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Please post modding questions in the modding forums!
Can you use Armax or Gameshark on GTA SA for PC?
Posted 23 November 2011 - 07:04 PM
Posted 23 November 2011 - 08:07 PM
Posted 27 April 2012 - 01:25 AM
Posted 03 January 2013 - 03:38 AM
Edited by GTASAddict, 15 February 2013 - 12:45 AM.
Posted 03 January 2013 - 10:55 AM
Posted 09 February 2013 - 01:11 AM
|QUOTE (reform @ Thursday, Jan 3 2013, 02:55)|
|You don't need cheat devices for PC lol. That's what mods are for!|
Except I have not found one mod that does what the Edison Carter Levitate code does. Being able to hold down a button to fly up anytime we want. No such thing on PC. Its been years and I'm still waiting for it.
Posted 18 June 2013 - 04:47 AM
|QUOTE (stormchaser206 @ Wednesday, Nov 23 2011, 15:04)|
|Can you have Armax Or Gameshark for PC? I was wondering cause i ALWAYS use cheats on GTA SA PC, And Gameshark and Armax Cheats are better. Can someone answer my question?|
Come to think of it, can you use Cleo scripts on the PS2? Your question of using PS2 code devices on PC inspired this question of my own. Hold up, the answer to both questions is: yes, indeed. That's assuming you know how to port the necessary data, which may still crash the game or corrupt your save file (or both). So in essence, not worth it. As Sweet said: "If it ain't broke, don't fix it."
Posted 20 June 2013 - 11:56 AM
Posted 28 June 2013 - 12:57 PM
Edited by King Andreas, 28 June 2013 - 04:11 PM.
Posted 28 June 2013 - 04:12 PM
The only thing that was bad about the PC V. is the graphics were pretty choppy.
Posted 29 June 2013 - 11:48 AM
|QUOTE (BabeRuth @ Friday, Jun 28 2013, 12:12)|
| You can mod, that's like 5x better than using a code disc.|
Actually, the Troubleshooting section indicates the contrary. Nearly everyday, someone posts a new topic inquiring how to resolve problems brewed by their mods. At least with a coding disc, you can foresee a defunct code. It will either crash the game after loading, or it won't work; it will have no effect. Modders & coders should always thoroughly test their creations before saving them.
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