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Poll: How much detail would you like to see in game - The more we do the better things will look on Rage /SA engines. Just before you vote also consider posting why replying below, Thankyou. (122 member(s) have cast votes)

How much detail would you like to see in game - The more we do the better things will look on Rage /SA engines. Just before you vote also consider posting why replying below, Thankyou.

  1. Keep the maps original - no bridges. (43 votes [5.23%])

    Percentage of vote: 5.23%

  2. Keep the maps original - with bridges. (34 votes [4.14%])

    Percentage of vote: 4.14%

  3. Have the Airport with VCS changes. (3 votes [0.36%])

    Percentage of vote: 0.36%

  4. Have the Airport with VCS / Beta map changes. (42 votes [5.11%])

    Percentage of vote: 5.11%

  5. Vice City map with all the VCS changes (32 votes [3.89%])

    Percentage of vote: 3.89%

  6. Vice City map with all the VCS / Beta map changes. (31 votes [3.77%])

    Percentage of vote: 3.77%

  7. VC, LC with Stories changes. (18 votes [2.19%])

    Percentage of vote: 2.19%

  8. VC, LC with Stories and Beta Map changes. (47 votes [5.72%])

    Percentage of vote: 5.72%

  9. I am in the process of remodeling LC and VC. How far should I go. (129 votes [15.69%])

    Percentage of vote: 15.69%

  10. Ditto with the question above with some nice add ons for SA too. (0 votes [0.00%])

    Percentage of vote: 0.00%

  11. Remodel everything in the SA style and feel. (130 votes [15.82%])

    Percentage of vote: 15.82%

  12. You want to see something new and improved VC, LC and SA (128 votes [15.57%])

    Percentage of vote: 15.57%

  13. Go wild with 3dsmax and see what happens!. (185 votes [22.51%])

    Percentage of vote: 22.51%

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X-Seti
  • X-Seti

    .Retro mod developer. (Xenon Brothers)

  • Feroci
  • Joined: 28 Jun 2005
  • Mars

#271

Posted 02 September 2014 - 12:21 PM

Today we have the water bounds working again after a bad hack was found in the latest SOL's mss folder. the gamebounds.flt

 

I was scratching my head for months trying to get to the bottom of the problem looking at the source code removing this and that. trying to work out where the the corrupted water tables problem was steaming from.

 

Today after that find, Seems the SOLcore hacks are working again.

 

Those who are having problems with the latest 69.5 beta or 69.9 that I pulled when I noticed the issue trying to across the tunnels remove the gamebounds.asi /flt hack and download this flle above to replace your launcher and solcore.dll

 

https://drive.google...dit?usp=sharing

 

Works with GTASOL 69.5 and 69.9

 

I will put the latest version back up soon.

  • Ss4gogeta0 and Neddo like this

Ss4gogeta0
  • Ss4gogeta0

    Huelga birds in the air and we're chargin with spears

  • Members
  • Joined: 24 May 2011
  • United-States

#272

Posted 02 September 2014 - 06:48 PM

Today we have the water bounds working again after a bad hack was found in the latest SOL's mss folder. the gamebounds.flt

 

I was scratching my head for months trying to get to the bottom of the problem looking at the source code removing this and that. trying to work out where the the corrupted water tables problem was steaming from.

 

Today after that find, Seems the SOLcore hacks are working again.

 

Those who are having problems with the latest 69.5 beta or 69.9 that I pulled when I noticed the issue trying to across the tunnels remove the gamebounds.asi /flt hack and download this flle above to replace your launcher and solcore.dll

 

https://drive.google...dit?usp=sharing

 

Works with GTASOL 69.5 and 69.9

 

I will put the latest version back up soon.

says I need permission lol

 

anyway, nice to hear that the hacks are working again... gonna toss this into my 69.9 folder and test around ;)


X-Seti
  • X-Seti

    .Retro mod developer. (Xenon Brothers)

  • Feroci
  • Joined: 28 Jun 2005
  • Mars

#273

Posted 03 September 2014 - 12:09 AM

I've sorted the permissions :)

  • Ss4gogeta0 and Neddo like this

Ss4gogeta0
  • Ss4gogeta0

    Huelga birds in the air and we're chargin with spears

  • Members
  • Joined: 24 May 2011
  • United-States

#274

Posted 06 September 2014 - 01:20 AM

I've sorted the permissions :)

thanks, appreciate it :p


X-Seti
  • X-Seti

    .Retro mod developer. (Xenon Brothers)

  • Feroci
  • Joined: 28 Jun 2005
  • Mars

#275

Posted A week ago Edited by X-Seti, A week ago.

Update Tuesday 13th January 2015, Please take note of the amendments
 
Tool development is going well and is on track. more information about this soon.

 

Trilogy (map version 5) on the Renderware engine has ended for SA, and there is one more up date for the VC engine, not sure when but I will release the final VC version hopefully this time I will have fixed those annoying bugs.

 

 

Infusions (map version 6) will be developed on VC engine only just because I need to be able to see the map in real time (KED) for bugs before it gets ported to rage. I have an issue with the loading times of the rage engine. where I reduced the loading time with VC SOL, I hope to be able to do the same with Rage SOL in time.

 

This version will have the islands remodelled with extra elements from LCS, VCS and SA Beta maps ideas.  This version is on track with a release data for 2017 on rage.

 

More crap when it comes.

 

I might port SOL VC Trilogy to the SA engine in time. but right now my plate is full.

  • Ss4gogeta0, Prince Gumball, Sentrion and 1 other like this




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