Kill Actors as a objective?
Posted 09 April 2012 - 07:44 PM
I'm working right now on a mission pack in DYOM. I want a little help:
- How to make the case that you MUST kill ALL "Ballas"? So: I know that you can do so that you have to kill one, but if you must kill more at once? For example: Objective 1: Kill all the Ballas. ? I really hope you understand me! Couse i dont really know how i can explain better..
Posted 09 April 2012 - 08:34 PM
Let's say you want to add 5 actors as objectives which have to be killed in order to proceed to the next objective.
First add 4 enemy actors. Then go to add objective, and in the final menu after you have chosen the skin, weapon, animation, there will be 'Kill all enemies' option. select that as yes.
This way the player will have to kill all the enemy actors plus the objective actor in order to pass the objective.
Posted 09 April 2012 - 08:36 PM
Make the enemy actors, Menu=Actor and add the stats. Then, when there's all of the enemies you want, put the last acotr here: Menu=Objectives=Add Actor, set stats and check that "Kill all enemies" is on and voila.
EDIT: Damn, Nitesh was faster
Posted 10 April 2012 - 04:23 PM
NOTNA: Yeah im back, i created a whole new story.. Soon to be released!
Thanks agian guys. Your really amazing!
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users