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[WIP|SCR|VC|SA] Project "Behind Space of Realities"

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Poll: Project "Behind Space of Realities" (126 member(s) have cast votes)

Whether it is best addition to replace the vegetation?

  1. This is best vegetation! (80 votes [63.49%])

    Percentage of vote: 63.49%

  2. Awesome mod! (34 votes [26.98%])

    Percentage of vote: 26.98%

  3. A good mod (9 votes [7.14%])

    Percentage of vote: 7.14%

  4. Interesting mod but I've seen better (1 votes [0.79%])

    Percentage of vote: 0.79%

  5. loathsome, other mod is better! (2 votes [1.59%])

    Percentage of vote: 1.59%

Which version of "Behind Space of Realities" is better?

  1. American dream (65 votes [51.59%])

    Percentage of vote: 51.59%

  2. Classic (29 votes [23.02%])

    Percentage of vote: 23.02%

  3. To be seen Again (24 votes [19.05%])

    Percentage of vote: 19.05%

  4. Cursed Memories (8 votes [6.35%])

    Percentage of vote: 6.35%

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YourCreatedHell
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#511

Posted 07 December 2013 - 08:31 PM

К новому году, возможен релиз полной версии Cursed Memories. Напомню, что Cursed Memories является пятой разработкой. По четвертой разработке Cry Engine 2 пока ничего нового не будет. Возможно, что будет следующая работа по шестой части. Концепт 6 версии уже есть.


YourCreatedHell
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#512

Posted 12 December 2013 - 08:49 AM

Обновлены полные версии:
- AD до 3
- CLV до 6
- TBSA до 5
 
Изменены только альфа каналы и некоторые текстуры. В классической версии изменен один TXD, где была напутана одна текстура. Во всех версиях было изменено имя геометрии в одном DFF из сосновой части.
 
Ссылки те же.
 
81208_gallery71.jpg
36585_gallery72.jpg
 
Пример альфа канала на мечте
 
-----
Существуют новые настройки  рендера для BSOR. Настройки улучшают обработку текстур, немного решают проблему с артефактами, но увеличивает системные требования в несколько раз раз (на GTX 650 загружаются модели классической версии значительно дольше, чем с обычными настройками. Падения фсп не заметил). 

Спасибо DK22 за помощь в настройке флагов объектов. Алсо, с помощью этих же настроек можно уменьшить системные требования к моду, убрав обработки. 

Fantomax
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#513

Posted 12 December 2013 - 09:38 AM

is that  a new palm? anyway, you should speak english here


xxWilsoNxx
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#514

Posted 13 December 2013 - 07:04 AM

i have a problem with aw_streettree1.dff (the one from your BSOR TBSA) they dont show up ingame but works fine in map editor. anyone knows what the problem is? :/

 

NWFGmU3.jpg?1

 

dNES2He.jpg?1


YourCreatedHell
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#515

Posted 15 December 2013 - 05:11 AM

66194_gallery73.jpg

 

Tested on five update TSBA (C-TSBA-5 - by 12.12.2013). Problems?!

 

 mem_glen.gif


YourCreatedHell
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#516

Posted 22 December 2013 - 08:07 AM

 
88978123.jpg
 
Full version.

The.Cop.Guy
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#517

Posted 21 February 2014 - 05:28 AM Edited by The.Cop.Guy, 21 February 2014 - 05:29 AM.

how to install it (BSOR classic version) if i already installed SRT 3 3.1? i tried but i dont see any change in trees 


TJGM
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#518

Posted 21 February 2014 - 05:31 AM

how to install it (BSOR classic version) if i already installed SRT 3 3.1? i tried but i dont see any change in trees


I'd recommend installing it with Modloader and just change the priorities so BSOR loads after SRT.

The.Cop.Guy
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#519

Posted 21 February 2014 - 05:38 AM

alright its done!  :cookie:  :lol:  thanks ! 


YourCreatedHell
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#520

Posted 12 April 2014 - 09:23 AM Edited by YourCreatedHell, 12 April 2014 - 09:24 AM.

BSOR is die. Is well I think that this is no longer the ugly additions. All excited about it.

 

worthless prototypes:

78597_gallery122.jpg

53406_gallery114.jpg

 

It makes no sense to upload them, because - BSOR is crap.


MrMateczko
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#521

Posted 12 April 2014 - 10:59 AM Edited by MrMateczko, 12 April 2014 - 11:01 AM.

You do know that no-one except you is doing new vegatation mods anymore?
You have no competition except the old Project Oblivion from 2010, which isn't all that great.
Your BSOR on the other hand has multiple variants, more DFF's, and cleaner (less bloat) installation.

If BSOR would be crap, no-one would download it. But they do.

You have talent, don't just drop all this hard work, it would be stupid.
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#522

Posted 12 April 2014 - 11:59 AM

You do know that no-one except you is doing new vegatation mods anymore?
You have no competition except the old Project Oblivion from 2010, which isn't all that great.
Your BSOR on the other hand has multiple variants, more DFF's, and cleaner (less bloat) installation.

If BSOR would be crap, no-one would download it. But they do.

You have talent, don't just drop all this hard work, it would be stupid.

Agreed. I also like to add that your vegetable mods are good for Low-pcs, have more variants, not causing too much conflicts to other mods, etc... lot of greatness comes from this mod.

I tested several good vegies mods but your mods are the most greatest mod ever tested by me. Please don't stop the project. :panic:

 

At least, if you want to stop the project, maybe you could upload some of your DLC-related to CM. :/


YourCreatedHell
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#523

Posted 12 April 2014 - 02:24 PM

I do not work with the project since January. Month thought it would be, and found another project for myself. These prototypes made ​​it very easy, because I have found other ways of modeling vegetation. 
 
Doing now map from games NFS Most Wnted 2005 for San Andreas. Vegetation will be, but later.

AeroFX
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#524

Posted 06 May 2014 - 05:46 PM Edited by Spuds725, 06 May 2014 - 06:39 PM.

i making the installer for BSoR.... Full Package of BSoR...
BSoR: American Dream,
BSoR: Cursed Memories,
BSoR: Classic Version,
BSoR: To Be See Again,
And all of the project..
 
Please keep make new vegetation...
Desktop_07_05_2014_0_37_06_746.jpg

Ivey
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#525

Posted 06 May 2014 - 09:04 PM Edited by Ivey, 06 May 2014 - 09:04 PM.

Here are some videos highlighting the various BSOR Projects. These vegation mods are fantastic. Awesome job.

 


AeroFX
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#526

Posted 07 May 2014 - 11:26 PM

Damn, thats is awesome.. i have done to making official Logo for BSoR..

2nhqayp.png

 

What do you think....?, thats can be modified again,, text, colour, font or other..

 

If you want the .PSD file i'll upload it,,


YourCreatedHell
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#527

Posted 24 July 2014 - 08:32 PM

From World Of Tanks
82177_2014-07-22_005707.jpg
53049_2014-07-22_022132.jpg
8392_2014-07-22_022208.jpg
 
Vegetation moved to editing. Possible to make from the plant about 1,000 plants different versions.
---

26160_gallery91.jpg
61953_gallery92.jpg
 
Cursed Memories 2. Changes the geometry type leaves, removing bug with display type of bottom and top.
 
Xact's, very cool.
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007_Myers
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#528

Posted 24 July 2014 - 10:01 PM

Cool


AeroFX
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#529

Posted 24 July 2014 - 10:09 PM

WooHoo... Now BSoR Live Again... Awesome


YourCreatedHell
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#530

Posted 25 July 2014 - 03:14 AM

86670_2014-07-25_071604.jpg

 

Experimental curve palm.

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Fantomax
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#531

Posted 25 July 2014 - 07:49 AM

* looking for a new palm *


MrMateczko
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#532

Posted 25 July 2014 - 08:17 AM

The more different vegetation we have for SA the better!
Also, WoT indeed has some cool vegetation as well. That's a good idea to convert them!

YourCreatedHell
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#533

Posted 25 July 2014 - 11:30 PM

53797_mipf_Point.jpg

 

6019_mipf_Sins.jpg

 

Mipmapping filtres.

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Fantomax
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#534

Posted 26 July 2014 - 01:14 AM

dunno why.. i always failed when downloading at your websites

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A2A Artwork
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#535

Posted 26 July 2014 - 03:46 AM

dunno why.. i always failed when downloading at your websites

same with me  :panic:


Fantomax
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#536

Posted 26 July 2014 - 05:47 AM

 

dunno why.. i always failed when downloading at your websites

same with me  :panic:

 

same country same sh*t gateway :p


A2A Artwork
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#537

Posted 26 July 2014 - 07:33 AM Edited by A2A Artwork, 26 July 2014 - 07:34 AM.

 

 

dunno why.. i always failed when downloading at your websites

same with me  :panic:

 

same country same sh*t gateway :p

 

Lol :D


YourCreatedHell
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#538

Posted 26 July 2014 - 06:17 PM

21555_gallery149.jpg

 

New mip-mapping

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AeroFX
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#539

Posted 26 July 2014 - 06:20 PM Edited by XAct'z, 26 July 2014 - 06:21 PM.

BSoR : Classic is very good for Desert tree.. You can Combine All your BSoR in one Best Series.. Awesome Work


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#540

Posted 30 July 2014 - 03:15 AM

Can you make underwater flora like PO in BSOR ?  :) 

*sorry for my bad english





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