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[WIP|IV|MAP] Codename: Clockwork Mount

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icelaglace
  • icelaglace

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#181

Posted 12 March 2012 - 09:03 PM

Amazing, reminds me of Alan Wake somewhat.
Waiting for release sir! biggrin.gif

nine30
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#182

Posted 14 March 2012 - 10:17 AM

Hi Steelita,

you project is amazing, so big !!!

Just one advice, as a "modder" (i've created DESERT IV), i've made some mistakes, dont do like i did, take attention to details, dont hurry because one or a lot want this mod.

Take your time to locate bushes (not so heavy, no need collision, and land is less empty), maybe some electrical towers, rocks (already made in GTA IV datas, just change size), also some country farms, wind turbine (those i made dont turn but now you can make it them working)...

If you need some ideas, add me on msn or send me mp

Good luck !!


steel89ita
  • steel89ita

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#183

Posted 16 March 2012 - 08:03 PM Edited by steel89ita, 16 March 2012 - 08:05 PM.

Thanks icelaglace!
I follow your icenhancer and use it on my GTA, it's awesome biggrin.gif

@nine30: Thanks for you useful suggestions!
I started modding my map with your Desert IV and It was going to be really good, I really liked it!
I know, It's difficult to make a map and keep everything secret.
I did the error of showing something and now sometimes I feel a bit rude because I still don't have a release date/plan.

I requires so much time and effort, especially if you want to do it like a R* Map.
For now it's really uncomplished, that grass texture and collisions everywhere are so annoying...
selecting polygons and converting them to rock material it's a shame, most of all if you realize that you can't split the object because you will need it united to do a seamless blended material, and the CPU can't do much more..
But this is another story...

I will try to not go in a hurry and do it as better as possible, that's my target!
Anyway, I hope you will return with some big map!


I will probably contact you for some questions, in the meantime I added every type of trees and I started studying which to add
(I prefer the EFLC ones, they are really better than the originals as far as I can see)

user posted image

(Anyone likes my tyres texture mod? - click the image)

boss06
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#184

Posted 16 March 2012 - 08:22 PM

steel89ita great map colgate.gif

SpeedHunter
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#185

Posted 17 March 2012 - 06:25 AM

Is that a Bati Custom ?? Nice texture smile.gif

Harout
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#186

Posted 17 March 2012 - 03:33 PM

Very nice work !

Take your time and don't rush !

SpeedHunter
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#187

Posted 22 March 2012 - 02:32 PM

Any updates ??

Sebianoti
  • Sebianoti

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#188

Posted 23 March 2012 - 11:00 PM

QUOTE (SpeedHunter @ Thursday, Mar 22 2012, 14:32)
Any updates ??

I respect that, "take your time" talk however i expect at least a post at least every 2 days.

steel89ita
  • steel89ita

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#189

Posted 24 March 2012 - 12:33 PM Edited by steel89ita, 24 March 2012 - 12:37 PM.

QUOTE (SpeedHunter @ Saturday, Mar 17 2012, 06:25)
Is that a Bati Custom ?? Nice texture  smile.gif

Yes it's a Bati custom, but I wanted a livery like the double custom!


Anyway, here's a little update: My first teaser for this map!




On another file, I successfully finished the selection of the base rock material.
Now I'm trying to create the blended materials.

user posted image

Stay tuned for more.

SpeedHunter
  • SpeedHunter

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#190

Posted 24 March 2012 - 12:46 PM

Awesome inlove.gif

MadJC
  • MadJC

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#191

Posted 24 March 2012 - 12:50 PM

Looks fine. But I think u should cover the entire map with trees. But if doing so I guess you have to put the original GTA 4 trees only next to the roads (as you already made!) and cover the rest with low poly fake trees. To make it look good but not make it lag.
But of course it is your decision! smile.gif

Sebianoti
  • Sebianoti

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#192

Posted 24 March 2012 - 03:15 PM

Holy....

dude you have some skill, you make the most amazing map mod and a stunning video,

69_black_69
  • 69_black_69

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#193

Posted 24 March 2012 - 03:49 PM

Everything looking good.
Except the bridge, and your maps needs other detail like grass, bushes , and other things.

Rob.Zombie
  • Rob.Zombie

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#194

Posted 24 March 2012 - 05:35 PM

Looking really nice. Maybe if you added bushes you could make it look more lively. Like on this picture:
http://image.motorcy...untain_road.jpg
Also some insane steep drops would look nice with concrete / railing keeping you from falling down:
http://thumbs.dreams...51388n7o5O9.jpg

stilldre
  • stilldre

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#195

Posted 24 March 2012 - 07:08 PM

I don't understand some of you people, first you all like it than u advising stuff on last minute smile.gif

Btw Steel, i like the blended wip picture i hope it's going to export well to game!
Last time i've tryied blending materials my mountain rock turned into green/blue stuff with one texture correct biggrin.gif
If it does work u may need to give me some info about how u did it tounge.gif

Sebianoti
  • Sebianoti

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#196

Posted 24 March 2012 - 07:56 PM

QUOTE (Rob.Zombie @ Saturday, Mar 24 2012, 17:35)
Looking really nice. Maybe if you added bushes you could make it look more lively. Like on this picture:
http://image.motorcy...untain_road.jpg
Also some insane steep drops would look nice with concrete / railing keeping you from falling down:
http://thumbs.dreams...51388n7o5O9.jpg

Like those suggestions, +1 to that,

msvu
  • msvu

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#197

Posted 24 March 2012 - 08:00 PM

Cool video smile.gif

Rob.Zombie
  • Rob.Zombie

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#198

Posted 25 March 2012 - 08:18 AM

Well it's a work in progress. That means we like what we see so far, but it'd look better if he added those. As a matter of fact this is one of the work in progresses, that already looks good.

Alwintheboy
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#199

Posted 25 March 2012 - 10:32 AM

It looks and feel amazing!!!

Defiantly the best map mods for gta4 so far biggrin.gif

stilldre
  • stilldre

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#200

Posted 25 March 2012 - 12:14 PM

QUOTE (Rob.Zombie @ Sunday, Mar 25 2012, 09:18)
But it'd look better if he added those.
http://thumbs.dreams...51388n7o5O9.jpg

Stuff like this u'll need to ask before the whole map done, only way to change roads and make tunnels is in CS ( means back to drawning the map )
But i'll get those pictures in mind for my next mod, cause i kinda like this idea to ( reminds me of my fav drift mt. in Forza ) icon14.gif

quechus13
  • quechus13

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#201

Posted 25 March 2012 - 05:20 PM

QUOTE (stilldre @ Sunday, Mar 25 2012, 12:14)
QUOTE (Rob.Zombie @ Sunday, Mar 25 2012, 09:18)
But it'd look better if he added those.
http://thumbs.dreams...51388n7o5O9.jpg

Stuff like this u'll need to ask before the whole map done, only way to change roads and make tunnels is in CS ( means back to drawning the map )
But i'll get those pictures in mind for my next mod, cause i kinda like this idea to ( reminds me of my fav drift mt. in Forza ) icon14.gif

and that is why you must always model the terrain in 3ds max.

Rob.Zombie
  • Rob.Zombie

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#202

Posted 25 March 2012 - 10:26 PM

Ah... I never said anything about creating a tunnel. I was talking about the bushes, and some railing alongside the road with steep hills.

Sebianoti
  • Sebianoti

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#203

Posted 29 March 2012 - 10:53 PM

Here are some screenshots for your enjoyment
user posted image
user posted image

Alwintheboy
  • Alwintheboy

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#204

Posted 30 March 2012 - 12:15 AM

QUOTE (Sebianoti @ Friday, Mar 30 2012, 07:53)
Here are some screenshots for your enjoyment
[IMG]http://i.imgur.com/PwB4Bl.jpg[IMG]
[IMG]http://i.imgur.com/7muE2l.jpg[IMG]

Amazing screenshot and progress!!! Don't rush for public beta, take your time and make this mod the best that it could be wink.gif

nkjellman
  • nkjellman

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#205

Posted 30 March 2012 - 02:22 AM

Looks great. However in the first pic I noticed a few trees are floating.

But this mod looks like fun. Could you post a screen of it from in the air? I want to see how big it is.

gtasadude
  • gtasadude

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#206

Posted 30 March 2012 - 02:59 AM

Looks awesome! smile.gif

Sebianoti
  • Sebianoti

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#207

Posted 30 March 2012 - 03:32 AM Edited by Sebianoti, 30 March 2012 - 03:44 AM.

QUOTE (nkjellman @ Friday, Mar 30 2012, 02:22)
Looks great. However in the first pic I noticed a few trees are floating.

But this mod looks like fun. Could you post a screen of it from in the air? I want to see how big it is.

It's early progress, there is a lot of work that has yet to be done,

and here you go http://i.imgur.com/vI9im.jpg

Sebianoti
  • Sebianoti

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#208

Posted 30 March 2012 - 03:35 AM Edited by Sebianoti, 30 March 2012 - 03:52 AM.

Here is a random gameplay video, nothing special just to show you how big the map is,

Took 2 hours to upload so i appreciate likes/comments

StunterDan
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#209

Posted 30 March 2012 - 03:53 AM

Beautiful Map, didn't know it was that big.

nkjellman
  • nkjellman

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#210

Posted 30 March 2012 - 06:02 AM

Nice work. Only thing. The roads look a little too small. It looks hard to stay on the road at high speeds.




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