Quantcast

Jump to content

» «
Photo

[WIP|IV|MAP] Codename: Clockwork Mount

638 replies to this topic
quechus13
  • quechus13

    Boss

  • Members
  • Joined: 19 Dec 2008
  • None

#211

Posted 30 March 2012 - 07:11 AM

QUOTE (nkjellman @ Friday, Mar 30 2012, 06:02)
Nice work. Only thing. The roads look a little too small. It looks hard to stay on the road at high speeds.

well he was using car mods and some carmods are not properly scaled.

Rob.Zombie
  • Rob.Zombie

    Sgt.Kanyo

  • Members
  • Joined: 22 Mar 2007

#212

Posted 30 March 2012 - 08:39 AM

Actually the roads are perfectly sized. LC has insanely wide roads, which is odd, since it's quite narrow in NY. So I say the size is perfect.

Sebianoti
  • Sebianoti

    Graphic designer

  • Members
  • Joined: 24 Jul 2010
  • United-Kingdom

#213

Posted 30 March 2012 - 05:26 PM

Click on image to enlarge, i can get an off-road video gameplay up if anyone is interested, tho it will likely take over 2 hours to upload.
user posted image

Vintage88
  • Vintage88

    Lost MC | VP

  • Members
  • Joined: 29 Nov 2011

#214

Posted 30 March 2012 - 05:50 PM

Good job so far, looking forward to this.

quechus13
  • quechus13

    Boss

  • Members
  • Joined: 19 Dec 2008
  • None

#215

Posted 30 March 2012 - 06:21 PM

Hey are you using the blending shaders of IV??


If yes how the heck did you make it work?


those shaders are the only ones I can't understand properly.

Mrgrandis_HKG
  • Mrgrandis_HKG

    Employee Of The Month

  • Members
  • Joined: 18 Feb 2007
  • Hong-Kong

#216

Posted 30 March 2012 - 06:59 PM

Looks like at the end of the tarmac road (the circle) could possibly add a small town or lake? just some thoughts smile.gif

Sebianoti
  • Sebianoti

    Graphic designer

  • Members
  • Joined: 24 Jul 2010
  • United-Kingdom

#217

Posted 30 March 2012 - 09:24 PM

QUOTE (Alwintheboy @ Friday, Mar 30 2012, 18:59)
Looks like at the end of the tarmac road (the circle) could possibly add a small town or lake? just some thoughts smile.gif

Yeah it does seem a bit empty, but i'm only testing and this is still early progress

nkjellman
  • nkjellman

    Boss

  • Members
  • Joined: 28 Aug 2008
  • United-States

#218

Posted 30 March 2012 - 09:39 PM

Just wondering, do you think you may add buildings?
Ex: Gas station, observatory, ect.

Sebianoti
  • Sebianoti

    Graphic designer

  • Members
  • Joined: 24 Jul 2010
  • United-Kingdom

#219

Posted 30 March 2012 - 11:48 PM

Off-road video, the beginning part in the lambo wasn't suppose to be in the video btw,

it's in 1080p but might take take a while for it to be 1080p on YouTube

drytaffin
  • drytaffin

    ZoomBox

  • Members
  • Joined: 10 Mar 2008

#220

Posted 31 March 2012 - 11:39 PM

Awesome work, this king of island lacks in GTA IV.

leik oh em jeez!
  • leik oh em jeez!

    The boatman stays with the boat.

  • Members
  • Joined: 28 Mar 2007

#221

Posted 01 April 2012 - 12:39 AM

QUOTE (nkjellman @ Friday, Mar 30 2012, 01:02)
Nice work. Only thing. The roads look a little too small. It looks hard to stay on the road at high speeds.

Mountain roads aren't designed for high speeds. It's not a race track. confused.gif

quechus13
  • quechus13

    Boss

  • Members
  • Joined: 19 Dec 2008
  • None

#222

Posted 01 April 2012 - 12:42 AM

QUOTE (leik oh em jeez! @ Sunday, Apr 1 2012, 00:39)
QUOTE (nkjellman @ Friday, Mar 30 2012, 01:02)
Nice work. Only thing. The roads look a little too small. It looks hard to stay on the road at high speeds.

Mountain roads aren't designed for high speeds. It's not a race track. confused.gif

You are right XD

I love how in the videos the van just commits suicide LOL

nkjellman
  • nkjellman

    Boss

  • Members
  • Joined: 28 Aug 2008
  • United-States

#223

Posted 01 April 2012 - 01:04 AM

QUOTE (quechus13 @ Sunday, Apr 1 2012, 00:42)
QUOTE (leik oh em jeez! @ Sunday, Apr 1 2012, 00:39)
QUOTE (nkjellman @ Friday, Mar 30 2012, 01:02)
Nice work. Only thing. The roads look a little too small. It looks hard to stay on the road at high speeds.

Mountain roads aren't designed for high speeds. It's not a race track. confused.gif

You are right XD

I love how in the videos the van just commits suicide LOL

Well I was thinking about the road sizes on Ghostown Paradise. You can race down those pretty fast. It looks like NFS HP.

Sebianoti
  • Sebianoti

    Graphic designer

  • Members
  • Joined: 24 Jul 2010
  • United-Kingdom

#224

Posted 01 April 2012 - 01:19 AM

QUOTE (nkjellman @ Sunday, Apr 1 2012, 01:04)
QUOTE (quechus13 @ Sunday, Apr 1 2012, 00:42)
QUOTE (leik oh em jeez! @ Sunday, Apr 1 2012, 00:39)
QUOTE (nkjellman @ Friday, Mar 30 2012, 01:02)
Nice work. Only thing. The roads look a little too small. It looks hard to stay on the road at high speeds.

Mountain roads aren't designed for high speeds. It's not a race track. confused.gif

You are right XD

I love how in the videos the van just commits suicide LOL

Well I was thinking about the road sizes on Ghostown Paradise. You can race down those pretty fast. It looks like NFS HP.

I was going to try Ghostown Paradise but the game crashes on boot, and it has no EFLC support and their support ****** sucks

nkjellman
  • nkjellman

    Boss

  • Members
  • Joined: 28 Aug 2008
  • United-States

#225

Posted 01 April 2012 - 01:23 AM

QUOTE (Sebianoti @ Sunday, Apr 1 2012, 01:19)
QUOTE (nkjellman @ Sunday, Apr 1 2012, 01:04)
QUOTE (quechus13 @ Sunday, Apr 1 2012, 00:42)
QUOTE (leik oh em jeez! @ Sunday, Apr 1 2012, 00:39)
QUOTE (nkjellman @ Friday, Mar 30 2012, 01:02)
Nice work. Only thing. The roads look a little too small. It looks hard to stay on the road at high speeds.

Mountain roads aren't designed for high speeds. It's not a race track. confused.gif

You are right XD

I love how in the videos the van just commits suicide LOL

Well I was thinking about the road sizes on Ghostown Paradise. You can race down those pretty fast. It looks like NFS HP.

I was going to try Ghostown Paradise but the game crashes on boot, and it has no EFLC support and their support ****** sucks

I still need to finish the EFLC port for Ghostown. I have to find the time. It released well I was on vacation, and now I have to get caught back up in my school work, so I can't finish the port.

Sebianoti
  • Sebianoti

    Graphic designer

  • Members
  • Joined: 24 Jul 2010
  • United-Kingdom

#226

Posted 01 April 2012 - 01:43 AM

QUOTE (nkjellman @ Sunday, Apr 1 2012, 01:23)
QUOTE (Sebianoti @ Sunday, Apr 1 2012, 01:19)
QUOTE (nkjellman @ Sunday, Apr 1 2012, 01:04)
QUOTE (quechus13 @ Sunday, Apr 1 2012, 00:42)
QUOTE (leik oh em jeez! @ Sunday, Apr 1 2012, 00:39)
QUOTE (nkjellman @ Friday, Mar 30 2012, 01:02)
Nice work. Only thing. The roads look a little too small. It looks hard to stay on the road at high speeds.

Mountain roads aren't designed for high speeds. It's not a race track. confused.gif

You are right XD

I love how in the videos the van just commits suicide LOL

Well I was thinking about the road sizes on Ghostown Paradise. You can race down those pretty fast. It looks like NFS HP.

I was going to try Ghostown Paradise but the game crashes on boot, and it has no EFLC support and their support ****** sucks

I still need to finish the EFLC port for Ghostown. I have to find the time. It released well I was on vacation, and now I have to get caught back up in my school work, so I can't finish the port.

Fair enough, I can wait if waiting will make it work

steel89ita
  • steel89ita

    Map Designer

  • Members
  • Joined: 06 Jan 2012

#227

Posted 02 April 2012 - 10:51 AM

QUOTE (Alwintheboy @ Friday, Mar 30 2012, 18:59)
Looks like at the end of the tarmac road (the circle) could possibly add a small town or lake? just some thoughts smile.gif

Yes, I will add something on the center of the circle and a small parking near it smile.gif

SpeedHunter
  • SpeedHunter

    I <3 GTA VCS

  • Members
  • Joined: 16 Jan 2012

#228

Posted 02 April 2012 - 01:19 PM

That will be great, is that possible to make a safehouse there ??

steel89ita
  • steel89ita

    Map Designer

  • Members
  • Joined: 06 Jan 2012

#229

Posted 09 April 2012 - 09:49 AM

Ok, here we are again...
So that's what I can do with Blended Materials for now.
This is just a start because everything outside ths area is still to be made
(but now I have grass and rock collisions on the map)

user posted image
user posted image
user posted image
user posted image
user posted image
user posted image

I will continue on these days with it and try to find a better way to keep 2 blended materials on 1 object.

MadJC
  • MadJC

    Square Civilian

  • Members
  • Joined: 24 Apr 2011

#230

Posted 09 April 2012 - 10:22 AM

Amazing!

PingPang
  • PingPang

  • Feroci
  • Joined: 15 Apr 2008
  • None

#231

Posted 09 April 2012 - 11:17 AM

Bloody superb, more of that would be great.

Exxon
  • Exxon

    The Obvious Child

  • Members
  • Joined: 11 Oct 2010

#232

Posted 09 April 2012 - 11:20 AM

Beautiful, it's probably better than IV inlove.gif

69_black_69
  • 69_black_69

    Just Beacuase

  • Feroci
  • Joined: 24 Jan 2010
  • Indonesia

#233

Posted 09 April 2012 - 11:39 AM

Wow, it's awesome.
Keep it up. It just need a lot more of bushes, and grasses. And then it would be awesome.

Or you could made your own lowpoly model, and place a lot more object like trees.

Masny
  • Masny

    Member Since 16 Feb 2007

  • Members
  • Joined: 26 Jun 2009
  • Poland

#234

Posted 09 April 2012 - 01:18 PM

Amazing, but rock texture looks really bad (i mean - low resolution)

ShakingASS
  • ShakingASS

    Rollin Clufs

  • BUSTED!
  • Joined: 11 Sep 2011

#235

Posted 09 April 2012 - 04:17 PM

QUOTE (Masny @ Monday, Apr 9 2012, 13:18)
Amazing, but rock texture looks really bad (i mean - low resolution)

Look again they aren't.

stilldre
  • stilldre

    StillDre Productions

  • Members
  • Joined: 05 Jul 2011

#236

Posted 09 April 2012 - 05:44 PM

QUOTE (ShakingASS @ Monday, Apr 9 2012, 17:17)
QUOTE (Masny @ Monday, Apr 9 2012, 13:18)
Amazing, but rock texture looks really bad (i mean - low resolution)

Look again they aren't.

They are, cause they custom IV's textures that like are 4+ years old.. But it's a quick fix, nothing that serious smile.gif

@Steel89ita: Glad to see that blending materials worked for you, would u mind telling it to me in pm how did u managed this? biggrin.gif
But i guess u can't get normal textures for some more effect for it. Anyway goodwork, keep up icon14.gif

ShakingASS
  • ShakingASS

    Rollin Clufs

  • BUSTED!
  • Joined: 11 Sep 2011

#237

Posted 09 April 2012 - 05:50 PM

QUOTE (stilldre @ Monday, Apr 9 2012, 17:44)
QUOTE (ShakingASS @ Monday, Apr 9 2012, 17:17)
QUOTE (Masny @ Monday, Apr 9 2012, 13:18)
Amazing, but rock texture looks really bad (i mean - low resolution)

Look again they aren't.

They are, cause they custom IV's textures that like are 4+ years old.. But it's a quick fix, nothing that serious smile.gif

@Steel89ita: Glad to see that blending materials worked for you, would u mind telling it to me in pm how did u managed this? biggrin.gif
But i guess u can't get normal textures for some more effect for it. Anyway goodwork, keep up icon14.gif

I couldn't even tell tho if it was IV's.If he'd used Alan Wake Textures it be awesome.

I'd also would love to know blending aswell.

stilldre
  • stilldre

    StillDre Productions

  • Members
  • Joined: 05 Jul 2011

#238

Posted 09 April 2012 - 06:00 PM Edited by stilldre, 09 April 2012 - 08:47 PM.

QUOTE (ShakingASS @ Monday, Apr 9 2012, 18:50)
I couldn't even tell tho if it was IV's.If he'd used Alan Wake Textures it be awesome.

Yes, well it looks like it's IV textures and that what he told back in the days. Maybe he using few other ones to i'm not sure..
I can provide some textures, if someone needs them.. Just ask biggrin.gif been collecting most of them from all games, but not all are perfect fit so needs work on that. Now downloading Forza4 to get some textures and models of it tounge.gif

EDIT: I have textures of TDU2, Forza3, SWAT4, MW3, RDR, AlanWake etc.. Most of them i used Texmod ( works only with dx9 games ) to get the textures.

ShakingASS
  • ShakingASS

    Rollin Clufs

  • BUSTED!
  • Joined: 11 Sep 2011

#239

Posted 09 April 2012 - 06:19 PM

QUOTE (stilldre @ Monday, Apr 9 2012, 18:00)
QUOTE (ShakingASS @ Monday, Apr 9 2012, 18:50)
I couldn't even tell tho if it was IV's.If he'd used Alan Wake Textures it be awesome.

Yes, well it looks like it's IV textures and that what he told back in the days. Maybe he using few other ones to i'm not sure..
I can provide some textures, if someone needs them.. Just ask biggrin.gif been collecting most of them from all games, but not all are perfect fit so needs work on that. Now downloading Forza4 to get some textures and models of it tounge.gif

What type of textures you got like what games i could use some textures i got Alan wake and RDR so far for textures from games.

Sebianoti
  • Sebianoti

    Graphic designer

  • Members
  • Joined: 24 Jul 2010
  • United-Kingdom

#240

Posted 09 April 2012 - 06:25 PM

Looks very good!




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users