|QUOTE (X-Seti @ Tuesday, Feb 26 2013, 10:49)|
| Objects can be placed beyond the SA bounds, but I am not really sure about IV yet as I have not invested much time in looking.|
Go wild with 3dsmax and see what happens!.? Haha I have everything in max being remodeled but getting it back into game is going to be hell hard considering the bug issues with the scripts.
Some questions about SA.
Is this in the normal game, or is it with a hack?
Are the objects glitchy?
Can you edit water and radar?
Do you have anything to show on SOL SA?
If you do the original maps as an add on for the original game, are you going to have it so the cords work out for both games? I mean that the map is positioned in VC, so the original SCM missions line up with VC, and in SA, the map is positioned so the SCM cords work on your map?
As for IV, no. They turn invisible at certain camera angles (when looking away from mappable space). I know objects do that that are placed in the bounds, and the model hangs off out side the bounds. I don't know if objects outside the bounds do the same, or don't spawn at all. Objects spawned via script do spawn though. But car paths, I don't think they work outside the bounds. I do know there is also a vertical limit for car paths on IV, but no worry. Most of your map doesn't go that high, except for Mt Chilliad which isn't supposed to have cars on it anyway.
Edited by nkjellman, 26 February 2013 - 10:26 PM.