No more gigantic ammo pools which requires tighter teamwork.
This is f*cking stupid, BF2's system was much more sophisticated, and you didn't lose ammo. It compiled the unused ammo into a last remaining mag, that is why it wouldnt change from how many mags you had left, so it was essentially an ammo pool anyway.
I can spawn in, I fire my weapon once and hit reload, do that 4 more times and I have no ammo whatsoever. To me that is entirely unrealistic more so than having an ammo pool.
The only other game I can think of that doesn't use ammo pools other than simulators were the SOCOM games but even those let you cycle through your 5+ magazines at will to see what ammo you had left in them. At least that way you cant just accidently waste your ammo by reloading out of habit because of how every game has tought you to in the last 10 years.
This is not a simulator, far from it, if people need more than 2 shots to die then we need ammo pools back, not because it is more ammo, or an "unrealistic amount" but because we have been tought to always top up our magazines in games, you can't just go and change that.
I hope it is only for hardcore because that would be a gamebreaker for me, I have to play support just to make sure I don't end up with no ammo.
Infact, MOH Warfighter had infinite ammo on your pistol, and on the LMG's and even an 'infinite clip' when used in bipod mode and I feel that game was more realistic than most FPS shooters.
There is no reason to cap basic ammo, people are always going to be dying and having more ammo and it is not like it will cause a drop in how much people fire their weapon, so just let us have our god damn f*cking ammo for christ sake.
And it sucks I can't get grenades or airburst rounds from ammo bags now.
My only issue was the control change, now it is the ammo situation. So hopefully that will be HC only, otherwise I will not even bother with this.
Edited by Daz, 07 October 2013 - 06:35 AM.