Quantcast

Jump to content

» «
Photo

Which patch should I use?

6 replies to this topic
Ηeath
  • Ηeath

    Just Do It.

  • Members
  • Joined: 08 Feb 2011

#1

Posted 06 May 2012 - 01:51 PM

Hey, I recently got EFLC, and I was wondering which patch is the best for my PC. v1.1.1.0 or v1.1.2.0?

Specifications:

OS: Windows 7 Ultimate (x64)
RAM: 2GB DDR2
Processor: Intel Core2Duo E4600 2.40 GHz
Video Card: NVIDIA GeForce 210 1.7GB

mkey82
  • mkey82

    Keep riding hard, son

  • Members
  • Joined: 14 Feb 2008

#2

Posted 06 May 2012 - 03:20 PM

There is no performance difference between those patches afaik. It's the equivalent of patches 6 and 7 which only fixed the settings overwriting between GTAIV and EFLC f*ckup.

EFLC should be an equivalent of patch 5 for GTAIV.

Brainsick
  • Brainsick

    Peon

  • Members
  • Joined: 10 Sep 2011

#3

Posted 06 May 2012 - 08:56 PM Edited by Brainsick, 06 May 2012 - 09:02 PM.

Im pretty sure it's the equivalent to GTAIV's patch #6, since it uses the new shadows and it has the new graphic options.

mkey82
  • mkey82

    Keep riding hard, son

  • Members
  • Joined: 14 Feb 2008

#4

Posted 06 May 2012 - 08:58 PM

EFLC out of the box is patch 5.

Brainsick
  • Brainsick

    Peon

  • Members
  • Joined: 10 Sep 2011

#5

Posted 06 May 2012 - 08:59 PM

Ok, I didn't know that, I don't own the game.

Ηeath
  • Ηeath

    Just Do It.

  • Members
  • Joined: 08 Feb 2011

#6

Posted 06 May 2012 - 11:21 PM Edited by JF-Mir2, 07 May 2012 - 12:19 AM.

Thanks, I was just wondering since Patches 1.0.5.0 - 1.0.7.0 from GTA IV didn't work for me, but seems like the EFLC patches worked perfectly. smile.gif Just one more question, why does GTA EFLC lag more than IV? turn.gif

mkey82
  • mkey82

    Keep riding hard, son

  • Members
  • Joined: 14 Feb 2008

#7

Posted 07 May 2012 - 08:32 AM

If you played GTAIV only prior to patch 6, you should realize that the new shadow system, while it provides normally looking shadows (instead of those grainy ones) takes even larger share of your available memory. Lower the shadow density and kill the night shadows, that should help.




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users