First impressions:The Good
-High level of customization.
-Great set pieces.
-Top notch RDR style shooting.
-There's a soft target, auto aim mode and a manual aim mode (like IV and RDR) to choose from depending on your skill and preference.
-The unlockable system is pretty damn elaborate and borrows from a lot of sucessful shooters.
-Was genuinely fun.The Bad
-Some terribly laggy games, much expected.
-Gang Wars: A sectioned off objective mode. Feels very good during some objectives and completely rough and unbalanced in others. During one objective we had to pick up money bags and run with them. They refused to be picked up.
- Melee? How the f*ck do you do it?
-If you're playing soft aim mode don't even bother with shotguns, you get ranged killed quite a bit.The Ugly
-Most of what Icarus mentioned in the main topic. Unjust blacklisting of legit players, connection issues and forced updates midgame.
-Spawn trapping, it's a thing. (Already
). Some maps really play to it as well.
-Feuds: We encountered one Feud with the large Public Crew, The Payne Killers. There was no indication we were entering into a feud one moment, then suddenly we get this very small message "You are now in a feud with MP3". Literally 5 seconds later we get another message, "You lost the Feud to MP3". We were all like "wtf?!" So a feud looks and feels like the Crew equivalent of a Vendetta and can happen just that quick. I expected it to be something that would at the very least play out till the end of the match but it doesn't.
-You can get seperated from the Crew you are playing with and thrown on the other side, despite being in a party.
-If you are on a winning team and the other side decides to leave the match there's a very good chance you will get tossed on to the losing team to "balance" the match. WTF?!