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[IV/EFLC] Red Dead Desert '12

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Dragonjack
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#91

Posted 02 July 2012 - 02:56 AM

Amazing mod! wow.gif Keep it up!!! icon14.gif

stilldre
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#92

Posted 02 July 2012 - 07:35 PM

I had to skip back to cs once again to make better roads/intersections and flatten terrain for the building area's..
This is my result so far, with few props and idea's to let u know what to expect biggrin.gif

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ZBNYNC
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#93

Posted 02 July 2012 - 08:48 PM

Wow, this really looks great! I love the wide highway.
What's the buildings supposed to be? An oil refinery?

stilldre
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#94

Posted 02 July 2012 - 09:15 PM

Thx and ye i guess, it haves oil pumps near it and some modern industry buildings.
Working now on bumps for mountains, after it going to continue with modern Black Waters town and redemption/ruins all over map..
Than try out the new blended materials in gims biggrin.gif

AlfredNTheFettuc
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#95

Posted 02 July 2012 - 09:49 PM

Sorry for asking, but is it possible to make the RDR vehicles into GTA vehicles? It'd be neat to have the Model T spawn near that Blackwater auto repair shot like in RDR, except not broken and immobile.
I suppose it compatible animations, it's the matter of making it into a functional vehicle.

stilldre
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#96

Posted 02 July 2012 - 11:37 PM

QUOTE (AlfredNTheFettuc @ Monday, Jul 2 2012, 22:49)
Sorry for asking, but is it possible to make the RDR vehicles into GTA vehicles? It'd be neat to have the Model T spawn near that Blackwater auto repair shot like in RDR, except not broken and immobile.
I suppose it compatible animations, it's the matter of making it into a functional vehicle.

It should be possible, only if you can work with zmodeller for converting car to IV and could find texture for that car, else you need to retexture it yourself.. I can send the model of it if you need biggrin.gif

AlfredNTheFettuc
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#97

Posted 03 July 2012 - 07:36 AM

QUOTE (stilldre @ Tuesday, Jul 3 2012, 01:37)
QUOTE (AlfredNTheFettuc @ Monday, Jul 2 2012, 22:49)
Sorry for asking, but is it possible to make the RDR vehicles into GTA vehicles? It'd be neat to have the Model T spawn near that Blackwater auto repair shot like in RDR, except not broken and immobile.
I suppose it compatible animations, it's the matter of making it into a functional vehicle.

It should be possible, only if you can work with zmodeller for converting car to IV and could find texture for that car, else you need to retexture it yourself.. I can send the model of it if you need biggrin.gif

Haha, thanks but I have absolutely no skills. Believe me, I tried GTA modding in the past and I failed. Although I did manage to make some texture mods. At least it's good to know.
And speaking of vehicles, the real cars can be optional, right?

leod
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#98

Posted 04 July 2012 - 07:15 PM

well, im following Stilldre works, about 9 mouths, and i can say with all my words, his progress with maps, is fantastic.
If you see screens from her 1st maps, and now, RDD 12', you will say the same hehe!

His work is fabulous, im loving it tounge.gif
I hope to see the greatest and best map ever to GTA IV! Its your time Still, go go go!

(now page 6 is totally your)

stilldre
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#99

Posted 04 July 2012 - 07:29 PM Edited by stilldre, 04 July 2012 - 07:58 PM.

QUOTE (leod @ Wednesday, Jul 4 2012, 20:15)
well, im following Stilldre works, about 9 mouths, and i can say with all my words, his progress with maps, is fantastic.
If you see screens from her 1st maps, and now, RDD 12', you will say the same hehe!

His work is fabulous, im loving it tounge.gif
I hope to see the greatest and best map ever to GTA IV! Its your time Still, go go go!


Lol thx, was just trying out new blended materials in GIMS but having issues with that.. Can't see what i'm painting lol biggrin.gif ( should be black on white )
But gotta stick to older plan than with alpha blending, its better this way and it haves normal textures tounge.gif


QUOTE
About cars, etc, you will make the traffic too?

Yes, i hope it just can be edited how many car there can be driven on..


QUOTE
And speaking of vehicles, the real cars can be optional, right?

Yes, it's possible..

leod
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#100

Posted 04 July 2012 - 07:49 PM

about cars, etc, you will make the traffic too?

stilldre
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#101

Posted 04 July 2012 - 07:55 PM

Some fresh air rocky mountain screenies just arirved biggrin.gif

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Frank.s
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#102

Posted 04 July 2012 - 08:04 PM Edited by Frank.s, 04 July 2012 - 08:58 PM.

Top notch. Those underground are gonna need an MLO otherwise there will be sunlight in there. smile.gif
Also, send me the model and textures for the Model T Ford, i've never converted a car to IV before but i can use that model as a learning attempt and if i get it right at a high enough quality then you can have it for this TC/Map mod. The caverns would look too flat and bland if they're made into MLO objects with MLO visual settings (no sunlight, etc). To make the interiors have the depth like R*'s original interiors, it needs vertex coloring and light shafts.
Edit: Ty for the files, hopefully i can learn car exportation fast enough for the release date of RDD '12. monocle.gif


As there aren't any textures from the original car i cant convert it unfortunatly.

Rob.Zombie
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#103

Posted 05 July 2012 - 09:07 PM

Looking pretty nice so far. I wonder how it'll look in game.

boss06
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#104

Posted 06 July 2012 - 03:41 PM

awesome alien.gif alien.gif

Tori_95
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#105

Posted 07 July 2012 - 01:11 AM

QUOTE (stilldre @ Wednesday, Jul 4 2012, 19:55)


user posted image

ingame?

Squirlkiller
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#106

Posted 07 July 2012 - 03:08 AM

most likely not

nine30
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#107

Posted 15 July 2012 - 03:15 PM

hi still,

am back for less than a month, nice screenshots, where did you get this bushes, also ive got a problem in gims i dont see liberty city map, its grey do you know where it come from ?

also have you got some old houses model

stilldre
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#108

Posted 15 July 2012 - 05:44 PM Edited by stilldre, 18 July 2012 - 06:31 PM.

Thanks to y'all cookie.gif cookie.gif cookie.gif have some cookies, cause i've some news over that i'm rebuilding map for last time in cityscape.. Kinda wanted more open deset and some better cliffs, don't worry the mountain rocks will be added later just like in previous screens. Here is some of what i've been working now on and also showing how it might look in the end with blendings icon14.gif

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Rob.Zombie
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#109

Posted 15 July 2012 - 06:19 PM

Any E.T.A. on the release date? Looks nice so far, I wonder how it looks in game.

stilldre
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#110

Posted 15 July 2012 - 09:06 PM

QUOTE (Rob.Zombie @ Sunday, Jul 15 2012, 19:19)
Any E.T.A. on the release date? Looks nice so far, I wonder how it looks in game.

Somewhere in the end of July. But the beta will be somewhere next week..

Squirlkiller
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#111

Posted 15 July 2012 - 10:53 PM

Should lower the roads in second pic. It looks unrealistic. Also, change the texture please. I wanna feel like its a desert. not Mars

stilldre
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#112

Posted 15 July 2012 - 11:05 PM

QUOTE (Squirlkiller @ Sunday, Jul 15 2012, 23:53)
Should lower the roads in second pic. It looks unrealistic. Also, change the texture please. I wanna feel like its a desert. not Mars

Ye i could lower it, or raise the ground.. But i have plenty of time this week now. So it'll have some upgrades and better stuff on map by the end of the week with ingame screens.
Don't know why you think that it looks like Mars, that planet is more red. I have more brown, was kinda basing it on this screen:
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Rob.Zombie
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#113

Posted 26 July 2012 - 01:42 PM

Any updates on the mod?

stilldre
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#114

Posted 26 July 2012 - 01:44 PM

QUOTE (Rob.Zombie @ Thursday, Jul 26 2012, 14:42)
Any updates on the mod?

Yea, only it isn't the time for screenshots.. I'm kinda planning to get beta done by this weekend to show off/test ingame like: terrain, roads, blendings and some special scenery!

konty
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#115

Posted 26 July 2012 - 02:16 PM

this map looks great, will work with EFLC multiplayer mode? this should be epic colgate.gif

leec313
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#116

Posted 29 July 2012 - 02:19 PM

Any updates? smile.gif

stilldre
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#117

Posted 29 July 2012 - 03:06 PM

QUOTE (leec313 @ Sunday, Jul 29 2012, 15:19)
Any updates? smile.gif

Ye i'm kinda finished with important things, now i'm going to blend terrain and export the map to game.. It should be done by this eve biggrin.gif

leec313
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#118

Posted 29 July 2012 - 09:53 PM

Great can't wait. Good job and Thank you smile.gif

I'll be sure to make a video of it as well

Frank.s
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#119

Posted 30 July 2012 - 01:00 PM

Wordswordswords newpagebump.

Frank.s
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#120

Posted 30 July 2012 - 01:01 PM

Double-post-filler-text




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