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Strange opcode

6 replies to this topic
Jack...
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#1

Posted 20 March 2012 - 10:34 AM

I found this opcode somewhere:
CODE
0351:   gore_enabled ;; never used in VC

At first I thought it's some animation changing caused by damage of a weapon fire so I puted it in game but nothing happened. Does anyone know what could it mean?


Frank.s
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#2

Posted 20 March 2012 - 10:40 AM Edited by Frank.s, 20 March 2012 - 10:43 AM.

Probably equivalent to III's limb-removal gore mode, however VC's peds limbs cannot be severed because the 3d models aren't in seperate chunks like III has.
Edit: Ah that looks like a conditional check, then it might have something to do with the gore being censored on the Aus or Ger versions, not sure.

Jack...
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#3

Posted 20 March 2012 - 11:14 AM

OK thanks Frank but if that's conditional check then what should I put after the checking to activate this "gore" thing:
CODE
:GORE
wait 0
if
0351:   gore_enabled;; never used in VC
else_jump @GORE
???????????????gore activation

Silent
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#4

Posted 20 March 2012 - 04:35 PM

As I can see, this opcode is really inexistant in VC, it does nothing.

spaceeinstein
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#5

Posted 20 March 2012 - 05:52 PM

Have you downloaded my latest update to the opcode definition file? All commented opcodes are GTA III-only.

Rapier
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#6

Posted 20 March 2012 - 10:57 PM

Off topic
@spaceeinstein: Is this file really the latest?

spaceeinstein
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#7

Posted 21 March 2012 - 12:03 AM

It's my custom file. Deji's version is different and more orientated to SA. I update the opcodes list more often at GTAModding, where it is the most up-to-date for III/VC.




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