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[WIP|SCR] Project "Behind Space of Realities"

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Poll: Project "Behind Space of Realities" (37 member(s) have cast votes)

Whether it is best addition to replace the vegetation?

  1. This is best vegetation! (23 votes [62.16%])

    Percentage of vote: 62.16%

  2. Awesome mod! (12 votes [32.43%])

    Percentage of vote: 32.43%

  3. A good mod (1 votes [2.70%])

    Percentage of vote: 2.70%

  4. Interesting mod but I've seen better (0 votes [0.00%])

    Percentage of vote: 0.00%

  5. loathsome, other mod is better! (1 votes [2.70%])

    Percentage of vote: 2.70%

Which version of "Behind Space of Realities" is better?

  1. American dream (16 votes [43.24%])

    Percentage of vote: 43.24%

  2. Classic (7 votes [18.92%])

    Percentage of vote: 18.92%

  3. To be seen Again (13 votes [35.14%])

    Percentage of vote: 35.14%

  4. Cursed Memories (1 votes [2.70%])

    Percentage of vote: 2.70%

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YourCreatedHell
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#1

Posted 26 February 2012 - 12:24 PM Edited by YourCreatedHell, 08 December 2013 - 04:35 AM.

Series of global mods

The basic versions of modifications that change the vegetation of San Andreas. In addition to vegetation, these modifications replace the stones, seaweed, potted plants, logs and more. Not only replaced heaps of rubbish, planting cacti, umbrellas and chairs.
 

Behind Space Of Realities: Classic version (C-CLV-3)
 
86552696.jpg
 

About the modification:

Weighty update for the first full version of the project Behind Space Of Realities. Interestingly, Behind Space Of Realities is an independent global mod that replaces all the vegetation GTA San Andreas, to be mounted with DLC packages and parts of vegetation.

 

A new record number of replaced 3d models, which is now an indicator 285 of gta3.img (no mod to replace the vegetation can not boast of it). Replaced not only the palms, trees, shrubs, pine trees and cacti, potted plants, but were changed: stones, rocks, seaweed, logs, etc.

 

Much of the vegetation was made ​​from scratch. Improved prilayt objects, in contrast to the previous release. Added mipmapping, which removes the a stinging of a view of vegetation, but it increases the system requirements to third. Changed some models, which reduces not much pressure on your PC. Optimized IDE files, which makes it very easy to install DLC packs. Begun development 2dfx effects.

 

Скачать мод

Behind Space Of Realities 2013: American Dream

09-04-13_-_BSOR_2013-AD_ver.jpg

Second coming of the project Behind Space Of Realities this year. In contrast to the classic version, here removed all African vegetation.

Download
Mirror

 

Behind Space Of Realities 2013 - To be seen Again (C-TBSA-1)
 
21751740.jpg

 

Update fo the third version development of project Behind Space Of Realities. The shape of the modification of the original game corresponds more atmosphere than earlier. Detailing models was higher, which requires a serious PC where the performance will be close to the Project Oblivion 2010HQ.

 

The new version is built in part on Behind Space Of Realities - Classic version (C-CLV-3), with the addition of new models of vegetation, which is made from scratch.

 

Addition Behind Space Of Realities - To be seen Again (C-TBSA-2) is one of the best modifications for GTA San Andreas. It realized that no other similar supplements to replace the vegetation. If in doubt - install this add-on and enjoy the beautiful scenery!

 

Vice City version

This version contains errors.

Behind Space Of Realities 2013: Vice City version

23-03-13_BSOR_2013-VC_ver.jpg

New vegetation Behind Space Of Realities 2013: Classic version for the game GTA Vice City, which was previously created for San Andreas, a massive project to replace the vegetation.

This version does not replace the all the vegetation. Wait for the full version.

Download

 

 DLC Packages

 

BSOR DLC Packages: Textures, vol #1

BSOR DLC Packages: Prototypes HQ palms vol #1

BSOR DLC Packages: COD Modern Warfare 2, Oak tree vol #1

BSOR DLC Packages: California palms vol #1 

BSOR DLC Packages: Modify palms vol #1 

BSOR DLC Packages: Modify palms vol #2 

BSOR DLC Packages: Resident Evil 5 trees vol #1 

BSOR DLC Packages: CV New Tree 

BSOR DLC Packages: MIX 001 

BSOR DLC Packages: Modify palms vol #3 

 

 Current projects

 

Behind Space Of Realities 2013: Cry Engine 2

 

72014_gallery34.jpg

90058_gallery33.jpg

 

Based on the models with the classic version of the American dream. Will be replaced by some of the only vegetation.


Ηeath
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#2

Posted 26 February 2012 - 12:32 PM

Finally a topic for this wonderful mod. smile.gif WTF dude, they look brilliant! inlove.gif Any chance of giving us a release date?

69_black_69
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#3

Posted 26 February 2012 - 12:35 PM

Well, it's great, but how much polys each model?
Hope it isn't highpoly as Project Oblivion model.

aStiffSausage
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#4

Posted 26 February 2012 - 12:39 PM Edited by oksa8, 26 February 2012 - 12:42 PM.

Looks pretty nice, hopefully it'll be compatible with SRT3 v1.7 and .LOD-DLC. smile.gif
Got any pics from other trees than palms?

E: Why are you being sorry? Many people loved the first version of BSOR, and are still using it. They looked nice and worked well, nothing to feel bad about. smile.gif

BLlTZ
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#5

Posted 26 February 2012 - 12:41 PM

I suppose you are the same dude from vol-gta.com right, the topic that was made a year ago and got erased eventually.

I really looking forward to have some trees from FC2.

What about bushes and corn fields, grass as they exist in FC2 world too and I'm sure they are less poly. I don't remember flowers, though.

YourCreatedHell
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#6

Posted 26 February 2012 - 04:50 PM Edited by YourCreatedHell, 26 February 2012 - 05:03 PM.

69_black_69,

Bahea palms ~15600 poly, 63 palm branches
Palms from screen 7-8 32000 poly, many palm branches, only one this model
Customize FC2 palms ~ 4000 poly

oksa8, this trees, not my work.

-BLITZ-, i am export all vegetation from FC2.

- 28 trees
- 22 weeds

... but, this not good for SA. Simply make a new model. This is not suitable because of the scale and the correct proportions. There are trees from Resident Evil 5, good quality, although only 3 pieces.

I am not finished palms, scratched this palms is terrible. A rare good fortune, it turns out to make a good model from scratch. suicidal.gif

YourCreatedHell
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#7

Posted 26 February 2012 - 05:02 PM Edited by YourCreatedHell, 27 February 2012 - 11:23 AM.

Resident Evil 5 trees:

user posted image
user posted image
user posted image

Export form ARC archives

Jacko427
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#8

Posted 26 February 2012 - 06:39 PM

Those palms looks really nice but 32,000 polies is really way too much.
It will make the game lag very much confused.gif

69_black_69
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#9

Posted 26 February 2012 - 06:59 PM

Looking nice and detailed but yeah, it's way too much.
Rockstar could make a highpoly vegetation easily, but they didn't do it because it's a game, not supposed to handle highpoly model like that.

Anyway, good luck on this. Pretty sure a lot people still wanting to download this.


YourCreatedHell
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#10

Posted 27 February 2012 - 05:51 PM

Phoenix Palm

user posted image

Palm branch from COD Modern Warfare 2, palms basis is scratch, costume UVW maps, textures COD World of War. Quality ~ 4000 poly.

I think, my lost palm is not good suicidal.gif

Jacko427
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#11

Posted 27 February 2012 - 06:29 PM

The mods looks good but many people would get performance problems with it.

69_black_69
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#12

Posted 27 February 2012 - 06:46 PM

I'd rather use that low poly palm instead of the highpoly one. icon14.gif

Dumbass-Productions
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#13

Posted 27 February 2012 - 07:05 PM

Looks fantastic, bro. Good luck with it and keep it up icon14.gif

methodunderg
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#14

Posted 27 February 2012 - 07:09 PM

Very very nice work there bro inlove.gif

lpgunit
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#15

Posted 28 February 2012 - 12:02 AM

Looks nice, but of course you can't put the DL link here per conversion rules.

nkjellman
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#16

Posted 29 February 2012 - 04:35 AM Edited by nkjellman, 29 February 2012 - 04:46 AM.

Could we use this in IV SA? We will port it to the Rage engine to run on IV SA, and we will give you credit. Were looking for an alternative to PO because PO causes FPS drops in parts of the map.
The trees are great.

YourCreatedHell
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#17

Posted 29 February 2012 - 06:13 AM Edited by YourCreatedHell, 29 February 2012 - 06:33 AM.

lpgunit, no, you can't download this is, i am not complete "demo-versions palms parts number 2". Tested models, can not to be in realize! devil.gif

New Brahea Palms

user posted image
user posted image

Palms branch is scratch, palms lists COD World of War (modify and fixed with used Nurbs Quality), palms basis is scratch, textures COD World of War. Quality ~ 1500 poly. whatsthat.gif

Old Braheas is optimized. New textures of palms branches.
Quality: ~ 15600 poly --->>> ~ 7100 poly dozingoff.gif

yurban
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#18

Posted 29 February 2012 - 08:23 AM

QUOTE (YourCreatedHell @ Wednesday, Feb 29 2012, 10:13)
lpgunit, no, you can't download this is, i am not complete "demo-versions palms parts number 2". Tested models, can not to be in realize!  devil.gif

New Brahea Palms

user posted image
user posted image

Palms branch is scratch, palms lists COD World of War (modify and fixed with used Nurbs Quality), palms basis is scratch, textures COD World of War. Quality ~ 1500 poly. whatsthat.gif

Old Braheas is optimized. New textures of palms branches.
Quality: ~ 15600 poly --->>> ~ 7100 poly  dozingoff.gif

Good alternative to po palms (and your looks more realistic), want to see it in ivsa with shaders, i think it will looks great on new engine.

BLlTZ
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#19

Posted 29 February 2012 - 08:57 AM

QUOTE (YourCreatedHell @ Wednesday, Feb 29 2012, 08:13)
user posted image

Those palm trees that are in the background are from your project ?

Sidoarjo_Modder
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#20

Posted 29 February 2012 - 09:04 AM

i think this is a lot better than PO 2010 biggrin.gif wait for next release bro! biggrin.gif

MajesticNL
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#21

Posted 29 February 2012 - 11:06 AM

Yes this looks promising, very well done.

I just hope all trees are under 5k polys?

YourCreatedHell
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#22

Posted 29 February 2012 - 12:47 PM

QUOTE (-BLITZ-)
Those palm trees that are in the background are from your project?


Yes, Far Cry 2 palms branches and textures of bark from COD WOW. Sorry, original textures FC 2 is darkness and unknown idea, how to make, correct textures colors and contrast. anuj_cop.gif

Blaster_nl Palms ~ 3000-7000 polys, Trees, i am not make.
Sidoarjo_Modder, thank you icon14.gif

BLlTZ
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#23

Posted 29 February 2012 - 12:58 PM

Well, is good to know because I like those palms from that shoot. smile.gif

YourCreatedHell
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#24

Posted 01 March 2012 - 12:31 PM

As it will be better?

Start doing potted plants. Flower pot made focusing on geometry of the original GTA IV, but the details of polygons, is markedly different from GTA IV, in a big way. UVW map, corresponds to an analogue of GTA IV.

The first screenshot

user posted image

- With textures from GTA IV

The second screenshot

user posted image

- With the original textures of GTA SA

Ηeath
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#25

Posted 01 March 2012 - 12:37 PM

inlove.gif I've been waiting for someone to replace the potted plants in SA. Nice work btw. icon14.gif

YourCreatedHell
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#26

Posted 01 March 2012 - 01:12 PM Edited by YourCreatedHell, 01 March 2012 - 05:01 PM.

user posted image
user posted image

In game

aStiffSausage
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#27

Posted 01 March 2012 - 06:55 PM

Looks great so far, but are those shadows still original? Maybe needs a bit more work on those?
And does this work with SRT3 and .LOD DLC?

YourCreatedHell
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#28

Posted 02 March 2012 - 06:12 AM Edited by YourCreatedHell, 02 March 2012 - 08:35 AM.

QUOTE (oksa8)
Looks great so far, but are those shadows still original? Maybe needs a bit more work on those?
And does this work with SRT3 and .LOD DLC?


Shadows i cant remade. I unknown idea, how resave col file in 3ds max with kam's scripts. I can only created new col file and delete geometry from old col.

Original BSOR, working with original San Andreas, don't optimization for SRT 1.7.What is the LOD DLC?

user posted image
user posted image

aStiffSausage
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#29

Posted 02 March 2012 - 02:15 PM

.LOD DLC is a mod, which improves the .LOD-world of San Andreas to the same level of detail as original SA objects. But don't care about it, as .LOD-mod doesn't add HQ-trees.

YourCreatedHell
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#30

Posted 11 March 2012 - 04:18 PM

user posted image

Only concept wreath palm trees




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