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FXAA injector problem

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  • Grisnak

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Posted 04 May 2012 - 01:46 AM

Hey guys, I've been trying to get the fxaa injector by some dude to work but every time I put the four files in the directory, the world goes missing. Like the walls, the floor all the textures just go poof. The fxaa works and the framerate is actually better but the world is just missing :s Has anyone encountered this before?

  • Brainsick


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Posted 04 May 2012 - 02:18 AM

Look up the -memrestrict commandline and find your appropiate value, that should fix it.

Also, any positive difference in your framerate will be only caused by the fact that half of the world isn't being rendered, so don't expect any improvement on that department.

  • Grisnak

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Posted 04 May 2012 - 03:11 AM Edited by Grisnak, 04 May 2012 - 03:21 AM.

I have memrestrict commandline enabled. It doesn't seem to help :\
It's worth noting the game runs fine without the four files that make up the mod itself. It's only the mod that is the problem. D:
I'm using the d3d9 version as well. Should I be using the d3d10 instead?

  • mkey82

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Posted 04 May 2012 - 06:42 AM

GTAIV is DX9 game, hence there is no point in using DX10 files. Besides, if that injector breaks your game, it's obviously loading.

You shouldn't expect third party software will work normally with an already buggy game.

  • yojo2


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Posted 04 May 2012 - 09:51 AM

Can't you just force FXAA via drivers?

  • luceberg


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Posted 04 May 2012 - 12:02 PM

The latest Nvidia drivers, 301.24 beta, have FXAA as an option in 3D settings.

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