIP maps (this optimization reduces the load on the graphics card and helped to get rid from blinking of textures);
- High stability of the mod.
Development reports: screenshots and videos
Los Santos (also some interiors and some cars)
First report, announce, LAn section of Lost Santos - in this post | LAn. Part 2; LAs; LAs2 | All previous sections of Los Santos have been improved; LAe. Part 1 | LAe. Part 2 | Sherman Dam in Bone Country; LAe2. Part 1 | Cluckin' Bell logo | LAe2. Part 2 | LAe2. Part 3 | LAe2. Part 4 | All screenshots from previous reports (because old image hosting doesn't work) | LAe2. Part 5 | LAe2. Part 6 | LAe2. Part 7 | LAe2. Part 8 | LAe2. Part 9 | LAe2. Part 10 | LAe2. Part 11 | LAe2. Part 12 | LAe2. Part 13 | LAw. Part 1 | LAw. Part 2 | LAw. Part 3 | LAw. Part 4 | LAw. Part 5 | Previous sections (LAn, LAn2, LAs, LAs2, LAe, LAe2, LAw) have been enhanced; mipmaps added | LAw. Part 6 | LAw. Part 7 | LAw. Part 8 | LAw. Part 9 | LAw. Part 10 | LAw. Part 11 | LAw. Part 12 | LAwn. Part 1: Jim's Sticky Ring | LAwn. Part 2: All Saints General Hospital | LAwn. Part 3: All Saints General Hospital | LAwn. Part 4: Film Studio | LAwn. Part 5: Film Studio | LAwn. Part 6 | LAwn. Part 7 | LAwn. Part 8 | All Saints General Hospital textures are released as separate mini-mod; about trees textures | LAwn. Part 9 | HRT 1.4 exactly a year! LAwn. Part 10: Market Station (and first video) | LAwn. Part 11: Market Station | LAwn. Part 12 | Jefferson Motel (interior). Part 1 | Sprunk logo; soda machines and advertisement | Two years as began work on the project: A brief history of modification. Jefferson Motel (interior). Part 2 (second video) | Jefferson Motel (interior). Part 3 | Jefferson Motel (interior). Part 4. LAwn. Part 13 | LAwn. Part 14. The Сemetery | LAwn. Part 15. The Сemetery (again). Victim logo | LAwn. Part 16. Yet another Cluckin' Bell | Interiors: Sweet's House, Ryder's House, OG Loс's House, house of Denise, Jay's Dinner | Interior: Las Venturas City Planning Department | Vehicles: Barracks, Journey and Walton | Vehicles: Marquis | Vehicles: Savanna | LAw2. Part 1 | LAw2. Part 2 | LAw2. Part 3 | LAw2. Part 4 | LAw2. Part 5 | LAw2. Part 6 | LAw2. Part 7 | LAw2. Part 8 | HRT 1.4 on Mod DB | LAw2. Part 9 | LAw2, part 10. CJ's house on the Santa-Maria beach | LAw2, part 11. Santa Maria beach | LAw2, part 12. The pier | LAw2, part 13. The pier | LAw2, part 14 | LAw2, part 15. Tennis court | LAw2, part 16. Tennis court | LAhills, part 1. The landscape of section | LAhills, part 2. The Vinewood Sign | LAhills, part 3. CJ's house on the hill | LAhills, part 4. Mad Dog's house | LAhills, part 5 (and new video) | LAhills, part 6 (and "Vinewood Hills" video)
You are made your choice | SFs, part 1 | SFs, part 2 | SFs, part 3 | SFs, part 4 | SFs, part 5. Сathedral | SFs, part 6 | SFs, part 7 | SFs, part 8. Work on the section almost finished. 2012 almost over | SFs, part 9 | SFs, part 10 + Links to all mini-mods, "pieces" with textures from HRT 1.4 | SFs, part 11 | SFs, part 12. Completed work on the section | SFse, part 1 (and some bonus screenshots from SFs) | SFse, part 2 | SFse, part 3 | SFse, part 4. Drugs factory in San Fierro | SFse, part 5. Drugs factory in San Fierro. Containers and other (+ second bonus SFs screenshots pack) | SFse, part 6. The prison and some other. About development progress | SFse, part 7 | SFse, part 8. Wang Cars | SFse, part 9 | SFse, part 10 | SFse, part 11 (+ bonus screenshots pack with previous sections) | SFse, part 12 | SFse, part 13; anti-aliasing test | HRT 1.4: Minecraft Edition (April Fools' Day joke) | SFse, part 14. Doherty Garage | SFse, part 15. Doherty Garage | SFse, part 16. Doherty Garage (more dirty variant) | SFse, part 17. Fire Station | SFse, part 18. Fire Station | SFse, part 19. Construction Site | SFse, part 20. Construction Site | SFse, part 21. CJ's flat | SFse, part 22. Train Station | SFse, part 23. Xoomer, gas station | SFse, part 24. Railways and bridges | SFse, part 25. Railways and bridges | SFse, part 26. Industrial areas. One of Pay 'n' Spray garages | SFse, part 27. Airport in San Fierro | SFse, part 28. Driving school | SFse, part 29. New video dedicated to SFse section | SFse, part 30 | SFse, part 31. Two new videos: Gas station and Stadium | SFse, part 32. New video: Streets of San Fierro | SFse, part 33. Polishing: LODs and fixing original bugs (+ video) | SFse, part 34. Airport (and video) | SFse, part 35. Foster Valley and the end of work on section (+ video) | Cathedral (from SFs) (video) ... Development of the mod is suspended. Slideshow, best pictures. Lost Santos. Part 1 (video) | Slideshow, best pictures. Lost Santos. Part 2 (video) | SFe, part 1. Start of work on section | SFe, part 2 | SFe, part 3 | SFe, part 4 | SFe, part 5 | Vehicles: Ambulance | SFe, part 6. Roads and pavements | SFe, part 7. Roads and pavements | SFe, part 8. Roads and pavements | SFe, part 9. Roads and pavements | SFe, part 10 | Vehicles: Alpha | SFe, part 11. Buildings | SFe, part 12. Buildings | SFe, part 13. Buildings | SFe, part 14. San Fierro Police Headquarters (+ logo dedicated to the ending of summer works on mod) | SFe, part 15. San Fierro Police Headquarters | SFe, part 16. Some buildings | HRT 1.4: two years in the development. Slideshow, best pictures. San Fierro (video) | SFe, part 17. San Fierro Police Headquarters (again) and some textures | SFe, part 18 | SFe, part 19 | SFe, part 20 | SFe, part 21 | SFe, part 22. Some signs textures | SFe, part 23 | SFe, part 24. Chinatown | SFe, part 25. Chinatown | SFe, part 26 | SFe, part 27. Chinatown | SFe, part 28. Cluckin Bell
Only screenshots in the galleries (arrangement may not be the same as in reports): gallery 1 - first screenshots - LAn, LAe, LAe2, LAw | gallery 2 - LAe2, LAw, all previous sections have been improved | gallery 3 - LAwn, LAw2, some interiors and cars | gallery 4 - LAhills | gallery 5 - SFs, SFse | gallery 6 - SFse (end), SFe
HRT 1.4 videos on YouTube | HRT 1.4 on Mod DB | HRT 1.4 twitter | HRT 1.4 Steam Community group
Help to the mod
You can support development of the mod by making any donate. It is the best help for me. Use PayPal (any credit card) or WebMoney (my numbers: Z562386371104, E376985203769).
You can put this userbar into your sign for support the mod.
First post in this thread (Jun 18 2012) and some other
Hello to all. I resolved open this topic to show you my mod, HRT 1.4. But first, I want to apologize for bad English (maybe even someone be funny to read my posts ), I am from Ukraine. In Russian GTA-community (actually mostly in libertycity.ru) I use nickname Flame. | Now back to mod. Perhaps somebody already have seen old versions of this mod. Earlier it was named HRT Pack, and last version from "old generation" - HRT Pack 1.3: Enhanced Edition. Newest and final version be named just HRT 1.4. The purpose of the mod - replace old textures to new textures in high quality and high definition. Texture should be as similar to the standard for color and other parameters, but to be much higher quality. I plan replace textures of all San Andreas state. Another important thing is - 99.9% of the textures made by me from my photos. | [Screenshots of] first section of Los Santos, LAn: (...) (Edited: because 10pix.ru image hosting does not work, screenshots from first reports were uploaded to the another hosting - see first 19 pictures). | P.S. Screenshots are made without using ENBSeries and other mods, only new textures. If anyone is interested, I will continue to write reports on the work and post here other screens.
See also mod-predecessor: HRT Pack 1.3: Enhanced Edition. Keywords for finding this thread: retexture, retexturing, HD textures for GTA San Andreas, San Andreas HD, HD San Andreas, San Andreas HD Remake, San Andreas Remastered, new edition, hd texture, hd textures, new textures, GTA SA texture pack,
Edited by flame1251, A day ago.