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The Chronicles of John Secronom

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Canadian Scrotum
  • Canadian Scrotum

    Secronom

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  • Joined: 23 Sep 2010
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#1

Posted 22 May 2012 - 10:27 PM Edited by Canadian Scrotum, 21 hours ago.

https://www.youtube....h?v=YTHkfEFIjxM

 

 

Prepare for something completely different...

16980545.png

 

Story:

In 1992, after Frank Tenpenny died and the riots of Los Santos ceased, the three major gangs made a deal. The Ballas would own Las Venturas, the Los Santos Vagos would have San Fierro while the Orange Grove Families would keep Los Santos. The small gangs did not know about this deal until the gangs took their respective territories. They did nothing about it.

One year later, in 1993, the Russian Mafia got tired and took Ocean Docks away from the Orange Grove Families. The Varrios Los Aztecas wanted launch an attack on them but the Orange Grove Families prevented them. The small San Fierro gangs learnt about the incident. The Da Nang Boys were the first to act by taking over some Los Santos Vagos hoods. Then, the San Fierro Rifa and the San Fierro Triads declared war on the them. It was one week after the events of Los Santos.

In Las Venturas, five weeks after what hapened in San Fierro, the Italian Mafia decided it was time to act. In a only a week, they had taken all but one of the Ballas zones. The Ballas had kept their most powerful members in one spot, the Last Dime Motel. And, they were defending it so well that the Italian Mafia lost every of their battles there.

In 1994, the police, the Army and all the other Law and Order forces had been wiped out. The gangs even had took control of territories in the country side. This is when the SAM was called in to do the dirty work...

One question remains: who called the meeting of this deal?


Characters:


 

John Secronom

John's the main character. He's a 18 years old American. With no family, he decided to join the Army at the age of 16. Due to the lack of action, he quit to join the SAM. He only was able to join in 1994. This was the day he turned 18 and, he got his first mission the very same day.

 

Affiliation: San Andreas Mercenaries

Appearance(s): All missions

Playable: Retaliation; Going Out of Los Santos*Not playable

Status: Alive - Free

Killed: NA

Captured: NA

 

 

 

Mike Toreno

He is a 35 years old American working for a Government Agency and the SAM. Owning a ranch in Tierra Robada puts him in charge of keeping the desert (Bone County and Tierra Robada) safe. He's the first SAM agent to see John and in reverse.

 

Affiliation: San Andreas Mercenaries

Appearance(s): In the Beginning; North Verdant Bluffs; El Corona; New City, New Supervisor

Playable: NA

Status: Alive - Free

Killed: NA

Captured: NA

 

 

 

The Truth

He's a 65 years old American. Even though he owns a weed farm and is a hippy, he joined SAM in 1993. In a certain way, he is one of the biggest business man in the organisation, as he generates 69% of the profits. Whetstone, San Fierro and Flint County are his local areas.

 

Affiliation: San Andreas Mercenaries

Appearance(s): New City, New Supervisor; The Triads and the Da Nang Boys

Playable: NA

Status: Alive - Free

Killed: NA

Captured: NA

 

 

 

Catalina Vialpando

She's a 29 years old Mexican. She is a SAM agent married to Claude Speed, another SAM operative, and cousin of the Varrios Los Aztecas Jefe, Cesar Vialpando. They, Claude and her, are both in charge of Los Santos and Red County.

 

Affiliation: San Andreas Mercenaries

Appearance(s): NA

Playable: NA

Status: Alive - Free

Killed: NA

Captured: NA

 

 

 

Claude Speed

He is 33 years old and a SAM operative. He's American and married with Catalina Vialpando, another SAM agent. They are both in charge of Red County and Los Santos.

 

 

 

Sam Tornado

He's a 26 years old American. He is one of the rare SAM higher-ups to go onto the battlefield. He's in charge of Las Venturas.

 

 

 

 

Carl 'CJ' Johnson

He's a 33 years old Orange Grove Families OG and has experience in gang wars. In the past, he's been owning many properties throughout the state and he might be looking to take them back. Nowadays, he is in charge of the Families affairs in Las Venturas. He's also Sean's brother and is a part of the Grove Street Families set.

 

 

Sean 'Sweet' Johnson

He's a 37 years old Orange Grove Families OG and brother of Carl. He is in charge of the Families affairs in Los Santos and is a part of the Grove Street Families set.

 

 

Jeffrey 'OG Loc' Martin

He's a 27 years old Orange Grove Families OG and can sing rap. He is taking care of the Families affairs in Los Santos and is a part of the Grove Street Families set.

 

 

Barry 'Big Bear' Thorn

He is a 29 years old Orange Grove Families OG. He's in charge of the Families affairs in in Los Santos and is a part of the Grove Street Families set.

 

 

Madd Dogg

He's a 29 years old Orange Grove Families OG and is a rap star. He is taking care of the Families affairs in Los Santos and is a part of the Grove Street Families set.

 

 

Emmet

He's a 47 years old Orange Grove Families OG. He's also a weapon dealer and he is in charge of the Families affairs in Los Santos and is a part of the Seville Boulevard Families set.

 

 

Ray Seville

He's a 23 years old Orange Grove Families OG. He is in charge of the Families affairs in Los Santos and is a part of the Seville Boulevard Families set.

 

 

Alex Temple

He's a 20 years old Orange Grove Families OG. He is taking care of the Families affairs in Los Santos and is a part of the Temple Drive Families set.

 

 

Jason Drive

He's a 21 years old Orange Grove Families OG. He is taking care of the Families affairs in Los Santos and is a part of the Temple Drive Families set. 

 

 

Jeremy Anderson

He is 24 yeard old and a Ballas OG. He's in charge of the gang affairs in Los Santos, Red County and Las Venturas. 

 

 

Jason Anderson

He is 32 years old and a Ballas OG. He is taking care of the gang affairs in Los Santos, San Fierro and Whetstone.

 

 

Kay Anderson

He's 36 years old. He is a Ballas OG and is controlling the gang affairs in Los Santos, Tierra Robada and Bone County. 

 

 

Kenny Anderson

He's 41 years old, a Ballas OG and is taking care of the gang affairs in Los Santos, San Fierro and Las Venturas. 

 

 

Pablo Hernandez

He is 43 years old. He's one of the Los Santos Vagos leader (or as they say, veteranos). He is in charge of the gang affairs in Los Santos, San Fierro and Whetstone. 

 

Affiliation: Los Santos Vagos

Appearance(s): Fueling With Vodka; More Trusting Issues

Playable: NA

Status: Injured - Free

Killed: NA

Captured: NA

 

 

James Pablo

He's a 37 years old veteranos of the Los Santos Vagos. He is controlling the gang affairs in Red County and Flint County. 

 

 

Jerry Juarez

He's 34 years old. He's a veteranos of the Los Santos Vagos and he is taking care of the gang affairs in Whetstone, Tierra Robada and Bone County.

 

Affiliation: Los Santos Vagos

Appearance(s): South Verdant Bluffs; An Alliance?; Going Out of Los Santos

Playable: Going Out of Los Santos

Status: Alive - Free

Killed: NA

Captured: NA

 

 

Cesar Vialpando

He's 31 years old. He is one of the leaders (or as they say, veteranos) of the Varrios Los Aztecas. He is in charge of the gang affairs in Los Santos.

 

Affiliation: Varrios Los Aztecas

Appearance(s): Peace and Blood; El Corona

Playable: NA

Status: Alive - Captured

Killed: NA

Captured: El Corona

 

 

Gal

He's a 26 years old veteranos of the Varrios Los Aztecas. He is taking care of the gang affairs in Los Santos.

 

Affiliation: Varrios Los Aztecas

Appearance(s): Two or Boom; An Alliance?

Playable: NA

Status: Dead - Killed

Killed: An Alliance?

Captured: Two or Boom

 

 

Hazer

He's a 23 years old veteranos of the Varrios Los Aztceas. He is in charge of the gang affairs in Las Venturas.

 

Affiliation: Varrios Los Aztecas

Appearance(s): Peace and Blood

Playable: NA

Status: Alive - Free

Killed: NA

Captured: NA

 

 

Sunny

He's a 37 years old Varrios Los Aztecas veteranos. He is taking care of the gang affairs in Los Santos.

 

Affiliation: Varrios Los Aztecas

Appearance(s): Two or Boom; El Corona

Playable: NA

Status: Alive - Captured

Killed: NA

Captured: Two or Boom

 

 

Jose

He is 26 years old. He's a veteranos of the Varrios Los Aztecas and is controlling the gang affairs in San Fierro.

 

Affiliation: Varrios Los Aztecas

Appearance(s): Peace and Blood

Playable: NA

Status: Alive - Free

Killed: NA

Captured: NA

 

 

Sergei Veronov

He's 45 years old and the Pakhan of the Rusian Mafia. He is taking care of the Mafia affairs in Las Venturas.

 

 

Josef Rascalov

He's 47 years old. He is the Russian Mafia car dealer and is controlling the Mafia affairs in San Fierro.

 

Affiliation: Russian Mafia

Appearance(s): Fueling With Vodka

Playable: NA

Status: Alive - Free

Killed: NA

Captured: NA

 

Vladimir Raspoutin

He's 29 years old. He is the Russian Mafia weapon dealer. He is in charge of the Mafia affairs in Los Santos.

 

Affiliation: Russian Mafia

Appearance(s): In the Beginning; Retaliation; Rampage Party; Supplies; Two or Boom; Headshots at the Airport; Peace and Blood; North Verdant Bluffs; South Verdant Bluffs; An Alliance?; United Russians; El Corona; Fueling With Vodka

Playable: Retaliation

Status: Alive - Free

Killed: NA

Captured: NA

 

 

Wu Zi Mu 'Woozie'

He is 36 years old and the San Fierro Triads Dai Dai Lo (even though he is blind). He's in charge of the Triads affairs in Las Venturas. 

 

 

Su Xi Mu 'Suzie'

He's 33 years old and a high ranked member of the San Fierro Triads. He is controlling the Triads affairs in San Fierro.

 

Affiliation: San Fierro Triads

Appearance(s): Meeting the Triads; Ping Pong

Playable: NA

Status: Alive - Free

Killed: NA

Captured: NA

 

 

K-Bone Mendez

He's 25 years old and the last veteranos (leader) son, T-Bone Mendez. Because of that, he is the veteranos of the San Fierro Rifa. He is in charge of the gang affair in San Fierro. 

 

Affiliation: San Fierro Rifa

Appearance(s): Arming the Rifa; The Father; The Two Weak Mexican Gangs; For a Future Job

Playable: NA

Status: Alive - Free

Killed: NA

Captured: NA

 

 

Viet Dang Thong

A 23 years old vietnamese gang member of the Da Nang Boys. 

 

Affiliation: Da Nang Boys

Appearance(s): Trusting Issues; More Trusting Issues

Playable: NA

Status: Alive - Free

Killed: NA

Captured: NA

 

 

Vito Picoloso

He's 35 years old and the Don of the Italian Mafia. He is in charge of the Mafia affairs in Las Venturas. 

 

 

Benito Capri

He's 27 years old and the Italian Mafia Consigliere (lawyer). He is in charge of the Mafia affairs in Las Venturas. 


 

Gangs:


 

Orange Grove Families

Strenght: Medium 

Relationship: Unfriendly

Status: Alive

 

 

Ballas

Strenght: Powerful

Relationship: Hostile

Status: Alive

 

 

Los Santos Vagos

Strenght: Powerful

Relationship: Hostile

Status: Alive

 

 

Varrios Los Aztecas

Strenght: Medium

Relationship: Hostile

Status: Alive

 

 

Russian Mafia

Strenght: Powerful

Relationship: Friendly

Status: Alive

 

 

San Fierro Triads

Strenght: Powerful

Relationship: Friendly

Status: Alive

 

San Fierro Rifa

Strenght: Weak

Relationship: Friendly

Status: Alive

 

 

Da Nang Boys

Strenght: Medium

Relationship: Neutral

Status: Alive

 

 

Italian Mafia

Strenght: Very Powerful

Relationship: Neutral

Status: Alive

 

San Andreas Mercenaries

Strenght: Insane

Relationship: Allied

Status: Alive

 

Territories


 

 

Orange Grove Families

 

Los Santos: 7.75%

Red County: 0%

Flint County: 0%

Whetstone: 0%

San Fierro: 0%

Tierra Robada: 0%

Bone County: 0%

Las Venturas: 1.09%

San Andreas: 3.22%

 

 

Ballas

 

Los Santos: 29.58%

Red County: 6.67%

Flint County: 0%

Whetstone: 12.5%

San Fierro: 14.29%

Tierra Robada: 12.5%

Bone County: 7.14%

Las Venturas: 1.09%

San Andreas: 15.55%

 

 

Los Santos Vagos

 

Los Santos: 46.48%

Red County: 93.33%

Flint County: 100%

Whetstone: 87.5%

San Fierro: 36.51%

Tierra Robada: 81.25% 

Bone County: 92.86%

Las Venturas: 0%

San Andreas: 42.36%

 

 

Varrios Los Aztecas

 

Los Santos: 0%

Red County: 0%

Flint County: 0%

Whetstone: 0%

San Fierro: 3.17%

Tierra Robada: 0%

Bone County: 0%

Las Venturas: 1.09%

San Andreas: 0.80%

 

 

Russian Mafia

 

Los Santos: 16.20%

Red County: 0%

Flint County: 0%

Whetstone: 0%

San Fierro: 1.58%

Tierra Robada: 0%

Bone County: 0%

Las Venturas: 2.17%

San Andreas: 6.97%

 

 

San Fierro Triads

 

Los Santos: 0%

Red County: 0%

Flint County: 0%

Whetstone: 0%

San Fierro: 4.76%

Tierra Robada: 0%

Bone County: 0%

Las Venturas: 1.09%

San Andreas:1.07%

 

 

San Fierro Rifa

 

Los Santos: 0%

Red County: 0%

Flint County: 0%

Whetstone: 0%

San Fierro: 20.63%

Tierra Robada: 0%

Bone County: 0%

Las Venturas: 0%

San Andreas: 3.49%

 

 

Da Nang Boys

 

Los Santos: 0%

Red County: 0%

Flint County: 0%

Whetstone: 0%

San Fierro: 19.04%

Tierra Robada: 6.25%

Bone County: 0%

Las Venturas: 0%

San Andreas: 3.49%

 

 

Italian Mafia

Los Santos: 0%

Red County: 0%

Flint County: 0%

Whetstone: 0%

San Fierro: 0%

Tierra Robada: 0%

Bone County: 0%

Las Venturas: 93.48%

San Andreas: 23.06%

 

Missions:

Chapter One: In The Beginning:


 

Mission: In the Beginning

Link: http://dyom.gtagames.nl/?act=show&id=19769

Difficulty: Veteran

Note(s): --

 

Mission: Retaliation

Link: http://dyom.gtagames.nl/?act=show&id=19914

Difficulty: Veteran

Note(s): Bonus: unlocked after In the Beginning

 

Mission: Rampage Party

Link: http://dyom.gtagames.nl/?act=show&id=19929

Difficulty: Veteran

Note(s): Based on beta missions Molotov Party and Rampage

 

Mission: Supplies

Link: http://dyom.gtagames.nl/?act=show&id=19955

Difficulty: Commando

Note(s): Based on beta mission Lack of Weapons

 

Mission: Two or Boom

Link: http://dyom.gtagames.nl/?act=show&id=19971

Difficulty: Veteran

Note(s): Based on beta missions Gal and Blowing the Train Depot

 

Mission: Headshots at the Airport

Link: http://dyom.gtagames.nl/?act=show&id=19972

Difficulty: Veteran

Note(s): Based on beta mission Aerial Superiority

 

Mission: Peace and Blood

Link: http://dyom.gtagames...t=show&id=19973

Difficulty: Veteran

Note(s): Based on beta mission Treaty of Peace

 

Mission: North Verdant Bluffs

Link: http://dyom.gtagames...t=show&id=20035

Difficulty: Soldier

Note(s): Based on beta mission Grey Verdants Bluffs

 

Mission: South Verdant Bluffs

Link: http://dyom.gtagames...t=show&id=20078

Difficulty: Mercenary

Note(s): Based on beta missions South Verdant Bluffs and East Verdant Bluffs

 

Mission: An Alliance?

Link: http://dyom.gtagames...t=show&id=20113

Soldier

Note(s): Based on beta mission False Treaty

 

Mission: Going Out of Los Santos

Link: http://dyom.gtagames...t=show&id=20128

Difficulty: Soldier

Note(s): Bonus: unlocked if the Vagos is allowed to live in South Verdant Bluffs and after completetion of An Alliance?

 

Mission: United Russians

Link: http://dyom.gtagames...t=show&id=20166

Difficulty: Soldier

Note(s): Based on beta missions United Russians and Unity Station

 

Mission: El Corona

Link: http://dyom.gtagames...t=show&id=20173

Difficulty: Commando

Note(s): Based on beta missions Factory Assault and El Corona

 

Mission: Completetion of the First Contract

Link: http://dyom.gtagames.nl/show/20783

Difficulty: Rookie

Note(s): --
 

 

 

Chapter Two: Free for All:


 

Mission: New City, New Supervisor

Link: http://dyom.gtagames.nl/show/31437

Difficulty: Rookie

Note(s): This was intended to be the intro mission of the third chapter in the original designing (back in 2010-2011?).

 

Mission: Trusting Issues

Link: http://dyom.gtagames.nl/show/31459

Difficulty: Soldier

Note(s): This is version 2 of the mission.

 

Mission: Arming the Rifa

Link: http://dyom.gtagames.nl/show/31462

Difficulty: Rookie

Note(s): --

 

Mission: The Triads and the Da Nang Boys

Link: http://dyom.gtagames.nl/show/31540

Difficulty: Rookie

Note(s): --

 

Mission: Meeting the Triads

Link: http://dyom.gtagames.nl/show/31582

Difficulty: Rookie

Note(s): --

 

Mission: Viet's Past

Link: --

Difficulty: --

Note(s): Bonus: mission locked due to the decision to give the Katana to the Triads instead of the Da Nang Boys. Hint opportunity lost.

 

Mission: The Father

Link: http://dyom.gtagames.nl/show/33558

Difficulty: Rookie

Note(s): Bonus: unlocked if the vehicle in Arming the Rifa was found and used until the end.

 

Mission: More Trusting Issues

Link: http://dyom.gtagames.nl/show/33582

Difficulty: Soldier

Note(s): This is version 3 of the mission.

 

Mission: The Two Weak Mexican Gangs

Link: http://dyom.gtagames.nl/show/33594

Difficulty: Soldier

Note(s): --

 

Mission: For a Future Job

Link: http://dyom.gtagames.nl/show/33621

Difficulty: Rookie

Note(s): This is version 9 of the mission.

 

Mission: Fueling With Vodka

Link: http://dyom.gtagames.nl/show/33743

Difficulty: Soldier

Note(s): This is version 5 of the mission.

 

Mission: Ping Pong

Link: http://dyom.gtagames.nl/show/33748

Difficulty: Veteran

Note(s): This is version 3 of the mission.

 

 

 

 

Hints:

Chapter One: In The Beginning:


 

Retaliation - Briefcase - One of them seems to know more than the average citizen. - xMatix

Retaliation -- -- NA: locked hint.

Headshots at the Airport -- -- NA: locked hint.

North Verdant Bluffs -- -- NA: locked hint.

North Verdant Bluffs -- -- NA: locked hint.

North Verdant Bluffs - Bag of money - Some kind of deal was going on. - xMatix

North Verdant Bluffs Toreno exiting the building He probably was at the deal.  xMatix

South Verdant Bluffs -- -- NA: locked hint.

Going Out of Los Santos - Dialogue - "He is an old fake member of a long dead group. They are two still alive." Secronom President: given hint.
 

Chapter Two: Free for All:

 

Meeting the Triads -- -- Not found yet.

Meeting the Triads -- -- Not found yet.

Viet's Past -- -- NA: locked hint (mission locked due to a decision).

The Father - -- -- Not found yet.

The Two Weak Mexican Gangs - -- -- Not found yet.

For a Future Job - -- -- Not found yet.

 

Statistics:


 

Chapter: In the Beginning

Objectives: 657

Actors: 1034

Vehicles: 146

Pickups: 138

Objects: 238

 

Chapter: Free for All

Objectives: 501

Actors: 428

Vehicles: 114

Pickups: 50

Objects: 39


Chapter: In the Beginning

Missions: 100%

Bonus Missions: 100%

Hints: 44.44%

Captured: 66.66%

Killed: 33.33%

 

Chapter: Free for All

Missions: 0%

Bonus Missions: 0%

Hints: 0%

Captured: 0%

Killed: 0%


West Playa
  • West Playa

    ''I'ma be Hustla till my casket close''

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  • Joined: 22 May 2012

#2

Posted 22 May 2012 - 11:08 PM

very well explained
i will play this fo' sure
i like this theme

good luck

Nice_Shot
  • Nice_Shot

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#3

Posted 23 May 2012 - 04:20 AM

OMG!!! It's awesome. Goodluck Secronom.

Boris The Vodka
  • Boris The Vodka

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#4

Posted 23 May 2012 - 06:55 AM

I liked it the first time, I'll like it the second. Good luck with it, Secronom. icon14.gif

AnDReJ98
  • AnDReJ98

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#5

Posted 23 May 2012 - 12:49 PM

Goodluck with this! I played it first time!

Canadian Scrotum
  • Canadian Scrotum

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#6

Posted 23 May 2012 - 01:00 PM

Thanks for the support.

As for those who don't understand what SatournFan and AnDReJ98 mean by "first time," it is simple: this is an old project I started a long time ago. I stopped to design missions for it. Now, I'm working back on it and will do two things: remake the two first chapters and design the other chapters.

Notna
  • Notna

    It's clobberin' time!

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#7

Posted 24 May 2012 - 04:09 PM

Ahahaha. I love it.

I readed the whole topic and it seems just like something I am going to like. This has the "old good times" feeling what I like in almost everything, movies, music, whatever.

AnDReJ98
  • AnDReJ98

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#8

Posted 24 May 2012 - 04:34 PM

I mean i've already played it. Here is the old topic. So 'the first time' means i've downloaded missions from old topic.

Canadian Scrotum
  • Canadian Scrotum

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#9

Posted 21 June 2012 - 06:50 PM

Now that my exams are done, I can start working back on this.

Should I release the missions one by one? Should I release the full chapters in a .zip file? Should I release the full chapters in a .dsl file? Should I release the missions one by one, then release a .zip and .dsl file of the full chapters?

AnDReJ98
  • AnDReJ98

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#10

Posted 21 June 2012 - 06:56 PM

I would like to realase this as Story-Line,but i respect newcomers and people who doesn't know so good storyline features,then it will be good to realase one by one zip. and DSL. icon14.gif

The - Hunter
  • The - Hunter

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#11

Posted 21 June 2012 - 07:01 PM

The missions when you will put her?! because I like the plot and I am impatient to play us ??? smile.gif

xGhoztx
  • xGhoztx

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#12

Posted 21 June 2012 - 10:39 PM

Oh my god, the return of Mr. Secronom. I'm gonna try this for damn sure!
And make this a storyline, please. wink.gif

Canadian Scrotum
  • Canadian Scrotum

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#13

Posted 02 July 2012 - 06:41 PM

First mission released! Check the main post for the link.

Play, enjoy, and give feedback!

Notna
  • Notna

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#14

Posted 02 July 2012 - 06:51 PM

QUOTE (Secronom President @ Monday, Jul 2 2012, 21:41)
First mission released! Check the main post for the link.

Play, enjoy, and give feedback!

Awesome! Going to play tomorrow and give feedback then icon14.gif

Canadian Scrotum
  • Canadian Scrotum

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#15

Posted 14 July 2012 - 03:19 AM Edited by Secronom President, 14 July 2012 - 03:23 AM.

Second mission released! Check the main post for the link.

Play, enjoy, and give feedback! Stay on guard for hints that could lead John closer on finding who called the gang meeting that started everything!


------------------------------------------------------------------------------------------------------
Mission questionning:

How many hints did you find in that mission?
What were these hints?


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As you may have noticed, I continue my "style" of coloring the missions (name in the main post) depending on their difficulty (in my opinion.) A new thing I include to this mission pack are hints: these can be pickups (items such as briefcases, books, etc. that are non-linear with the mission, but that will effect the ending of the mission pack), behaviours, etc. Another thing I also continue is the "mission questionning" thingy I made in the last chapter of The Story of Samuel Garret: that means that after some missions I could ask you if you found any hints, how many hints you found, if you liked something like a hand built location (with the DYOM objects), etc.

Small note: I decided not to make a .DLS file for this chapter, seeing the lenght of the first mission. Don't worry though: I will still make a .zip or .rar file of it. wink.gif

Notna: I'm still waiting for your feedback. tounge.gif

Notna
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#16

Posted 14 July 2012 - 09:54 AM

biggrin.gif Wait for it biggrin.gif

Canadian Scrotum
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#17

Posted 15 July 2012 - 12:06 AM

Third mission released! Check the main post for the link.

Play, enjoy, and give feedback!



Mission Questionning:

-Did you like the Aztecas play room?
-Would you like to some more mapping like this?

Canadian Scrotum
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#18

Posted 15 July 2012 - 09:00 PM

Fourth mission released! Check the main post for the link.

Play, enjoy, and give feedback!

xGhoztx
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#19

Posted 16 July 2012 - 09:21 AM Edited by xGhostx, 16 July 2012 - 09:26 AM.

Alright just finished playing the missions, here's my feedback:

-Mission 1: Spotted some writing mistake, I really like the first cutscene when Toreno brief John (look for hints, clues and stuff,...). I like the big objective in the sky when we must fly to Los Santos. I don't know about the others but I don't have any weapon to fight with the enemis, I have to fight with my own hand to steal their guns. The enemies have pretty high accuracy so is pretty hard.

Rating: 7/10

-Mission 2: This mission is medium? I mean come on, this is one of the hardest mission I have ever played! I mean The first shootout is awesome but...4 guys with shotgun, and we are surround by tons of enemies with powerful guns and high accuracy. I mean, when the shootout start, I don't know where to take cover, so...I died after 2-3 seconds. The rest of the enemies took a long time to eliminate, I mean they have like 500-1000 health with powerful guns and high accuracy! You should change the mission status to f*cking hard or insane.
About the hints...I think it was the sentinel...well, I didn't find any...I don't know if it was the objects or somethings...So can you tell me tounge.gif , I mean in spoiler?

One more things, I think it would be epic if the last mission show us all the hints, clues and then show the guy who called the meeting. It's like...Sherlock Holmes.

Rating: 8.5/10

-Mission 3: Yeah this mission is hard, too, but enjoyable. Took me 5 minutes to find Unity Station (I Google it tounge2.gif ).
And yes, I love the play room, the objects is well placed. And of course I would like too see more.

Rating:8.5/10
Seeing the play room just make me rise the rating. biggrin.gif

-Mission 4: Alright, the mission is hard, I mean really hard!I love the shooting, the map, the covers. But some enemies has really high health, I mean...we have a SMG! It took about 20 seconds to kill one! The rest is great.

Rating: 7.5/10

Overall, it really hard to spot a writing mistake, I only spot a few. But i must admit, the missions is pretty realistic to me. Because of the gps, I mean, the map icon doesn't appear suddenly, you have to ask Toreno for the location and stuff. But I recommended you to lower the accuracy and the health, oh and don't let too many enemies use shotgun, especially combat-shotgun.
Keep up the good work. icon14.gif This one goes to my ''must finish'' list.

Canadian Scrotum
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#20

Posted 16 July 2012 - 06:28 PM

Fifth, sixth, seventh mission released! Check the main post for the links.

Play, enjoy, and give feedback. Stay on guard for a hint in mission five that could lead John closer to find who called the gang meeting that started everything.


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Questionning time:

-How many Russians survived in Headshots at the Airport ( x/41)?

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xGhostx: Thanks for playing and for the rating. I really do appreciate. About the hints: the Sentinel is not one of these. One of the hints can be picked up. For the other one, I'll let you make deductions. tounge.gif

xMatix
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#21

Posted 16 July 2012 - 09:10 PM

Very nice missions, the second one isn't that hard, you just have to find cover fast, I even complete it without taking armour, because I don't saw it. And about this hint in 2nd mission, it was briefcase, right? I only saw flying ring, but without the briefcase. That might be one of GTA bugs. Killing the enemies is only hard at the start, then we're getting more and more skills and finally "hitman level".

Canadian Scrotum
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#22

Posted 17 July 2012 - 07:56 PM Edited by Secronom President, 17 July 2012 - 08:35 PM.

I'll wait for you to give me feedback on how many Russians survived for you in Headshots at the Airport (x/41) before designing the next mission.

xMatix: You are right. One of the two hints was the briefcase. What was inside the briefcase (the hint) will be written at the bottom of the main post.

xMatix
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#23

Posted 17 July 2012 - 09:16 PM

Here's my stats for "Headshots at the Airport"
Helipad - 9 survived (No casualties)
Runway - 2 survived (The hardest one, there was very big distance)
Parking - 12 survived (No casualties)
Last place - 7 survived
30/41 Russians survived

It's easy to not get any casualties in 3 places, because the distance is small/average, just in the second one there is big problem.

Canadian Scrotum
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#24

Posted 19 July 2012 - 03:08 AM

Eight mission released! Check the main post for the link.

Play, enjoy, and give feedback. Keep on the look for four hints that could lead John closer into finding who called the gang meeting that started everything.

xMatix
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#25

Posted 19 July 2012 - 12:18 PM

I only found 2 hints.
1. Bag of money in master room
2. Toreno running from the house in last moment.

Canadian Scrotum
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#26

Posted 21 July 2012 - 05:40 AM

Ninth mission released! Check the main post for the link.

Play, enjoy, and give feedback. Keep on watch for an hint that could lead John closer on finding who called the gang meeting that started everything.


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Questionning time:

Did you let the Vagos live or did you kill him? <- If there is a bug: would you of let him live or would you of killed him?

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xMatix: You are right. These were two of the four hints in this mission.

Davian Thule
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#27

Posted 21 July 2012 - 07:29 AM

wow, this mission looks very nice biggrin.gif biggrin.gif biggrin.gif

xMatix
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#28

Posted 21 July 2012 - 11:57 AM

Btw. you should write the hints in the main post with spoilers, because someone might want to find them alone, and accidentally read them. Just leave the name of mission, something like that:
Retaliation - Briefcase - One of them seems to know more than the average citizen.

xGhoztx
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#29

Posted 22 July 2012 - 10:45 AM

Played the rest of the mission, so here's my feedback:

Mission 5 : Damn, the first shootout was f*cking awesome! But I recommended you to set the headshot on for the enemies on high place without anything behind to block them from falling. Because when I shot them in their head, they move back and fall down on the other side. So I have to go there to kill them. I mean it's a defend mission, not hunting mission. And I love how you make the enemies attack from the roof, they didn't spawn suddenly, they went from the corner, good job on that.
I couldn't complete the mission because I can't defuse the first bomb, I mean there are a lot of bombs. I run around to all the bomb but I couldn't find the first one. But I see you add a must survive actor next to every bomb, one simple trick but not many people use it.

Rating : 8.5/10

Mission 6 : Love all the sniping part, probably one of the best I've ever played. Didn't found any hint. And Vladimir clearly said go to Los Santos airport, and the airport is right behind me, so I think you don't have to add the GPS part in this mission, it's a cool trick but you don't always have to use it.

Oh, and here's my stat:
Helipad: 6 survived
Runway: 0 survived. The distance is really far to make headshots and there are a lot of Ballas, when I hit one of the Ballas, they start to run toward me.
West side: 8 survived
East side: 7 survived

Rating : 8/10

Mission 7 : I really like the first ambush but the explosion is really not necessary. Also like the shootout in the building, fun and hard. I enjoy this mission the most...so far.

Rating : 9/10

Mission 8 : I really like the first part, which I have to choose weapons and a car (I choose Banshee tounge2.gif )
And love the stealth part in the mansion, but the first guard saw me even I just teleport in their.

Rating : 7/10

Mission 9 : A great mission but some of the enemies have really high health, but I love all the shooting, nothing else to say...
Didn't find any hint. Oh and I let the Vagos goes.

Rating : 8.5/10

So...(8.5/10+8/10+9/10+7/10+8.5/10)/5=8,2 tounge2.gif

Overall, your writing is excellent, the cutscene have good angle and good timing. I didn't found any hint except for the briefcase behind the container in mission 2. Most of the missions are hard, but enjoyable.
Keep up the good work. icon14.gif
I'm waiting for more.


caio3771
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#30

Posted 22 July 2012 - 06:36 PM

My time to give feedback.

Most of the missions are quite hard, but it's good to me,
all the Missions are really enjoyable and funny. Cutscenes are perfect and there are good dialogues.
I loved that intro mission, it's my favourite in this series.

Keep up the great work.
Ill give feedback for the next missions.

my rating: 7.8




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