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Free ID's

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direstraits
  • direstraits

  • Feroci Racing
  • Joined: 08 Mar 2011
  • Portugal

#1

Posted 28 March 2012 - 04:15 PM

Can anyone tell me a list of free id's to I add objects in game?

fastman92
  • fastman92

    фастман92 | ف

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#2

Posted 28 March 2012 - 04:18 PM

Free ID List Generator
I also included list of free IDs generated on standard unmodded GTA SA:

CODE
Free IDs in standard unmodified  GTA San Andreas (generated by Free ID list generator on unmodified GTA SA, made by fastman92.tk):

2-6, 8, 42, 65, 74, 86, 119, 149, 208, 265-273, 289, 329, 332, 340, 382-383, 398-399,

612-614, 662-663, 665-668, 699, 793-799, 907-909, 965, 999, 1194-1206, 1326, 1573, 1699, 2883-2884, 3136-3166, 3176-3177, 3179-3186, 3188-3192,

3194-3213, 3215-3220, 3222-3240, 3245, 3247-3248, 3251, 3254, 3266, 3348-3349, 3416, 3429, 3610-3611, 3784, 3870-3871, 3883, 3889, 3974,

4542-4549, 4763-4805, 5085, 5090-5104, 5376-5389, 5683-5702, 6011-6034, 6254, 6258-6279, 6348, 6526-6862, 7393-7414, 7974-7977, 9194-9204, 9268, 9479-9481, 10311-10314,

10745-10749, 11418-11419, 11682-12799, 13564-13589, 13668-13671, 13891-14382, 14529, 14555, 14557, 14644-14649, 14658-14659, 14696-14698, 14729-14734, 14766-14769, 14857, 14884, 14899,

14904-15024, 15065-15999, 16791-16999, 17475-17499, 17975, 17977, 17979-17999, 18037, 18103, 18106-18108, 18110-18111, 18113-18199, 18631-19999

direstraits
  • direstraits

  • Feroci Racing
  • Joined: 08 Mar 2011
  • Portugal

#3

Posted 29 March 2012 - 10:01 AM

thanks fastman92. This works on map objets?

fastman92
  • fastman92

    фастман92 | ف

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#4

Posted 29 March 2012 - 10:13 AM

Model IDs (0...19999) are used to declare models inside of IDE files.

direstraits
  • direstraits

  • Feroci Racing
  • Joined: 08 Mar 2011
  • Portugal

#5

Posted 30 March 2012 - 09:02 AM Edited by direstraits, 30 March 2012 - 09:05 AM.

I tried add a object with id 18634 and the game crashed.

levelmap.ide

CODE
18634, iten_singbuild02, Italynrth, 105, 0


levelmap.ipl

CODE
18634, iten_singbuild02, 1, -745.68, 568.889, 1389.91, 0, 0, 0, 1, -1


My free id's

CODE
Free IDs (generated by Free ID list generator, made by fastman92.tk):

2-6, 8, 42, 65, 74, 86, 119, 149, 208, 265-273, 289, 329, 332, 340, 382-383, 398-399,

612-614, 662-663, 665-668, 699, 793-799, 907-909, 965, 999, 1194-1206, 1326, 1573, 1699, 2883-2884, 3136-3166, 3176-3177, 3179-3186, 3188-3192,

3194-3213, 3215-3220, 3222-3240, 3245, 3247-3248, 3251, 3254, 3266, 3348-3349, 3416, 3429, 3610-3611, 3784, 3870-3871, 3883, 3889, 3974,

4542-4549, 4763-4805, 5085, 5090-5104, 5376-5389, 5683-5702, 6011-6034, 6254, 6258-6279, 6348, 6526-6611, 6613-6862, 7393-7414, 7974-7977, 9194-9204, 9268, 9479-9481,

10311-10314, 10745-10749, 11418-11419, 11682-12799, 13564-13589, 13668-13671, 13891-14382, 14529, 14555, 14557, 14644-14649, 14658-14659, 14696-14698, 14729-14734, 14766-14769, 14857, 14884,

14899, 14904-15024, 15065-15999, 16791-16999, 17475-17499, 17975, 17977, 17979-17999, 18037, 18103, 18106-18108, 18110-18111, 18113-18199, 18634-19999

direstraits
  • direstraits

  • Feroci Racing
  • Joined: 08 Mar 2011
  • Portugal

#6

Posted 09 April 2012 - 07:17 PM

BUMP

I still need help.

BnB
  • BnB

    #OGAY_2014

  • The Yardies
  • Joined: 28 Jun 2010
  • Jamaica

#7

Posted 09 April 2012 - 07:28 PM

I think there is a limit of objects, so despite the fact that there are so free IDs you have to use SA Limit Adjuster. I am not sure though.

Revolution-Designes
  • Revolution-Designes

    AKA JopperX9

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  • Best Mission 2012 [Left 4 Theft San Andreas]

#8

Posted 09 April 2012 - 07:34 PM

There is indeed a limit to additional objects. Also note that a model can have a maximum of 5000 polys in San Andreas. You can adjust with the Limit Adjuster.

direstraits
  • direstraits

  • Feroci Racing
  • Joined: 08 Mar 2011
  • Portugal

#9

Posted 09 April 2012 - 07:38 PM

so how can i activate limit adjuster for extra objets?

TurkGtasan1
  • TurkGtasan1

    Player Hater

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#10

Posted 27 April 2012 - 07:29 PM

Limit Adjuster is not crack limits. sad.gif But you can use map cleaner and make your 0 map. smile.gif




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