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[REL|WIP] Gangsta Rides

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NaidRaida
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#1

Posted 31 March 2012 - 10:48 PM Edited by NaidRaida, 04 December 2012 - 09:04 PM.

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QUOTE

Full Car Pack

DOWNLOAD HERE (13.5 MB)

Last update: 12/01/12


QUOTE

Übermacht Oracle R

DOWNLOAD HERE (2.2 MB)

Last update: 12/01/12

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Custom handling/suspension/damage - Re-colored front/rear turn signals - 4-pipe sport exhaust - Widened wings
Brembo brake textures - Different engine sound - Rims paintable in two colors - Custom rims - Window tint



QUOTE

Invetero Coquette Z29 GTR

DOWNLOAD HERE (2.4 MB)

Last update: 06/23/12

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Custom rims - Rims paintable in two colors - Custom handling - Sport brakes - Custom sport exhaust - Roof antenna removable - Badges separated - Widened wings - Carbon roof - Tinted windows
Carbon side mirrors - Carbon rear wing - Custom rear carbon diffusor or stock variant - Other carbon parts - Re-colored rear and front blinkers - Xenon headlights - Different engine sound


QUOTE

Bravado Banshee Spyder Sport Edition

DOWNLOAD HERE (1.9 MB)

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Custom paintable rims - Custom handling - Badges separated - Sport Edition sidepipes - Carbon top - Carbon rear wing
Window tint - Carbon side mirrors - Sport brakes - Front bumper air intake modified - Some other new carbon parts


QUOTE

Pegassi Infernus GTR

DOWNLOAD HERE (1.8 MB)

Last update: 05/29/12

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Custom and paintable rims - Custom handling - Second body color (stripe) - Badges separated - Spoiler size slightly decreased - Paintable side mirrors
Rear license plate added - Rear turn signals color changed - Sport brakes - Window tint - GTR exhaust or standard - Different engine sound



QUOTE

Übermacht Sentinel M

DOWNLOAD HERE (1.2 MB)

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Custom/paintable rims - Second body color - Custom handling/suspension/damage - Brembo brakes - Window tint - Different engine sound
Turn signal color changed - Front license plate removed - Custom sport exhaust - New order of extra parts - Colored side mirrors



QUOTE

Benefactor Schafter 'Bullet'

DOWNLOAD HERE (920 KB)

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Custom handling/suspension/damage - Re-colored rear turn signals - Brembo sport brakes
Custom sport exhaust - Wheels re-configured - Different engine sound - Paintable rims



QUOTE

Übermacht Oracle M

DOWNLOAD HERE (787 KB)

Last update: 05/06/12

user posted image

Custom handling/suspension/damage - Re-colored front/rear turn signals - Exhaust modified
Brembo brake textures - Different engine sound - Paintable rims - Custom rims - Window tint - Second body color



QUOTE

Declasse Sabre GTR

DOWNLOAD HERE (801 KB)

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Custom handling/suspension/damage - Increased exhaust pipe size by 30% - Re-colored front/rear turn signals
Brembo brake textures - Tinted windows - Paintable rims - Custom rims - Badges removed/moved



QUOTE

Declasse Tampa GT

DOWNLOAD HERE (884 KB)

Last update: 05/01/12

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Corrected positions of lightsprites - Re-colored front/rear turn signals - Removed front license plate - Window tint - Different engine sound
Brembo brakes texture - Side badges removed - Paintable rims - Straight pipe sport exhaust - Custom rims - Custom handling/suspension/damage



QUOTE

Benefactor Schafter 6.5 Black Series

DOWNLOAD HERE (760 KB)

Last update: 05/06/12

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Custom handling/suspension/damage - Re-colored front turn signals - Rear Schafter logo removed - Rims paintable in two colors
Brembo brake textures - Different engine sound - Custom sport exhaust - Black window tint - Custom rims - Removed front license plate



NaidRaida
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#2

Posted 01 April 2012 - 12:49 AM Edited by NaidRaida, 09 June 2012 - 05:21 PM.


Reserved Post

CHILLI
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#3

Posted 01 April 2012 - 04:16 AM

definately looks nice. I was thinking of using a different set of rims, but I cant think of what it would look like instead tounge2.gif
what if you could try to add a small spoiler? like the one on the Dukes. but since it's your mod it's up to you what to do wink.gif
keep going icon14.gif

NaidRaida
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#4

Posted 01 April 2012 - 05:53 AM

Thanks for your kind comment.

I'm definitely not a fan of any spoilers to be honest. I consider spoilers as kind of fun stuff, but they seem to be misplaced on a real pimp ride but that's just my opinion.
I could add one but the chances are pretty low. But maybe my mind will change when I move to another car for pimpin'. If I'll add a spoiler it probably won't be very big.

ItsAllAboutGTA
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#5

Posted 01 April 2012 - 05:58 AM

Dude,this is awesome ! icon14.gif

methodunderg
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#6

Posted 01 April 2012 - 06:49 AM

This is very nicely done ! Good job NaidRaida ! icon14.gif

Possibility of window tints to finish it off?

NaidRaida
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#7

Posted 01 April 2012 - 06:55 AM

QUOTE (methodunderg @ Sunday, Apr 1 2012, 08:49)
Possibility of window tints to finish it off?

Definitely yes! But first I have to teach myself how to get this effect. I'm very new to modelling but this would be the next step cause a pimp don't want others to look in his car. cool.gif

Stay tuned!

methodunderg
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#8

Posted 01 April 2012 - 07:18 AM

Thats good to hear ^ I know your new to modelling; but you've done a fantastic job so far.

Whats with the front grill in the 1st and last pics?

Last of all; a new name for car? and to see it in other colours

NaidRaida
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#9

Posted 01 April 2012 - 07:53 AM Edited by NaidRaida, 01 April 2012 - 10:45 AM.

QUOTE (methodunderg @ Sunday, Apr 1 2012, 09:18)
Whats with the front grill in the 1st and last pics?

You're right, I didn't noticed that. The pics where taken with separate cars. You can modify some body parts just with a trainer and this Schafter had the "sport grille" enabled though I prefer the stock grille mostly.

QUOTE (methodunderg @ Sunday, Apr 1 2012, 09:18)
Last of all; a new name for car?

I was thinking about that too but finally it's only some kind of privately tuned car which doesn't need a new name. It's still a Schafter 6.5 V12SC. Maybe call it Schafter 6.5 Black Series.

QUOTE (methodunderg @ Sunday, Apr 1 2012, 09:18)
and to see it in other colours

This is depending on the car I think. If it is a modern "muscle car" like this one I prefer only two colors: Black or white. Besides this I recommend dark colors for this car cause the wheels are very wide.
Due to the lowered suspension and the wide wheels, you can see slightly that the tyres are visually touching the wings a bit when driving. This doesn't disturb me much and doesn't limit the models functions.
I cannot avoid this with wide wheels/sport suspension cause GTA IV doesn't allow negative camber on the wheels, I´ve tried that and the wheels will not work correctly anymore.
With negative camber I could lower the car much more without the tyres touching the upper wheel well. So I've taken a middle course. A dark car color makes the touching wheels less visible, almost invisible.

For older muscle cars like the Vigero, Sabre GT or Tampa other colors may be more appropriate. But cars like above or the Oracle or the Cognoscenti will remain black or white. But you can choose any color you wish for your own!

CHILLI
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#10

Posted 01 April 2012 - 12:40 PM

actually, you could add a very small spoiler. what I'm thinking of isnt really something you stick on, but rather a modification of the shape around the boot.
the banshee is a perfect example of what I'm talking about.

Triple Penetration
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#11

Posted 01 April 2012 - 04:37 PM

I would rather BBS-styled rims on this beauty. Plus paint the grille and door handles (any chrome parts) black for more stealth? Or just make them body coloured?

Next one could be Futo or Pinnacle, right? Unless you have something planned already.

P.S. Spoilers are pretty much mandatory for high-powered vehicles, especially high ones. However, Front wheel drives and ones with less than 250hp shouldn't be fitted with a spoiler, ever.

If you think I am wrong



Around 2:30 and 30 seconds onwards, you can see that the rear wheels barely have grip on the ground and without any downforce of spoilers they consume 40 tyres per gallon. They are spinning way too much and not giving enough traction out.

NaidRaida
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#12

Posted 02 April 2012 - 05:58 PM Edited by NaidRaida, 12 April 2012 - 07:20 PM.

QUOTE (Triple Penetration @ Sunday, Apr 1 2012, 18:37)
Futo or Pinnacle

I've not planned to modify this cars. Not yet. Im interested in other cars right now. Even the Schafter is not finished yet.

EDIT:
I finished some more changes to the Schafter, it looks much better now:
Added dark window tint, changed color of front turn signals, removed front license plate. I'm going to update tomorrow, no, today? I'm tired, having a cold again.

EDIT2:
Additionally to the above mentioned changes I'm trying to add new textures to the brakes (Brembo textures). Unfortunately I'm having trouble. Have to figure out why. Stay tuned, I will update the Schafter these days. My cold is also getting better.

NaidRaida
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#13

Posted 05 April 2012 - 08:44 PM Edited by NaidRaida, 12 April 2012 - 07:19 PM.

Updated to v2.0. Made new pics and a small preview video. See first post for details. Sorry for double post.

Triple Penetration
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#14

Posted 05 April 2012 - 10:22 PM

If that's a 6.5, you gotta put a spoiler on that. There's no way it could achieve enough grip over 200hp with only the rear bumper.

NaidRaida
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#15

Posted 06 April 2012 - 09:30 PM

I will probably try another car first. Maybe some muscle car like the Tampa, Sabre GT or Vigero.

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#16

Posted 06 April 2012 - 10:34 PM

You should do what I've been trying, take the front end of the Dukes and remove the middle section so it has a '70 Charger look. I've been messing with ZMod. but haven't had much luck.

NaidRaida
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#17

Posted 08 April 2012 - 06:44 PM Edited by NaidRaida, 08 April 2012 - 09:17 PM.

Which rims for the "Tampa GT"? Click to enlarge!

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I would prefer the first one on the left.

darles92
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#18

Posted 08 April 2012 - 09:31 PM

1st from right, upper one, looks classy muscle car

XTREME0235
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#19

Posted 09 April 2012 - 07:24 AM

You should include this wheel in the suggestions, from the Rhapsody in The Lost And Damned.

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I used it on my most recent vehicle mod 'New Sabre'.



NaidRaida
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#20

Posted 10 April 2012 - 04:50 PM Edited by NaidRaida, 12 April 2012 - 07:19 PM.

^^ This Sabre looks nice, but I hope you will fix the wobbly suspension. Thanks for your suggestions, I'm still not sure which one I'm gonna use. The decision, the decision is the biggest problem. happy.gif

---

EDIT:

Just two quick screenshots from first testing "Tampa GT" with these wheels/rims.

*Pictures moved to head post*

PacketOVerload_x64Bit
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#21

Posted 14 April 2012 - 05:36 PM

Shafter is kickass. Would like to see the Tampa as well. The Tampa fits very well in IV. Hey Naid, which value do I adjust to adjust the ride height? I'm using your handling package and that coupled with the lower ride height on the Shafter, it sits too low (wheels coming through the wheel well lip at times).

Nice job with these. MOAR inlove.gif cool.gif

-Packet

LIVE_SlimSlugga713
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#22

Posted 14 April 2012 - 10:39 PM Edited by LIVE_SlimSlugga713, 14 April 2012 - 10:43 PM.

Bro could you please Make the 84's A.k.A Swangas i never got to get no one to do it on GTA IV they only did it on GTA:Sa heres my post please check it out these rims are very popular in texas Swangas Request they would look bad a** on the Cadillacs like the willard, Primo and Emperor.

NaidRaida
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#23

Posted 15 April 2012 - 11:12 AM Edited by NaidRaida, 15 April 2012 - 11:33 AM.

QUOTE (PacketOVerload_x64Bit @ Saturday, Apr 14 2012, 19:36)
which value do I adjust to adjust the ride height?

Thanks Packet. Adjusting the suspension height is pretty simple:

2100.0 5.5 85 0.0 -0.02 -0.09 0.0 7 0.3 1.0 200.0 0.28 0.65 0.7 35.0 1.25 0.95 13.5 0.14 0.47 3.55 2.85 2.85 0.12 -0.16 -0.015 0.5 3.5 1.0 3.5 2.0 0.0 130000 00440010 00404000 0

Standard Raise value for all stock vehicles is 0.0.

The yellow marked parameter is the knob to turn. It's called "Raise" in the handling editor. Increasing the value will lead to more suspension (normal look), decreasing will lead to less suspension (sport look).
You should modify this parameter in small steps cause going from -0.015 (my current Schafter value) to 0.0 will increase the suspension a lot. I modify this value mostly with 0.01/0.005/0.002 steps for more precision.

--------------------

QUOTE (LIVE_SlimSlugga713 @ Sunday, Apr 15 2012, 00:39)
Bro could you please Make the 84's A.k.A Swangas

At the moment I cannot create much scratch made stuff and these rims look like difficult to create, that would require more modelling knowhow than I actually have. Before I can do that we're all playing GTA V I bet.

LIVE_SlimSlugga713
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#24

Posted 15 April 2012 - 02:31 PM

QUOTE (NaidRaida @ Sunday, Apr 15 2012, 04:12)
QUOTE (PacketOVerload_x64Bit @ Saturday, Apr 14 2012, 19:36)
which value do I adjust to adjust the ride height?

Thanks Packet. Adjusting the suspension height is pretty simple:

2100.0 5.5 85 0.0 -0.02 -0.09 0.0 7 0.3 1.0 200.0 0.28 0.65 0.7 35.0 1.25 0.95 13.5 0.14 0.47 3.55 2.85 2.85 0.12 -0.16 -0.015 0.5 3.5 1.0 3.5 2.0 0.0 130000 00440010 00404000 0

Standard Raise value for all stock vehicles is 0.0.

The yellow marked parameter is the knob to turn. It's called "Raise" in the handling editor. Increasing the value will lead to more suspension (normal look), decreasing will lead to less suspension (sport look).
You should modify this parameter in small steps cause going from -0.015 (my current Schafter value) to 0.0 will increase the suspension a lot. I modify this value mostly with 0.01/0.005/0.002 steps for more precision.

--------------------

QUOTE (LIVE_SlimSlugga713 @ Sunday, Apr 15 2012, 00:39)
Bro could you please Make the 84's A.k.A Swangas

At the moment I cannot create much scratch made stuff and these rims look like difficult to create, that would require more modelling knowhow than I actually have. Before I can do that we're all playing GTA V I bet.

QUOTE
At the moment I cannot create much scratch made stuff and these rims look like difficult to create, that would require more modelling knowhow than I actually have. Before I can do that we're all playing GTA V I bet.
ok do think you could convert it from Gta:sa because i have the file.

NaidRaida
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#25

Posted 15 April 2012 - 07:48 PM Edited by NaidRaida, 18 April 2012 - 08:02 PM.

Having the file is good but you will also need permission from the original author for a convert. Please come to PM if you wish to talk about it furthermore.

ZBNYNC
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#26

Posted 21 April 2012 - 12:39 AM

That Tampa is looking good!
Have you thought about using real companies for the wheels on your cars like Asanti or BBS or Dayton?

NaidRaida
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#27

Posted 21 April 2012 - 12:52 AM Edited by NaidRaida, 21 April 2012 - 01:24 PM.

QUOTE (ZBNYNC @ Saturday, Apr 21 2012, 02:39)
That Tampa is looking good!
Have you thought about using real companies for the wheels on your cars like Asanti or BBS or Dayton?

Not yet because I'm just experimenting with 3D modelling step by step and I'm using only all original game material for editing. I want to maintain a classic IV character, that's my main goal here.
Ok, I've put an original texture to the brakes but only because they had almost no existing texture, the original one was just a bunch of unrecognizable pixels.

Vanni83
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#28

Posted 21 April 2012 - 07:28 AM

wooo ooooo!! what a great idea Naid!!! editing stock car with original materials !!! Go on i will download them biggrin.gif biggrin.gif biggrin.gif

if you want suggestion about 3d modelling ask , i'm a cgi visual artist tounge.gif

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#29

Posted 21 April 2012 - 10:58 AM

Tanks Naid smile.gif cookie.gif cookie.gif

NaidRaida
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#30

Posted 21 April 2012 - 01:52 PM

Thank you. I'm having much more cars in my mind which needs some adjustment. Shifty41s_beerhatsmilie2.gif




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