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[WIP|SCR|VC|SA] Project "Behind Space of Realities"

589 replies to this topic

Poll: Project "Behind Space of Realities" (59 member(s) have cast votes)

Whether it is best addition to replace the vegetation?

  1. This is best vegetation! (37 votes [62.71%])

    Percentage of vote: 62.71%

  2. Awesome mod! (19 votes [32.20%])

    Percentage of vote: 32.20%

  3. A good mod (2 votes [3.39%])

    Percentage of vote: 3.39%

  4. Interesting mod but I've seen better (0 votes [0.00%])

    Percentage of vote: 0.00%

  5. loathsome, other mod is better! (1 votes [1.69%])

    Percentage of vote: 1.69%

Which version of "Behind Space of Realities" is better?

  1. American dream (28 votes [47.46%])

    Percentage of vote: 47.46%

  2. Classic (11 votes [18.64%])

    Percentage of vote: 18.64%

  3. To be seen Again (17 votes [28.81%])

    Percentage of vote: 28.81%

  4. Cursed Memories (3 votes [5.08%])

    Percentage of vote: 5.08%

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phoenixShine
  • phoenixShine

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#361

Posted 05 June 2013 - 03:11 PM

I have bug with textures. Some trees looks good, but some are white. Why? I reinstalled this mod 2x and nothing! I use SRT3 Mipmap Edition. Screen:
user posted image

My computer specs:
CPU: Intel Core i5-430M (4x 2.26 GHz)
GPU: NVIDIA GeForce GT 330M (1 GB)
RAM: 4GB
OS: Windows 7 Home Premium

MrMateczko
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#362

Posted 05 June 2013 - 03:36 PM

Have you copied all the data files?
Have you rebuilt the IMG archive?

damiann69
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#363

Posted 05 June 2013 - 03:54 PM

I have the same problem. Clean game -> SRT+BSOR and that white trees like S13.

Gramps
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#364

Posted 05 June 2013 - 08:55 PM

I have yet to see a white texture bug when the mod is properly installed.

What version of the mod are you using? Are you using any DLC's as well?
Did you copy over the data files too?

@S13
I also saw in another thread, that you were using an old version of IMG Organizer as well ? Maybe this is the cause?

MrMateczko
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#365

Posted 05 June 2013 - 09:01 PM

In order to have the American Dream version, all I need is the Mipmapped version, right? No fancy patches or fixes like in the Classic version?
About the white squares, try to install BSOR without SRT.

damiann69
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#366

Posted 05 June 2013 - 09:45 PM

I use American Dream Mipmaped. I install with ImgManager.

deadmeat
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#367

Posted 08 June 2013 - 03:19 PM

Ehm, I have a little problem: maybe it'll seem mean, but my intent is just to make it clear for anyone...

What exactly has to be installed and when? Because I first saw YCH's first post, and downloaded:
- Behind Space Of Realities 2013: Classic version
- Behind Space Of Realities 2013: American Dream
- Behind Space Of Realities 2013: Palm part

Which, if I do get it, shall be installed each after one other; then I read through the thread, and found some other DLCs and Mipmaps that patches the three first ones (is that it?):

(page 14)
- BSOR 2013 - Classic Version 'Mipmapped' v2
- BSOR DLC #1 - Textures (256, 512) 'Mipmapped' v2
- BSOR DLC #3 - COD MW2 Oak tree 'Mipmapped' v2
- BSOR DLC #4 - Californian Palms 'Mipmapped'
- BSOR DLC #5 - Modify Palms vol. #1 'Mipmapped'
- BSOR DLC #6 - Modify Palms vol. #2 'Mipmapped'

and

- BSOR Classic MipMap Edition v2 Patch;

Then (page 15),

- BSOR Classic 512-res MipMap Edition v2 Patch
(i don't mension the same 256-res, as it might be the exact same patch with only lower resolution?)

And finally

- BSOR 2013 American Dream - Mipmapped Edition


Also there's
- BSOR DLC Packages - Resident Evil 5 trees vol #1
and
- BSOR DLC Packages: Resident Evil 5 Trees - Mipmapped
- BSOR DLC Packages - CV New Tree

on page 16 I didn't personnally intend to install. But hey, did I understand how to install everything?

Has it to be :
-YCH's BSOR Classic;
-YCH's BSOR AD
-YCH's BSOR Pp
- then all the Mipmap & affiliated DLCs?

Thanks in advance... it's been quite a headache ^^ And congrats YCH & JF-mir2, awesome work smile.gif

Ηeath
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#368

Posted 08 June 2013 - 11:21 PM

Well, with all these confusions, I guess it's time to release this All-in-one package, actual release will be later, some bugs are still available in this version, so please bare with us. tounge.gif Don't forget methodunderg, too, he's responsible for bug-fixing in the early versions, and possibly this one, too, we just can't find time to work on this again, nor motivation. In the meantime, enjoy.

DOWNLOAD

Gramps
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#369

Posted 09 June 2013 - 12:38 AM

Yeah .. motivation is the one .. Time? Probably a few minutes ..

alayanrole
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#370

Posted 09 June 2013 - 12:42 AM

this is classic version?

how about grasses?

Ηeath
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#371

Posted 09 June 2013 - 01:38 AM

QUOTE (JF-Mir2 @ Sunday, Jun 9 2013, 07:21)
I guess it's time to release this ALL-IN-ONE PACKAGE , actual release will be later, some bugs are still available in this version, so please bare with us. tounge.gif

DOWNLOAD

loico844
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#372

Posted 09 June 2013 - 10:20 AM

QUOTE (JF-Mir2 @ Sunday, Jun 9 2013, 01:21)
Well, with all these confusions, I guess it's time to release this All-in-one package, actual release will be later, some bugs are still available in this version, so please bare with us. tounge.gif Don't forget methodunderg, too, he's responsible for bug-fixing in the early versions, and possibly this one, too, we just can't find time to work on this again, nor motivation. In the meantime, enjoy.

DOWNLOAD

Thanks biggrin.gif

deadmeat
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#373

Posted 09 June 2013 - 12:12 PM

QUOTE (JF-Mir2 @ Saturday, Jun 8 2013, 23:21)
Well, with all these confusions, I guess it's time to release this All-in-one package, actual release will be later, some bugs are still available in this version, so please bare with us. tounge.gif Don't forget methodunderg, too, he's responsible for bug-fixing in the early versions, and possibly this one, too, we just can't find time to work on this again, nor motivation. In the meantime, enjoy.

DOWNLOAD

Thank your sir! I'll download this one too then... biggrin.gif

alayanrole
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#374

Posted 10 June 2013 - 11:02 AM

JF-Mir2 when you use RE5 trees combining with BSOR classic version and it will make white textures someone still using classic rather than american one because people likeness is different each other ( like me )

Gramps
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#375

Posted 10 June 2013 - 09:42 PM

I don't think RE5 is a DLC for Classic?

Ηeath
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#376

Posted 11 June 2013 - 09:29 AM

QUOTE (methodunderg @ Tuesday, Jun 11 2013, 05:42)
I don't think RE5 is a DLC for Classic?

Pretty much this, RE5 trees ain't made for the Classic Version of BSOR. icon14.gif

alayanrole
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#377

Posted 11 June 2013 - 10:12 AM

is it possible to make it compactible with classic one?

and i have found the solution about my grass problem that is the .dff

Gramps
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#378

Posted 11 June 2013 - 10:34 AM Edited by methodunderg, 11 June 2013 - 10:37 AM.

The word is 'compatible' .. and yes it is ..
You need to find the model for the white tree bug, and then import the correct texture into the corresponding .txd to make it compatible.
MEd will help you in finding this, and the DFF Checker function of TXD Workshop.

I learnt how to do it properly from this post : http://www.gtaforums...howtopic=500626

alayanrole
  • alayanrole

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#379

Posted 11 June 2013 - 10:37 AM Edited by alayanrole, 11 June 2013 - 10:41 AM.

what is "MEd" ?

EDIT

ok it's Map Editor so i just do :

QUOTE
I had ones such issue when I wanted to make PO with Srt3. These are just textures. I know they have .dff, .col but no material collision, the reason you can go through them and the reason Med can't see them, although;
Go to;
Med Editor - Ide - Vegepart Ide

and there you will have all the vegetation. Med will notice the white texture, so when Med will encounter the problem, you will see the names of .dff & .txd. Extract the missing texture and import it where it belongs.

Gramps
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#380

Posted 11 June 2013 - 12:39 PM

A bit of common sense helps, but I'm sure you can figure it out icon14.gif

alayanrole
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#381

Posted 12 June 2013 - 01:00 AM

anyway i've checked the palm parts folder and why does the contents of the txd folder contains only 1 .txd?

Bzdun
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#382

Posted 08 July 2013 - 03:41 PM

Does anybody here knows how to fix that? http://snag.gy/JX9d3.jpg
VC version of bsor on GTA:LC mod.

YourCreatedHell
  • YourCreatedHell

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#383

Posted 06 September 2013 - 11:54 AM

125.jpg
 

MrMateczko
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#384

Posted 06 September 2013 - 12:42 PM

They look.....AWESOME!


YourCreatedHell
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#385

Posted 06 September 2013 - 02:44 PM

In progress Behind Space Of Realities 2013: Cry Engine 2
 
38044_gallery15.jpg
66759_gallery25.jpg
52167_gallery26.jpg
49729_gallery30.jpg
59967_gallery31.jpg

alayanrole
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#386

Posted 07 September 2013 - 09:25 AM

nice ( will it come to mimpmapping too ?) anyway, what do you mean by cry engine?


Gramps
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#387

Posted 07 September 2013 - 10:27 AM

CryEngine is another game engine (just like RenderWare is to III, SA etc) that was developed by Crytek. Used in games like Far Cry and Crysis.

  • MRZ likes this

MRZ
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#388

Posted 07 September 2013 - 10:38 AM Edited by MRZ, 07 September 2013 - 10:39 AM.

Well , I have a bug , When i install the American dream mipmapped edition , And then install the RE5 trees DLC, I notice that the cacti in the desert is white , And also in Las Venturas.

i installed those two on a clean GTA , Why i'm having this?

Did i miss a BugFix or something?

Spoiler
 

 

YCH; Pretty amazing :^: :^:


YourCreatedHell
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#389

Posted 07 September 2013 - 11:33 AM

72014_gallery34.jpg
90058_gallery33.jpg
 
Upload palms, complate CE2 palms part.
 
MRZ, i can made mm only with DDS2TXD plagin.

Ηeath
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#390

Posted 08 September 2013 - 03:39 AM Edited by JF-Mir2, 08 September 2013 - 04:12 AM.

BSOR DLC Packages: Modify palms vol #3

Looks awesome! And I also see that it's compatible with American Dream too! Will make mipmaps for this. Thanks for the release. :beerhat:
 
EDIT: I can't seem to download it though, I only see a rotating circle, can you please upload somewhere else? Like, mediafire?
 
EDIT2: Was a browser problem, I was using Firefox, and I was stuck with that circle, when I used Chrome, I was able to download. Will make mipmaps for it, and then upload in a few minutes ..
 
EDIT3: [MME] BSOR DLC Packages - Modify Palms Vol. #3 Enjoy! :)





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