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[WIP|IV-EFLC] GTA III Rage Classic

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MajesticNL
  • MajesticNL

    Chris

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#31

Posted 06 June 2012 - 08:58 PM

QUOTE (Frank.s @ Wednesday, Jun 6 2012, 22:49)
Lol, why is this using the map converted from gta sa lc? It contains lcs map parts and other non-GTAIII content.
Do it properly, convert it directly from III. wink.gif

Looking forward to seeing if this mod succeeds. icon14.gif

I kind of recommended him to convert that mod..
Rockstar made such a mess of the generic files like generic, temppart etc. It's really annoying to convert that or you need to spend hours\days to sort it out.
dingleman cleaned it all up by using SA generics and putting non-exsisting-sa objects in one new IDE file.

The LCS stuff and such, he needs to replace them manually, if he wishes.

SA to IV is easier than III to IV

Frank.s
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#32

Posted 06 June 2012 - 09:03 PM

Ah, that's understandable.

Sebianoti
  • Sebianoti

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#33

Posted 06 June 2012 - 10:27 PM

QUOTE (Frank.s @ Wednesday, Jun 6 2012, 21:03)
Ah, that's understandable.

but scale isn't

Midnight_Club
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#34

Posted 06 June 2012 - 11:22 PM

whoever releases theirs first is the winner in my eyes. lmfao

ufide24
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#35

Posted 07 June 2012 - 05:47 AM

very good mod.

ufide24
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#36

Posted 07 June 2012 - 05:50 AM

QUOTE (solom @ Wednesday, Jun 6 2012, 14:07)
Not good

gta 3 rage classic mod better than gta 3 rage mod.

ShakingASS
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#37

Posted 07 June 2012 - 06:06 AM

QUOTE (ufide24 @ Thursday, Jun 7 2012, 05:50)
QUOTE (solom @ Wednesday, Jun 6 2012, 14:07)
Not good

gta 3 rage classic mod better than gta 3 rage mod.

other way around HD better.

nkjellman
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#38

Posted 07 June 2012 - 07:05 AM

QUOTE (ShakingASS @ Thursday, Jun 7 2012, 06:06)
QUOTE (ufide24 @ Thursday, Jun 7 2012, 05:50)
QUOTE (solom @ Wednesday, Jun 6 2012, 14:07)
Not good

gta 3 rage classic mod better than gta 3 rage mod.

other way around HD better.

No it isnt. It doesnt feel right. That us for recreating an old game.

ShakingASS
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#39

Posted 07 June 2012 - 07:19 AM

QUOTE (nkjellman @ Thursday, Jun 7 2012, 07:05)
QUOTE (ShakingASS @ Thursday, Jun 7 2012, 06:06)
QUOTE (ufide24 @ Thursday, Jun 7 2012, 05:50)
QUOTE (solom @ Wednesday, Jun 6 2012, 14:07)
Not good

gta 3 rage classic mod better than gta 3 rage mod.

other way around HD better.

No it isnt. It doesnt feel right. That us for recreating an old game.

True but remaking HD for a HD Rage Engine. makes sense.

zmudziak32
  • zmudziak32

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#40

Posted 07 June 2012 - 08:38 AM

Use map from GTA Liberty City Mod for Vice City. It's GTA III Map, and doesn't have lcs map parts and other addons. This Mod is clean version of GTA III Map.

ufide24
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#41

Posted 07 June 2012 - 08:53 AM

you use normal claude or hd claude?

please use normal claude!!!

elMarcoPL
  • elMarcoPL

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#42

Posted 07 June 2012 - 10:03 AM

QUOTE
user posted image


These polys looking beautiful. Please don't be angry, but what's the point of converting
2002's map to RAGE without any HD/HQ or other type of fixed things? This engine is too new for things
like that. To make it at least looking good on that, you guys should weld all of models.
Anyway I'm going to fallow progress of this mod.

Garju67
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#43

Posted 07 June 2012 - 12:01 PM


Welcome to Frank.s and zzcool in our team !
Frank.s will make scripts and zzcool will make gameplay videos .


user posted image

user posted image

@ufide24 : We use fidox's Claude .

ashruff
  • ashruff

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#44

Posted 07 June 2012 - 12:13 PM

@Garju67 i could cover videos if you want

Ash_735
  • Ash_735

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#45

Posted 07 June 2012 - 12:25 PM

Are you using Xbox audio files in terms of Radio/messages and stuff?

MajesticNL
  • MajesticNL

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#46

Posted 07 June 2012 - 12:25 PM

QUOTE (ShakingASS @ Thursday, Jun 7 2012, 09:19)
QUOTE (nkjellman @ Thursday, Jun 7 2012, 07:05)
QUOTE (ShakingASS @ Thursday, Jun 7 2012, 06:06)
QUOTE (ufide24 @ Thursday, Jun 7 2012, 05:50)
QUOTE (solom @ Wednesday, Jun 6 2012, 14:07)
Not good

gta 3 rage classic mod better than gta 3 rage mod.

other way around HD better.

No it isnt. It doesnt feel right. That us for recreating an old game.

True but remaking HD for a HD Rage Engine. makes sense.

...Then the question leaves...how good is that remake? I wouldn't be so sure their mod is better just because models have more polygons and the textures a higher resolution.

Frank.s
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#47

Posted 07 June 2012 - 01:40 PM Edited by Frank.s, 07 June 2012 - 01:43 PM.

Just got the files, tested them but there are plenty of bugs to fix.

But um, what the hell? Why are the files taken directly from IIIHD?

Edit: Ah, ok.

MajesticNL
  • MajesticNL

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#48

Posted 07 June 2012 - 01:42 PM

QUOTE (Frank.s @ Thursday, Jun 7 2012, 15:40)
Just got the files, tested them but there are plenty of bugs to fix.

But um, what the hell? Why are the files taken directly from IIIHD?

They were converted by GTARandom.

Garju67
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#49

Posted 07 June 2012 - 01:49 PM

The mod started 2 weeks ago . So it's still very early WIP .
And for the files , has blaster said , they were converted by random and blaster give me these files so now they are III RC's files .

solom
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#50

Posted 07 June 2012 - 04:36 PM

QUOTE (Blaster_nl @ Thursday, Jun 7 2012, 16:42)
QUOTE (Frank.s @ Thursday, Jun 7 2012, 15:40)
Just got the files, tested them but there are plenty of bugs to fix.

But um, what the hell? Why are the files taken directly from IIIHD?

They were converted by GTARandom.

It's old files.

MajesticNL
  • MajesticNL

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#51

Posted 07 June 2012 - 04:48 PM

QUOTE (solom @ Thursday, Jun 7 2012, 18:36)
QUOTE (Blaster_nl @ Thursday, Jun 7 2012, 16:42)
QUOTE (Frank.s @ Thursday, Jun 7 2012, 15:40)
Just got the files, tested them but there are plenty of bugs to fix.

But um, what the hell? Why are the files taken directly from IIIHD?

They were converted by GTARandom.

It's old files.

LOL, were talking about cull\occlu here, the most simple files in the entire game, no need to change them.

Frank.s
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#52

Posted 07 June 2012 - 05:21 PM

Who's actually working on fixing the bugs in this mod? Terreur is on the team as map optimizer however he hasn't posted about the bugs nor has anyone else said anything about actually getting the bugs fixed.
Is this how you guys want to run the mod? Just posting flashy images to gain support without actually addressing the problems and improving them.

Garju67
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#53

Posted 07 June 2012 - 05:23 PM

QUOTE (Frank.s @ Thursday, Jun 7 2012, 19:21)
Who's actually working on fixing the bugs in this mod? Terreur is on the team as map optimizer however he hasn't posted about the bugs nor has anyone said anything about actually getting the bugs fixed.

Hey man don't be hurry tounge.gif
Mod is early alpha . First is finish map and then fix bugs .

Frank.s
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#54

Posted 07 June 2012 - 05:24 PM

Yeah true, but the whole map is already in-game so that means that now would be the time to fix bugs + stop crashes imho.
I'm talking about bugs and crashes in the map by the way.

Garju67
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#55

Posted 07 June 2012 - 05:26 PM

QUOTE (Frank.s @ Thursday, Jun 7 2012, 19:24)
Yeah true, but the whole map is already in-game so that means that now would be the time to fix bugs + stop crashes imho.

Just wait .
You think i will release the mod with all these bugs ? Of course not .
And map isn't finished . There is some missing models .

Frank.s
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#56

Posted 07 June 2012 - 05:27 PM

QUOTE (Garju67 @ Thursday, Jun 7 2012, 17:26)
And map isn't finished . There is some missing models .

That's exactly what i'm talking about. Fixing bugs... tounge.gif

Missing models = bugs.

Like i said before, this is all just chat about it, no actuall work seems to be getting done.

Garju67
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#57

Posted 07 June 2012 - 05:29 PM

QUOTE (Frank.s @ Thursday, Jun 7 2012, 19:27)
QUOTE (Garju67 @ Thursday, Jun 7 2012, 17:26)
And map isn't finished . There is some missing models .

That's exactly what i'm talking about. Fixing bugs... tounge.gif

Missing models = bugs. xD

Don't worry it will be fixed . Terreur will do it . Don't rush him .

"Is this how you guys want to run the mod? Just posting flashy images to gain support without actually addressing the problems and improving them. "

What a bad comment ... dozingoff.gif
You think i will take pics showing all the bugs of the map ? Think a second , nobody want to show the bugs of their mod ....

Frank.s
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#58

Posted 07 June 2012 - 05:32 PM

QUOTE
What a bad comment ...
Constructive criticism.
QUOTE
You think i will take pics showing all the bugs of the map ? Think a second, nobody want to show the bugs of their mod ....
Understandable, i guess it just seemed like more effort was being put on the showing of the mod rather than the development, hope to see progress in future. smile.gif

71kostyan97
  • 71kostyan97

    Victor Tsoy 21.06.1962 - 15.08.1990

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#59

Posted 08 June 2012 - 05:38 AM

бластер - ты пидр. хуйнёй опять маешься. заебал
Translation:
I don't very like the project
senseless parody parody of doing on gta iii rage

Mr. Myriad
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#60

Posted 08 June 2012 - 08:47 AM Edited by Mr. Myriad, 08 June 2012 - 08:50 AM.

71kostyan97, ну это ты совсем, бластер - тролль-девелопер и не более.
translate:
71kostyan97, no, this mod is not a parody, i think this is just an alternative of gta 3 rage hd.




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