|QUOTE (JF-Mir2 @ Saturday, Apr 13 2013, 09:59)|
|Damn, that looks nice. is that 'Streak Brown' (only words I see) banner gonna be like that? Or is this just temporary? Texture looks to LQ. Looks nice though.|
Thanks. About sign. Hmm, maybe I fully redraw it later.
|QUOTE (AgenBlaze @ Sunday, Apr 14 2013, 18:55)|
|Limit? What limit? I thought we had memory512/1024/2048.cs for that?|
No. I'm talking about the limits, with which few people faced. Not limits (with blinking objects or textures etc) that fixing by memory512/1024/2048 or SA Stream Mem Fix.
In game we have also some other limits, something like limit to memory that used by a certain section or something like that. When it is violated only some objects are not loading, or loading only LOD-variant, but not main variant.
|QUOTE (KawakSallas @ Saturday, Apr 13 2013, 19:43)|
| Pretty damn good.|
Do you have a estimated release date or something?
Thanks. I have only inaccurate release date - 2013.