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[WIP|SCR] Project "Behind Space of Realities"

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Poll: Project "Behind Space of Realities" (51 member(s) have cast votes)

Whether it is best addition to replace the vegetation?

  1. This is best vegetation! (35 votes [68.63%])

    Percentage of vote: 68.63%

  2. Awesome mod! (14 votes [27.45%])

    Percentage of vote: 27.45%

  3. A good mod (1 votes [1.96%])

    Percentage of vote: 1.96%

  4. Interesting mod but I've seen better (0 votes [0.00%])

    Percentage of vote: 0.00%

  5. loathsome, other mod is better! (1 votes [1.96%])

    Percentage of vote: 1.96%

Which version of "Behind Space of Realities" is better?

  1. American dream (22 votes [43.14%])

    Percentage of vote: 43.14%

  2. Classic (10 votes [19.61%])

    Percentage of vote: 19.61%

  3. To be seen Again (16 votes [31.37%])

    Percentage of vote: 31.37%

  4. Cursed Memories (3 votes [5.88%])

    Percentage of vote: 5.88%

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Methical
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#301

Posted 20 April 2013 - 11:21 AM

What bugs are you experiencing?

aStiffSausage
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#302

Posted 20 April 2013 - 11:28 AM

QUOTE (methodunderg @ Saturday, Apr 20 2013, 14:21)
What bugs are you experiencing?

I mean the desert tree bug that has been patched, why not just update the released version with the patch?

Methical
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#303

Posted 20 April 2013 - 11:31 AM Edited by methodunderg, 20 April 2013 - 11:35 AM.

All the bugs that I have fixed have been uploaded (these are after JF-Mir2's MME's that he released) ..
These bugs weren't actually his problem though .. G-TXD has its limitations, and I managed to work around them .. icon14.gif

Only known bug that hasn't been fixed yet, is the 'snowy trees' in SF.
I know of the problem and cause; but haven't yet gotten around to fixing it ..

I was in the middle of compiling an "All-In-One" download for BSOR (inlcuding DLC's, and MME's); but then realised; the issue I had pointed out with Classic, wasn't fixed when American Dream was released ..

So I'm still compiling the latest AIO BSOR to make things easier for users to download; but can't be bothered fixing another bug right now ..

Download will come soon.

YourCreatedHell
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#304

Posted 20 April 2013 - 07:01 PM

BSOR DLC Packages: MIX 001

user posted image

- Pines from Call of Duty: Modern Warfare 2.
- HD Oaks.

Download

alayanrole
  • alayanrole

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#305

Posted 21 April 2013 - 10:27 PM

QUOTE
  All the bugs that I have fixed have been uploaded (these are after JF-Mir2's MME's that he released) ..
These bugs weren't actually his problem though .. G-TXD has its limitations, and I managed to work around them .. icon14.gif

Only known bug that hasn't been fixed yet, is the 'snowy trees' in SF.
I know of the problem and cause; but haven't yet gotten around to fixing it ..

I was in the middle of compiling an "All-In-One" download for BSOR (inlcuding DLC's, and MME's); but then realised; the issue I had pointed out with Classic, wasn't fixed when American Dream was released ..

So I'm still compiling the latest AIO BSOR to make things easier for users to download; but can't be bothered fixing another bug right now ..

Download will come soon.


Hope will come shortly... i'm tired of downloading so much

Oh yes... @YourCreatedHell is the American Dream you posted in first page is already been mipmapped?

Methical
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#306

Posted 21 April 2013 - 10:31 PM

Yes it has.

http://www.gtaforums...entry1062383728

alayanrole
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#307

Posted 21 April 2013 - 10:43 PM

how about AIO? downloading many times is waste of time... sad.gif

Methical
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#308

Posted 21 April 2013 - 10:46 PM

Did you not read .. ?

QUOTE
Download will come shortly


alayanrole
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#309

Posted 21 April 2013 - 10:49 PM

i'm sorry couldn't wait for this smile.gif this is just a sugesstion but could you guys just upload it in gtagarage? it would be easier for fellow users

Ηeath
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#310

Posted 21 April 2013 - 11:23 PM

That was my plan. tounge.gif But uploading to GTAGarage might take ages. confused.gif Wait for the release. It'll come soon.

alayanrole
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#311

Posted 22 April 2013 - 02:12 AM

any one here could organize the DLC to first pages? viewing pages 1 by one is tiring and opening yourcreatedhell.vol-gta.com is slow ( for my country i think ? )

Methical
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#312

Posted 22 April 2013 - 02:17 AM

Why dont you organize them here, and then JF-Mir2 will copy your post to the second post on the first page?

Urban Legend
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#313

Posted 22 April 2013 - 02:31 AM

That's beautiful. Please let me know anything new you come up with Vice City! I can't download it confused.gif

Warning!

Download files can only the registered users, and those who are not in groups Banned.

alayanrole
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#314

Posted 22 April 2013 - 03:39 AM Edited by alayanrole, 22 April 2013 - 03:57 AM.

i will! but i only will reorganize things that have been mipmapped okay?

*EDIT*

Have skimmed through pages found these ( only include patches and DLC from latest version and have been mipmapped ) :

http://www.mediafire...1iwc7oj9k5rvj3d bsor textured 256 and 512 v2
http://www.mediafire...5t7g6y0zvwfyyco cod mw2 mipmapped v2
http://www.mediafire...8eqdvdn7pm4laq8 californian palms v2
http://www.mediafire...50snz074hrkdosg modify palms vol 1 v2
http://www.mediafire...f5voojffn551u2w modify palms vol 2 v2
http://www.mediafire...o4ndmayvyw02vo2 BSOR Classic Version Mipmap v2 patch
http://www.mediafire...4b8zh8yq7wcl78b BSOR Classic 256-res MipMap Edition v2 Patch
http://www.mediafire...u7y967t0rs798fm BSOR Classic Version 512-res mipmap edition v2 patch
http://www.mediafire...j3dakxewxh3676x BSOR DLC RE5 Trees
sorry for rough post confused.gif

Nori Yaro
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#315

Posted 22 April 2013 - 06:24 AM

So I should either use classic or american dream, but now both?

Ηeath
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#316

Posted 22 April 2013 - 06:47 AM

What do you mean? ^ Classic and American Dream are both stand-alone versions of BSOR.

Nori Yaro
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#317

Posted 22 April 2013 - 07:31 AM

Can I use them both together?

Methical
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#318

Posted 22 April 2013 - 07:38 AM

You could do a mix if you want .. Thats up to you ..

But if you install one over top of the other, its just going to cancel the first one out ..

BTW, the American Dream version removes the 'african' vegetation from CLASSIC, and replaces it with American vegetation AFAIK icon14.gif

alayanrole
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#319

Posted 22 April 2013 - 08:06 AM

yes it's quite useless using the 2 version in the same time because they doesn't have a lot of difference i must tell the difference is only african and american. Maybe you want use a half american and a half of african one?

alayanrole
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#320

Posted 25 April 2013 - 07:28 AM

just asking this why is the textures from plant1.txd is not applied in my game?

Ηeath
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#321

Posted 25 April 2013 - 08:27 AM

What do you mean?

MRZ
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#322

Posted 25 April 2013 - 08:33 AM

QUOTE
just asking this why is the textures from plant1.txd is not applied in my game?

May be he means the grass textures ?

Methical
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#323

Posted 25 April 2013 - 08:34 AM

plant1.txd goes in the models/grass folder .. it is the textures for grass.

alayanrole
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#324

Posted 25 April 2013 - 09:44 AM Edited by alayanrole, 25 April 2013 - 09:49 AM.

i mean like this the grass is all have same shape and same colours... what i see in my edited txd it has different shapes and colors maybe the dff file i'm installing is the wrong one?

Ηeath
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#325

Posted 25 April 2013 - 09:49 AM

Nonsense. You can pick your desired model, then choose your desired texture. Maybe you've done something wrong?

alayanrole
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#326

Posted 25 April 2013 - 10:05 AM Edited by alayanrole, 25 April 2013 - 10:08 AM.

hmmm nope i've done what i can do on readme it all have the same shape green and boring models...neither of them have difference

http://www.imagebam....998741250798446

Ηeath
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#327

Posted 25 April 2013 - 10:41 AM

Impossible. You'll have different models, supposedly. You didn't change the texture?

alayanrole
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#328

Posted 25 April 2013 - 10:45 AM

this is the plant1.txd i'm using user posted image

Ηeath
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#329

Posted 25 April 2013 - 10:50 AM

Well .. I have no idea now. Wait for YourCreatedHell's answer. Are you using Mipmapped Edition?

alayanrole
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#330

Posted 25 April 2013 - 10:52 AM

yes




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