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Crisis of 2016:Rage of Task Force 141

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_Ghost97
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#1

Posted 11 April 2012 - 12:31 PM Edited by lee_atsugai, 12 October 2013 - 02:52 AM.

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Logo 1
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Thanks to Narcis_Speed6 for the banner and headers

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After Nikolai rescue Soap and Price, a group of Shadow Company soldiers arrive to get Shepherd's body. The Task Force 141 San Andreas Branch army heard about this, and decided to take and burn Shepherd's body once and for all. But, after they take Shepherd's body, the chaos will start, and there will be a lot of battle in front of you! Be ready!

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Characters
Description
Sgt. Calvin Sanderson
The head of the Task Force 141 San Andreas. He's loyal to the 141 and never leaves anyone behind.
Sgt. Lukas
Second in Command of Task Force 141 San Andreas. Even though he's loyal to the 141, but he's hungry for power.
Sgt. Joy
Calvin's best friend since they were in high schools. He's Calvin's right hand man and one of the best soldier in the 141.
Lt. David
He's used to be a great soldier of Task Force 141 until he retired. He's currently working on Los Santos, as a doctor.
John "Soap" MacTavish
Commanding Officer of Task Force 141, along with his former mentor Captain Price.
John Price
Commanding Officer of Task Force 141, along with Soap after being rescued from the Gulag
Yuri
An ex-Spetnaz. The only guy that Nikolai know who hates Ian more than Price
Nikolai
One of the 141 supporter. He's a cool guy with his own planes, and he's the one who extracts the 141 from missions
General Shepherd
The mastermind behind Task Force 141 and Shadow Company. He have a dark secret along with Lukas.
Ian
The leader of the Inner Circle. No one have ever sees his face, not even his men. This made Ian's figure is mysterious.


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Full pack:

http://dyom.gtagames.nl/show/28424


Chapter 1 - Prologue
Night of Doom
Alive in Darkness
Ghost Warrior
Battle for San Fierro
Last Stand
Chasing Shepherd
In the Pits of Hell

Chapter 2 - Betrayal of Great Army
Avengers
Desperate Escape
Anti Task Force
Medical Situation
Wolverines
Los Santos Freedom

Chapter 3 - For the Record

Siege of Las Venturas

Contigency

Firewall

Stronghold

In the End
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Night of Doom by ToniForelli

Hello everyone my name is ToniForelli and i will do another DYOM mission review, ok so lets start reviewing lee_atsugai'smission called Night of Doomfrom his mission pack called Crisis of 2016:Rage of Task Force 141now time to review

"Writing:Very Good
I know that Nikolai is russian and two words i can't remember  were bad and i'll make an exception.
"Presentation:Excellent
Awesome presentation. Enemies, cutscene angle, couple surprises make it excellent

"LengthGood
Enemies with high health take your time and took me 5 minutes and 34 seconds.

"DifficultyMedium
It can be sometimes difficult when you're in a building and they have high health with medium accuracy and also surrounded.

"VarietyGood
Well, there were many drug dealing actors and some objects. It's strange when an old man is a drug dealer biggrin.gif.

Overall 9/10
Mission was exciting. It had its moments and there were many enemies. Various guns and actors and when i got in into that building i felt relaxed until i got attacked.

KeepUp


 

Chapter 1(2nd - 7th Mission) by Arejai

Greeting everyone. Today, I'm going to review a mission pack called Crisis of 2016:Rage of Task Force 141by lee_atsugai. He requested the chapter 1 to be reviewed starting from the 2nd mission.

Here's the link to the topic: http://www.gtaforums...howtopic=506827


Let's get going to the review:

Writing(Above Very Good) Although I found some spelling mistakes, the writing and dialogues are very good; the words are pretty much same as army's conversations.

Presentation(Good) Some of the cutscenes are good and some of them could be better. About presentation, I loved the big explosions at the Gant Bridge.


Alive In Darkness

Length(Very Good) It took me 7 minutes to complete this mission. In the beginning of this mission, we'll play as Shephard. We need to figh our way to escape the place. After that, we'll play as the protagonist, Sgt Calvin and we must defend the base that is being attacked by the Shadow Company.

Difficulty(Medium) There are a lot of enemies we need to kill. They've a medium health and accuracy and using a weapon like M4 and Ak47.

Variety(Good) There are plenty used of actors and weapons. I loved how you used the SWAT skin as Shadow Company army.


Ghost Warrior

Length(Very Good) It can be done in 8 minutes. In this mission, we need to eliminate the enemies which is the Shadow Company army in San Fierro. We'll fight with other 3 members.

Difficulty(Medium) Same as above mission, a lot of enemies with medium accuracy and health.

Variety(Good) There are just little types of actors and vehicle, plenty used of weapons and objects. You can see some of the enemies use small gun like micro uzi.


Battle For San Fierro

Length(Good) It can be done in 5 - 7 minutes. We need to defend the tunnel in Calton Heights from the incoming enemies. After that, we'll have a little ride to the place where a pilot was attacked by them.

Difficulty(Medium) I say, medium because we'll fight with other soldiers in defending the tunnel. We'll given a minigun to kill the enemies coming by bikes and some of our allies are using RPGs.

Variety(Very Good) There are just 3 types of actors in this mission, but I really like how the creator placed all those objects inside the tunnel. It looks nice and great for a defence point.


Last Stand

Length(Good) I finished it exaclty 6 minutes. This time, we must defend the Gant Bridge from the Shadow Company.

Difficulty(Medium) Medium again because the enemies has a medium health with low accuracy. We'll get an RPG rocket launcher from the dead soldier.

Variety(Good) Just 2 types of actors, but a lot of objects and vehicles used in this mission especially barracks; too many on the bridge.


Chasing Shepherd

Length(Very Good) It can be done in 7 minutes. We'll role as Calvin's friend, Sgt Lukas in this mission. We'll raid the Easter Bay Airport, San Fierro which is the base of Shadow Company.

Difficulty(Hard) Some of the enemies has a pretty high accuracy. But don't worry, we'll be followed by other 3 Task Force's members.

Variety(Above Very Good) Wow, I liked the base. The objects, the vehicles such as chopper & tank were placed very good.


In The Pits Of Hell

Length(Very Good) 7+ minutes for me to finished this which is the last mission of chapter 1. The protagonist woke up near Gant Bridge. We'll fight our way to Shepherd's hideout/base.

Difficulty(Hard) Even though we use a minigun, almost all those enemies has a high accuracy that I think it's set to 75. Just need to take a little cover and spray all of 'em with the minigun.

Variety(Very Good) The tunnel is full of objects and I loved it. It looks like a real army tunnel; almost of them are boxes. Really nice.


Overall, this chapter is very fun to play. It's full of actions and enjoyment. I love to fight in a group. The good things is, it don't have a long drive. About the story, it's a fight between Task Force and Shadow Company which is led by Shepherd. Yes, he's still alive and it's our task to catch him. Good twist in the last mission, but I'm not telling it here. So, good missions, keep it up, and don't give up. biggrin.gif

Rating
Actions : 9.3/10
Cutscenes : 8.5/10
Writing : 9/10
Overall : 8.9/10



By Arejai



Chapter 2(8th-11th Mission) by Secronom President

 

Today, I'm going to review four missions made by lee_atsugaifrom his mission pack called Crisis of 2016: Rage of Task Force 141. The link of the topic leading to the missions: http://www.gtaforums...howtopic=506827

Anyways, here's the reviewing:

- Writing:Excellent, there are hardly any errors. Nice use of text coloring.
- Presentation:Very good, the cutscenes generally have good angles, apart from one mission that doesn't have any.

Avengers:
- Length:Good, it can be completed in five minutes. The player plays as a member of the Task Force 141 team. He must defend a position all mission long.
- Difficulty:Easy, all enemies have headshot disabled and have weapons capable of rivalising with yours, but taking cover behind the Patriot or using allied soldiers as human shields will make the mission way easier.
- Variety:Very good, the mission contains six different weapons, five different types of vehicles, and nine different characters (skins.)

Desperate Escape:
- Length:Very good, it can be complete in eight minutes. The player has to fight his way out of Task Force 141's base.
- Difficulty:Easyrolling to aoid enemy shoots and to take cover, plus using allied soldiers as human shields will make it way easier to complete the mission. Also, most enemies are far distance from you.
- Variety:Very good, as the mission contains two different vehicles, five different weapons, four different objects, and nine different characters (skins.)

Anti Task Force:
- Length:Excellent, it can be completed in ten minutes. The player has to defend the hospital where the team headed.
- Difficulty:Medium, the firefight against enemy soldiers equiped with weapons should be easy. The parts where you should watch out is when they throw molotov cocktails at you, the mortars attack (explosion), the RPG guys and the Rhinos attack. Plus, riot mode is enabled. Taking cover behind your allies (using them as human shields) and behind vehicles will help greatly to make the mission easier.
- Variety:Excellent, as the mission contains three different vehicles, three different objects, thirteen different characters (skins), and seven different weapons.

Medical Situtation:
- Length:Excellent, as it can be completed in eleven minutes. The player controls two characters: a pilot aka Gold Eagle and the same character from the Task Force 141 team from the last mission.
- Difficulty:Easy, the mission should generally be easy once inside the Rhino and blowing enemy tanks, helicopters, and foot soldiers. The tedious part might be the firefight to enter the tank. Just take cover behind your allies and objects and vehicles and you should make it alright. Riot mode is enabled in this mission too.
- Variety:Very good, as the mission contains three different objects, twelve different characters (skins), four different vehicles, and six different weapons.


Overall, the mission are pretty much well designed. icon14.gif  The writing is excellent as the missions contain hardly any errors, the presentation of the missions is very good due to the fact two missions has excellent use of cutscenes with great angles, one without any, and another one with some cutscenes which the angles could be better, the variety is very good due to the high ammount of different weapons, vehicles, characters (skins), and objects, the lenght is very good due to the ammount of time taken to play all four missions, and the difficulty could be toned up a little bit due to the fact the missions are somehow easy to complete. Nonetheless, the missions are great and keep up the good job.


Contigency by Revolver1

Hello everyone,
Today I'm reviewing a mission named ''Contigency'' designed by ''lee_atsugai''. It is a part of the Crisis of 2016: Rage of Task Force 141
Let's get down to business.

Writing: Excellent, no grammar mistakes nor errors could be found.
Presentation: Very good, the cutscens are well placed and well timed.
Length: Good, it can be completed in around 5-8 minutes, depends on the player's skills. In this mission, player will control Sgt. Calvin and witnessed the aftermath after the missiles were lauched. Then, the player will control Captain Price, showing how the missiles were launched.
Variety: Very good. The mission contains Rhino, Patriot, and other vehicles, 6-8 different actors (skins), a lot of objects, and four weapons.
Difficulty: Hard. The mission is quite hard especially the part where the player has to sneak past the warehouse. Many guards were placed technically everywhere, so unless the player observes their paths carefully, they might unknowningly bump into a guard. Also a lot of guards are up, so the player needs to watch out for them. After the warehouse, it should get much easier as you only needed to shoot your way out of it. What makes it harder is there was only one health pick up and no armour.

This is my first review, thank you for reading

 

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- This mission pack's story is taken from my blog (See my profile for the link)
- Calvin is my real name, but don't count the Sanderson wink.gif
- The Story is started directly after the event of Call of Duty : Modern Warfare 2
- All the characters name (Excluding Soap, Price, Nikolai, Shepherd) is all of my friends name biggrin.gif
- Use this Army skin mod, Outfit Mod for maximum experience

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Dutchy3010and PatrickW
xGhostx for the support
Narcis_Speed6
ToniForelli for reviewing the 1st Mission
Arejai for reviewing the rest of Chapter 1
Secronom President for reviewing 8th - 11th Mission

Revolver1 for reviewing 15th Mission
Anyone who play this mission pack


IX-MJ-XI
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#2

Posted 11 April 2012 - 12:50 PM

Looking Good lee! I will try this and give feedback after!

_Ghost97
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#3

Posted 11 April 2012 - 12:51 PM

Thanks MJ! biggrin.gif

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#4

Posted 11 April 2012 - 01:47 PM

Ok so I've played the first mission (Night of Doom). Here's my comment:

•I like the first cutscenes, made me wonder what happened to Soap, Price and Nikolai, and what kind of a group those Shadow's are.
•At the first shootout, I like how you placed each enemies in they perspective location. It was hard though, especially when I have entered the building (there's no cover), and sadly I've died once because of that.
•I like how you've placed the objects, the Basketball court, gates, boxes. Nice one there!
•The cutscenes are well done, and no mistake on spelling even on grammar.

My Rating is:
****/*****

I will wait for the next mission. This MP's caught my eyes, this will be on my "To Try MP's" list. Keep it up lee!

_Ghost97
  • _Ghost97

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#5

Posted 11 April 2012 - 01:51 PM

Thanks for the feedback MJ! biggrin.gif

QUOTE
At the first shootout, I like how you placed each enemies in they perspective location. It was hard though, especially when I have entered the building (there's no cover), and sadly I've died once because of that.


I want the mission to be hard, so i didn't put any cover in the building wink.gif

AnDReJ98
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#6

Posted 11 April 2012 - 03:01 PM

Looks good. I'll try it later! wink.gif

_Ghost97
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#7

Posted 11 April 2012 - 03:02 PM

QUOTE (AnDReJ98 @ Wednesday, Apr 11 2012, 15:01)
Looks good. I'll try it later! wink.gif

Thanks man biggrin.gif

NothingSpecial
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#8

Posted 12 April 2012 - 09:43 AM

This looks great. But please, don't cancel this one. Hey if you need some ideas, PM me. wink.gif

_Ghost97
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#9

Posted 12 April 2012 - 09:53 AM

Don't worry NS, I'll never cancel this one because i have make the story very LONG time ago biggrin.gif

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#10

Posted 12 April 2012 - 10:17 AM

Played the 1st mission.

=====================================================

The mission starts with a cutscene. It showed Price and Nikolai found a man. It fades out and showed a bunch of SWATs found something suspicious. It fades out again and now it showed the HQ of Task 1411. Sgt. Lukas informed Sgt. Calvin that the body of Shepherd was captured by a company named Shadow Company. Lukas wanted to raid their base only with Calvin.

They rushed into the base of Shadow Company, killing everyone inside. When they finally found Shepherd's body in a cell, a man came and hit Calvin with a baseball bat. The man was Soap, who thought Calvin was his enemy. Soap then informed both to came back to the HQ, where Price was waiting for them there.

=====================================================

You've put those objects in the Shadow Company's base pretty accurate. But there's only one thing: the crane.

I love the concept of hacking systems. Might someday use it too.

Those enemies are placed in their perspective location. Love it. Sometimes they surprised me too.

How the heck the Shadow Company found a coffin for Shepherd's body? Maybe you should use an actor with "dead" animation.

Overall the mission was good and I give it 4/5.

Last words, good job and keep up!

_Ghost97
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#11

Posted 12 April 2012 - 10:26 AM

Thanks for the feedback NS! biggrin.gif

- Did you play COD : MW2? If you play it, then you'll know the ending ( I made it exactly as in the original game, just with a few animation)
- It's actually Shadow Company's army, not the SWAT. I use it because there isn't any Shadow Company's soldier skin dozingoff.gif

NothingSpecial
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#12

Posted 12 April 2012 - 10:36 AM

Didn't yet. I only played MW3.wink.gif

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#13

Posted 12 April 2012 - 10:56 AM

I played the 1st mission man! It look like the MW2 ending! I died 1 time when I enter the building suicidal.gif ! Awesome mission, I'm waiting for the next one wink.gif

_Ghost97
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#14

Posted 12 April 2012 - 10:59 AM

QUOTE (xGhostx @ Thursday, Apr 12 2012, 10:56)
I played the 1st mission man! It look like the MW2 ending! I died 1 time when I enter the building  suicidal.gif ! Awesome mission, I'm waiting for the next one  wink.gif

Thanks man! I Appreciate that! biggrin.gif

_Ghost97
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#15

Posted 14 April 2012 - 11:42 AM Edited by lee_atsugai, 18 April 2012 - 10:48 AM.

The second mission has been released! Check the main post for download link

Read this ONLY if you're not understand why Shepherd is still alive:

For anyone who play COD : MW2, the knife that made Shepherd dead didn't hit his eyes, it's actually Between his eyes. So that's why, Shepherd's still alive

_Ghost97
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#16

Posted 18 April 2012 - 10:47 AM Edited by lee_atsugai, 18 April 2012 - 11:13 AM.

The Third mission : Ghost Warrior is done! Play and give feedback

For the rest of Chapter 1, I will post it in a .zip file. Stay tuned wink.gif

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#17

Posted 19 April 2012 - 12:30 AM

QUOTE (lee_atsugai @ Wednesday, Apr 18 2012, 10:47)
The Third mission : Ghost Warrior is done! Play and give feedback

For the rest of Chapter 1, I will post it in a .zip file. Stay tuned wink.gif

I'll play and give feedback when you've finished the whole Chapter 1. icon14.gif

_Ghost97
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#18

Posted 19 April 2012 - 09:02 AM

QUOTE (IXMJXI @ Thursday, Apr 19 2012, 00:30)
QUOTE (lee_atsugai @ Wednesday, Apr 18 2012, 10:47)
The Third mission : Ghost Warrior is done! Play and give feedback

For the rest of Chapter 1, I will post it in a .zip file. Stay tuned wink.gif

I'll play and give feedback when you've finished the whole Chapter 1. icon14.gif

Thanks man! biggrin.gif Stay tuned wink.gif

_Ghost97
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#19

Posted 21 April 2012 - 06:54 AM Edited by lee_atsugai, 21 April 2012 - 07:19 AM.

Chapter 1 - Prologue have been released!
The .zip files included:
  • Night of Doom
  • Alive in Darkness
  • Ghost Warrior
  • Battle for San Fierro - New!
  • Last Stand - New!
  • Chasing Shepherd - New! -> The Shortest Mission
  • In the Pits of Hell - New!
Play and give feedback biggrin.gif

IX-MJ-XI
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#20

Posted 21 April 2012 - 07:36 AM

Ok, I will play this and give feedback (Whole Chapter 1)

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#21

Posted 21 April 2012 - 07:43 AM

QUOTE (IXMJXI @ Saturday, Apr 21 2012, 07:36)
Ok, I will play this and give feedback (Whole Chapter 1)

Alright man! Hope you enjoy it smile.gif

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#22

Posted 21 April 2012 - 09:03 AM

Second Mission
• I like the interior you used.
• Difficulty is easy, since you have some fellow prisoners to tag along with.
• This mission is full with action which is kinda awesome (in my opinion) for a Soldier/ War theme missions. Good Job.

Third Mission
• Again, nice job on this one. Nice positioning of cars, objects and actors.
• You could've atleast add a car which can be destroyed by the player to make it easy to kill some enemies.
• Difficulty is easy, since you have a fellow soldiers (armed with M4's).
• Full of action and shooting again, but you should add something to make it enjoyable killing, cause all you do is just shoot. You could've atleast add barrels or like I said, destroyable vehicles. Nevertheless, still great!

Fourth Mission
• This mission is the best among the three I have played at the moment. Tanks, barricades, enemies on the motorbikes, and ofcourse, mountable Gatling gun.
• I don't know why you put the soldiers with rpg above the tank (maybe for us to think that the tank is the one shooting). Well, for me, they are the reason why I died twice, why? Because each time those bikers or Patriots come close to me, they shoot at it, which cost me to be damaged through the explosion.
• You should've locked the tank, since I can enter it (Yes, in my third try, I discovered I can enter the tank). Because of that, I pawned those Shadows with only one hand.
• When you have to rescue Thunder One One ( or something? ) you should have put it as a time objective, to test the 'speed' skills of the player, if they didn't save him in time, the Shadows will get him and otherwise.
But like I said, damn lee! I like this mission, Action, Action, and darn ACTION! The mission is certified ACTION-PACK! and I recommend this to all the Soldier, War freak lovers out there! Keep these up bro!

RATING:
4.1/5

_Ghost97
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#23

Posted 21 April 2012 - 09:07 AM Edited by lee_atsugai, 21 April 2012 - 02:41 PM.

Thanks for the feedback MJ! biggrin.gif
I put those soldiers on the top of the tanks because they won't shoot at the enemies when they're driving the tank confused.gif
Again, thanks for the detailed feedback biggrin.gif

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#24

Posted 22 April 2012 - 06:53 AM Edited by -S-hark21, 22 April 2012 - 07:00 AM.

Nevermind...

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#25

Posted 22 April 2012 - 06:56 AM Edited by lee_atsugai, 25 April 2012 - 03:59 AM.

I make it with this website you know dozingoff.gif
Anyway, it's different from yours (Mine don't have "-" sign before the word "status")

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#26

Posted 23 April 2012 - 01:07 PM

Yeah nice war-themed mission , i like when the Tank is available to use...,
and more intresting when the war is against fools , coming in large number but still lossing...hahah

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#27

Posted 24 April 2012 - 01:50 AM Edited by lee_atsugai, 25 April 2012 - 03:59 AM.

QUOTE (Yezz007 @ Monday, Apr 23 2012, 13:07)
Yeah nice war-themed mission , i like when the Tank is available to use...,
and more intresting when the war is against fools , coming in large number but still lossing...hahah

About the tank, i forgot to lock it tounge2.gif
And yeah, those Shadow Company still losing even when they come in large number lol.gif

EDIT: You can use the tank in Chapter 2 wink.gif

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#28

Posted 25 April 2012 - 04:01 AM

8th Mission: Avengers has been released! Play and give feedback
Chapter 2 has start! The situation becoming more dangerous!

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#29

Posted 03 May 2012 - 08:57 AM

Crisis of 2016:Rage of Task Force 141 Official Trailer

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#30

Posted 05 May 2012 - 10:01 PM Edited by The_DanielMac, 05 May 2012 - 10:33 PM.

Great mission. I Loved it. ^^




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