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[VC|WIP] VC Beta Airport

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ALMOST610
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#1

Posted 10 March 2012 - 03:24 AM Edited by ALMOST610, 06 March 2013 - 11:37 PM.

user posted image

Escobar International Airport

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After watching time and time again Vice City Beta Mods start with large goals and aiming high only to fail I have decided it was about time someone actually make some decent beta content that gets released, so the main goal of Vice Beta Collection is not to make a full beta recreation but only certain content that is actually possible and also to release the mod in stages, so as to not drag out releases for months and months while waiting for different parts to be finished, when one certain aspect is finished, it is released, which will hopefully over time slowly build up a small collection of Beta content to release a kinda Beta Mini Mod.

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Topic Progress Updates

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Progress Update - 2

Progress Update - 3

Progress Update - 4

Progress Update - 5

Progress Update - 6

Progress Update - 7

Progress Update - 8


In Game Screen Shots

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Below is my first progress picture, it is not much but I am moving in the right direction, also there is a Birds Eye view of the Beta Map I am basing the Airport changes on, it differs in some ways to the map at Sunshine Autos but the layout is still similar.


[Click on Images to see a larger version]
user posted image
user posted image

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Other Vice Beta Collection Mods

Vice Beta Collection (Main Topic)


- March 6, 2013 - Image Links Updated to A610 Ucoz

ALMOST610
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#2

Posted 11 March 2012 - 01:19 AM Edited by ALMOST610, 06 March 2013 - 11:38 PM.

Progress Report (No.2)

The base is slowly forming for the Runway, I will have to remap some of the UV's and perhaps clean up the models but my main goal for now is to get a base formed and then put the Runway down.

[Click on Images to see a larger version]
user posted image



Progress Report (No.3)

Alright the runway is now complete I have matched it to the tiny bit that was left by R* and going by the LOD Beta Map now I have a little bit to the left of the Runway to Model, I believe that could have been a small terminal or some other sort of building. Any ideas about it?

[Click on Images to see a larger version]
user posted image


- March 6, 2013 - Image Links Updated to A610 Ucoz

=OG4life=
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#3

Posted 11 March 2012 - 10:28 AM

Great work! Nice approach to doing this,most people aim really high with beta mods and get nothing finished in the end.
Now the first cutscene where plane is landing on the curved runway will make sense.

_Rob_
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#4

Posted 11 March 2012 - 12:43 PM

Liking it so far, especially using only the original textures, will the LOD ghost tower be included too?

ALMOST610
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#5

Posted 11 March 2012 - 01:06 PM

I was thinking of Using the Traffic Control Tower already used at the Airport, as I dont know what else the Ghost tower was going to resemble.

Garju67
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#6

Posted 11 March 2012 - 01:09 PM

Nice keep going icon14.gif

ALMOST610
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#7

Posted 11 March 2012 - 01:30 PM Edited by ALMOST610, 06 March 2013 - 11:39 PM.

Anyone got ideas what could be done with this area, or what buildings are supposed to be there, I can see that something is meant to be there.

It looks to me as if there is roads running alongside the Runway leading to a Building at the end there.

user posted image

- March 6, 2013 - Image Links Updated to A610 Ucoz

Kalvin
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#8

Posted 11 March 2012 - 02:26 PM

QUOTE (ALMOST610 @ Sunday, Mar 11 2012, 13:30)
Anyone got ideas what could be done with this area, or what buildings are supposed to be there, I can see that something is meant to be there.

It looks to me as if there is roads running alongside the Runway leading to a Building at the end there.

user posted image

The Ghost tower is actually a old clocktower, i have a old clocktower picture of what it (may) be, i also made one.
Also, that's just concrete. Not roads. and that dark grey bit above the white is water.

nkjellman
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#9

Posted 11 March 2012 - 08:07 PM

Nice. The beta airport is more logical than the final airport. I never understood how planes could take off and land on that little curve of a runway. In the opening cut scene a large plane lands on that tiny ass runway.

Triple Penetration
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#10

Posted 11 March 2012 - 08:56 PM

Finally, some useful maps coming from you. I am proud. turn.gif

ALMOST610
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#11

Posted 11 March 2012 - 10:52 PM

QUOTE (ManDog @ Monday, Mar 12 2012, 01:26)
QUOTE (ALMOST610 @ Sunday, Mar 11 2012, 13:30)
Anyone got ideas what could be done with this area, or what buildings are supposed to be there, I can see that something is meant to be there.

It looks to me as if there is roads running alongside the Runway leading to a Building at the end there.


The Ghost tower is actually a old clocktower, i have a old clocktower picture of what it (may) be, i also made one.
Also, that's just concrete. Not roads. and that dark grey bit above the white is water.

By Roads, I was meaning basically what you have said as different concrete, they would not put proper roads or anything in that part of the Airport, but I was meaning that is the Path that Vehicles would take.

I was actually wondering what to put in the White area it looks like it is supposed to be some buildings or something there, I highly doubt that the white is sand or something like that.

A Clock tower..... I dont think it is a clock tower, Going by the location and all it would most likely be a Control or Radio tower like they Have at Airports. What makes you think it is a clock tower?

QUOTE (Triple Penetration @ Monday, Mar 12 2012, 07:56)
Finally, some useful maps coming from you. I am proud.  turn.gif

I am actually a little insulted by your post, but I will ignore it and move on.

jas0nuk
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#12

Posted 12 March 2012 - 12:24 AM

Always wondered if anyone had done something like this! Seems like all the "beta" mods have been abandoned and never came up with anything useful.

Will be watching this with interest, thanks

Mega.
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#13

Posted 12 March 2012 - 12:38 AM

Maybe the white area is a cement roof or something?
Also, nice progress there, man! Keep it up!

Lori 666
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#14

Posted 12 March 2012 - 12:54 AM

So was there actually an alternative airport or have I grasped this all wrong?

Mega.
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#15

Posted 12 March 2012 - 01:13 AM

It's the airport from the beta versions tounge2.gif

Lori 666
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#16

Posted 12 March 2012 - 01:15 AM

QUOTE (MegaMario1500 @ Monday, Mar 12 2012, 01:13)
It's the airport from the beta versions tounge2.gif

Am I being dim? Was there beta versions? Is there like a complete map etc? wow.gif

Mega.
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#17

Posted 12 March 2012 - 03:20 AM

QUOTE (Lori 666 @ Monday, Mar 12 2012, 01:15)
QUOTE (MegaMario1500 @ Monday, Mar 12 2012, 01:13)
It's the airport from the beta versions  tounge2.gif

Am I being dim? Was there beta versions? Is there like a complete map etc? wow.gif

Only some pics and some videos, when they were working on the game. There are alot of differences between Beta and Final. There's a video on youtube called ''GTA Vice City Beta(Complete)'' correct me if i'm wrong smile.gif

ALMOST610
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#18

Posted 12 March 2012 - 12:33 PM Edited by ALMOST610, 18 September 2012 - 03:11 AM.

Progress Report (No.4)

I have made a small bit of progress on the final bits of the Tarmac, but I cant complete it until I decide what to do with what looks like a building at the right side of it, so to take my mind of it and still do some work I decided to make my own Radio Tower out of the already existing Control tower, I will try and add a few things and perhaps some 2DFX like flashing lights to the Antenna when it is in game, overall for a quick bodge up it has turned out great.

I was thinking that perhaps I will take the Large building from the Military Base and just change it around a bit and use that as the filler for the Mystery Building, it is most likely the best option.

Left: My Tower (Radio Tower)
Right: Ghost Tower
[Click on Images to see a larger version]
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[September 18 Edit - Resized Images]

Frank.s
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#19

Posted 12 March 2012 - 12:35 PM

Sounds good, nice progress so far too. icon14.gif

Kalvin
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#20

Posted 12 March 2012 - 12:45 PM Edited by ManDog, 12 March 2012 - 12:55 PM.

I just thought the ghost tower as a clocktower what people kept saying it was, this is what i made (clocktower) tounge.gif
http://i.imgur.com/ex1yj.png
It's crappy i know, but i'm a newbie to 3ds max. I started modelling in 3ds max a few days back XD
BTW: Sorry if i'm hi-jacking, i'm just showing you how i thought it would be/look like wink.gif

ALMOST610
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#21

Posted 12 March 2012 - 12:51 PM

@Mandog, nice attempt, you only get better at 3DS the more you use it so we can expect great models from you in the future, your not Hijacking the topic I asked for peoples Input and there opinions and that is what you gave, but dont you agree that a clock tower does not suit it for where it is placed.

Mega.
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#22

Posted 12 March 2012 - 03:52 PM

Nice work ManDog, but like ALMOST610 said, i think it kinda doesn't fit there...

ALMOST610
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#23

Posted 14 March 2012 - 03:54 AM Edited by ALMOST610, 18 September 2012 - 03:16 AM.

Progress Report (No.5)

I am now on the Home Stretch, I have made a Filler Building for the Block at the end of the Path, now I just have to finish the Path and what goes next to the Path, Then it is Break Up the Model, and Export for MooMapping then In Game Testing.


[Click on Images to see a larger version]
user posted imageuser posted imageuser posted imageuser posted imageuser posted image



[September 18 Edit - Resized Images]

_Rob_
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#24

Posted 14 March 2012 - 07:33 PM

Looking good!

ALMOST610
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#25

Posted 14 March 2012 - 11:22 PM

Thanks Bam, I have started putting some parts of the Map IG, Perhaps after a few more Posts from People I will show the IG Pics, It has turned out Fantastic, but I feel I might need to come back to this in the future and update it.

GTARandom
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#26

Posted 14 March 2012 - 11:37 PM

Nice work, potential is here now keep at it

Mr. Myriad
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#27

Posted 15 March 2012 - 04:40 AM

ALMOST610, you better to alter the tower as it looks when you see its lod . Just add some windows under the roof leave the color as it must have(grey). Of course you can do some details else if you choose version i've showed.

ALMOST610
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#28

Posted 15 March 2012 - 05:15 AM Edited by ALMOST610, 18 September 2012 - 03:20 AM.

QUOTE (Mr. Myriad @ Thursday, Mar 15 2012, 15:40)
ALMOST610, you better to alter the tower as it looks when you see its lod . Just add some windows under the roof leave the color as it must have(grey). Of course you can do some details else if you choose version i've showed.

I think I will leave it as is, if you look at some of the surrounding LODS that get loaded with the Tower they use that same texture being that Creamy colour despite the real models looking completely different it was most likely just a filler Texture they used.


Now here are the Images I promised to show earlier.

[Click on Images to see a larger version]
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[September 18 Edit - Resized Images]

Mr. Myriad
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#29

Posted 15 March 2012 - 07:51 AM

Wow! Airport looks perfect! Well done.

Frank.s
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#30

Posted 15 March 2012 - 09:58 AM Edited by Frank.s, 15 March 2012 - 12:05 PM.

Yeah well done, good work there.

Adding patches of dirt/grime to the whole ground area and adding airplane wheel skidmarks on the actual runway would add detail too, stairs-on-wheels and more grounded planes too. icon14.gif

Edit: Ah ok, good plan to get the whole base to match the LOD first.




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