Zombie Defense Fortress
Posted 30 December 2011 - 03:37 AM Edited by throat poka, 23 March 2012 - 03:37 PM.
I am currently in the process of building a fortified zombie defense headquarters using objects from simple native trainer. It's nearly complete, but due to the sheer number of objects used (over a thousand) it often lags when I'm in the vicinity . I know absolutely nothing about converting trainer objects to WPL, but that's what I would like to do (or something similar) so it won't bog down the game so much when you're near them. I don't mean to toot my own horn, but what I've built so far looks pretty damn good, and it'd be a shame to release a map mod that runs at only a few fps' while near the objects. Please, if anyone could help me out or point me in the right direction, it'd be very much appreciated . F.y.i I'll throw your name in the credits if you can help me get this bad boy off the ground.
**UPDATE** Never mind, got it to work, and it looks great. Click on the video link above to watch it in action. Download it here: http://www.gta4-mods...val-base-f13368.
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