Will DYOM Mod be made?
Posted 03 December 2011 - 10:04 PM
Or please move this if i got it in the wrong place. l-)
I hear that Dutchy and Patrick are considering making DYOM mod for GTA IV.
I've heard nothing eles of this.
Does this mean it is in the works or they have abandoned the idea?
Because i got my new gaming computer and the game set up, so i hope it's happening.
Posted 05 December 2011 - 07:54 PM
shame because some of the limitations of modding gtaiv EG ivaud files & DYOM is really put me of continuing to bother
Posted 06 December 2011 - 03:50 PM Edited by AlphaWolF_J, 06 December 2011 - 04:07 PM.
Also saints row the third came out and seems to have ALOT of the stuff i wanted to have in my syndicate wars mod like hoverbikes and lazer/miniguns/flamers,weapons and some futeristic cityscapes, plus factions & gangs which is what i would have also had to find away around to create hostile rival syndicate and cyberpunks.
i dont think the engines up to much but sure seems it would be easier, thought i would jump ship to it.
But then skyrim is releasing the full tools that they created the actual game with which got me really excited.
bit of a crossroads moment and not enough time for all
just having a quick read through and it seems this is a new and more native way of scripting without having to add plugins like scripthook , and they load straight from the proper gta script img , sounds like its the only way to go from now on!
not a lot of what he said made sence to me but i will look in to it anyway as my project has totally stalled ATM.
PS: i hate ivauds still and that useless ivaud tool. one can live in hope something that works comes along soon.
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